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Nov 25, 2021
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Nope. Move on to a different game if you have a problem with it. This game has been in production since 2019.

You just got here. (Registered years ago, but have 11 posts). It is flat arrogant to think you know better how some else should be doing things that you yourself can't do.

Treasure of Nadia was a great game. But as NLT Media's team got bigger, the fun of their games fell to shit. Symphony of the Serpent is not fun at all, sure it's developed fast. But with speed you get less care for making it a good game.
I’m not telling you what to do, I just don't get it, so I asked here where many fans gather so someone could explain it to me, and thank you for doing that.

About NTL Media, they don't have Chyos's ideas. Also, Kagura Games breaks your theory
 

Apartment817

Well-Known Member
Jul 5, 2022
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I’m not telling you what to do, I just don't get it, so I asked here where many fans gather so someone could explain it to me, and thank you for doing that.
You have twelve posts and think you have the right to tell Chyos what to do. I ain't worried about what you tell me, I am telling you it is arrogant that you think you have the right to criticize Chyos. You aren't even a subscriber.

He is making it the way he wants it made, a "team" removes that control over it.

Kagura doesn't break my theory. In fact it supports my point.

How many crappy games has Kagura released? More than you or I can count. Hell today has one, that only has one rating.

When was the last time they released a decent game? 4 or 5 years ago? And they release numerous titles every year. If you look at Steam top sellers, Winter Memories is the only one there released in the 202x's. Which it was a decent game, but only has a few hours of a game there.
 

soulruyu

Member
Nov 11, 2018
310
265
309
You have twelve posts and think you have the right to tell Chyos what to do. I ain't worried about what you tell me, I am telling you it is arrogant that you think you have the right to criticize Chyos. You aren't even a subscriber.

He is making it the way he wants it made, a "team" removes that control over it.

Kagura doesn't break my theory. In fact it supports my point.

How many crappy games has Kagura released? More than you or I can count. Hell today has one, that only has one rating.

When was the last time they released a decent game? 4 or 5 years ago? And they release numerous titles every year. If you look at Steam top sellers, Winter Memories is the only one there released in the 202x's. Which it was a decent game, but only has a few hours of a game there.
didn't even make it they published it, DojinOtome is the dev.
 
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walkerjonny

Active Member
Apr 22, 2019
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Honestly, everyone is free to have their own opinions on if Chyos should consider to hire some helpers at least to speed up some tasks a bit.
That doesn't mean he has to give up leadership of the game development in any form. It is his game after all. But maybe some tasks could also be done by trustworthy and competent helpers. That could speed up the game development a bit.
And of course it is his decision to consider it or not.
However, if he doesn't consider it, he has to be aware that the further game development will likely last for several years to come. But maybe that is exacly how he wants it. Because as long as he creates quality content like he did so far he will have enough fans and patreons to support him.
 

Apartment817

Well-Known Member
Jul 5, 2022
1,398
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Honestly, everyone is free to have their own opinions on if Chyos should consider to hire some helpers at least to speed up some tasks a bit.
That doesn't mean he has to give up leadership of the game development in any form. It is his game after all. But maybe some tasks could also be done by trustworthy and competent helpers. That could speed up the game development a bit.
And of course it is his decision to consider it or not.
However, if he doesn't consider it, he has to be aware that the further game development will likely last for several years to come. But maybe that is exacly how he wants it. Because as long as he creates quality content like he did so far he will have enough fans and patreons to support him.
Tell me you have never hired someone to work on YOUR creative project without telling me you have never hired someone to work on your creative project.

Hell, have you ever made art? Ever made art with someone else? You literally can not make art with someone else, without compromise your vision. Because we are human.

Were you got a little ignorant was with your "However, if he doesn't consider it, he has to be aware that the further game development will likely last for several years to come."

Dude has been working on this game since 2019, what makes you think you have any insights on how long ASWS will take to create better than Chyos??? It's been his full time job for almost six full years, day in, day out. Yet you think you can think about it for a couple of minutes and have some insight that he doesn't? Think about that, its disrespectful. My tone may seem rude too quick, but it is because you are blind to your rudeness.

Six years, it has been his job to think about how to best make this game, then do it.

What have you done in the last six years, tell me a couple of sentences about the main thing you have worked on in that time, even if it has just been trying to improve yourself. I will think about it for a couple of seconds then tell you how you should be doing it better, or what you need to know about how you are doing it. Deal?

You are doing it to another, so let us do it to you, m'kay?
 
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walkerjonny

Active Member
Apr 22, 2019
667
474
302
Tell me you have never hired someone to work on YOUR creative project without telling me you have never hired someone to work on your creative project.

Hell, have you ever made art? Ever made art with someone else? You literally can not make art with someone else, without compromise your vision. Because we are human.

Were you got a little ignorant was with your "However, if he doesn't consider it, he has to be aware that the further game development will likely last for several years to come."

Dude has been working on this game since 2019, what makes you think you have any insights on how long ASWS will take to create better than Chyos??? It's been his full time job for almost six full years, day in, day out. Yet you think you can think about it for a couple of minutes and have some insight that he doesn't? Think about that, its disrespectful. My tone may seem rude too quick, but it is because you are blind to your rudeness.

Six years, it has been his job to think about how to best make this game, then do it.

What have you done in the last six years, tell me a couple of sentences about the main thing you have worked on in that time, even if it has just been trying to improve yourself. I will think about it for a couple of seconds then tell you how you should be doing it better, or what you need to know about how you are doing it. Deal?

You are doing it to another, so let us do it to you, m'kay?
I work as a system engineer in an IT company. Making compromises when the situation requires it is part of the job. Sometimes "it works" is already good enough, sometimes things need to be optimized further. I couldn't do it alone.
Otherwise projects would need too much time. Sharing the workload is necessary in many if not most of the jobs to get them done within a reasonable time.
Also, I'm not perfect in all the tasks we have to do. Some tasks others in my team can do better. There is nothing wrong with letting them do it.
And then there's the 80/20 rule. Often around 80% of the work can be done with 20% of the overall effort. Sometimes those 80% are already enough to get things up and running. The polishing and finetuning for some things can be done at a later time.

Currently quite some animations still need further improvements and performance optimizations. Some of the animations do not run smootly even on fairly new computers. The new design for the animation menu needs to be implemented everywhere. These are tasks someone else with the necessary experience might be able to do without actually breaking too much. This would free Chyos from doing it by himself and allow him to focus more on developing the plot further. And this is just one example.

There are also some optimizations that could be done for the game engine itself. Like implementing an up-to-date 64-Bit njws version or using the latest pixi version for the RPGMV engine (4.8.9). Someone could focus on those kind of optimizations.

It is nice to see someone trying to "defend" Chyos even when he isn't even being attacked. But sometimes you seem to go a bit overboard, don't you think?

Chyos has only so much time. I want him to see this extraordinary project through to the very end, not to be forced to abandon it due to extreme mental exhaustion or other health issues like it happened to quite some other developers because they overworked themselves over time. I can live with some compromises when it comes to rendering quality for example, tbh.
Working for six years on the same project is already quite a long time. And according to what we currently can see as open or loose ends he might need at the very least another three years, maybe even six years, to finish it as long as the project continues to progress at its current pace.
 

Ntrsugar

Active Member
Dec 27, 2020
785
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358
I work as a system engineer in an IT company. Making compromises when the situation requires it is part of the job. Sometimes "it works" is already good enough, sometimes things need to be optimized further. I couldn't do it alone.
Otherwise projects would need too much time. Sharing the workload is necessary in many if not most of the jobs to get them done within a reasonable time.
Also, I'm not perfect in all the tasks we have to do. Some tasks others in my team can do better. There is nothing wrong with letting them do it.
And then there's the 80/20 rule. Often around 80% of the work can be done with 20% of the overall effort. Sometimes those 80% are already enough to get things up and running. The polishing and finetuning for some things can be done at a later time.

Currently quite some animations still need further improvements and performance optimizations. Some of the animations do not run smootly even on fairly new computers. The new design for the animation menu needs to be implemented everywhere. These are tasks someone else with the necessary experience might be able to do without actually breaking too much. This would free Chyos from doing it by himself and allow him to focus more on developing the plot further. And this is just one example.

There are also some optimizations that could be done for the game engine itself. Like implementing an up-to-date 64-Bit njws version or using the latest pixi version for the RPGMV engine (4.8.9). Someone could focus on those kind of optimizations.

It is nice to see someone trying to "defend" Chyos even when he isn't even being attacked. But sometimes you seem to go a bit overboard, don't you think?

Chyos has only so much time. I want him to see this extraordinary project through to the very end, not to be forced to abandon it due to extreme mental exhaustion or other health issues like it happened to quite some other developers because they overworked themselves over time. I can live with some compromises when it comes to rendering quality for example, tbh.
Working for six years on the same project is already quite a long time. And according to what we currently can see as open or loose ends he might need at the very least another three years, maybe even six years, to finish it as long as the project continues to progress at its current pace.
I completely agree with you.
 
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Apartment817

Well-Known Member
Jul 5, 2022
1,398
944
287
I work as a system engineer in an IT company. Making compromises when the situation requires it is part of the job. Sometimes "it works" is already good enough, sometimes things need to be optimized further. I couldn't do it alone.
Otherwise projects would need too much time. Sharing the workload is necessary in many if not most of the jobs to get them done within a reasonable time.
Also, I'm not perfect in all the tasks we have to do. Some tasks others in my team can do better. There is nothing wrong with letting them do it.
And then there's the 80/20 rule. Often around 80% of the work can be done with 20% of the overall effort. Sometimes those 80% are already enough to get things up and running. The polishing and finetuning for some things can be done at a later time.

Currently quite some animations still need further improvements and performance optimizations. Some of the animations do not run smootly even on fairly new computers. The new design for the animation menu needs to be implemented everywhere. These are tasks someone else with the necessary experience might be able to do without actually breaking too much. This would free Chyos from doing it by himself and allow him to focus more on developing the plot further. And this is just one example.

There are also some optimizations that could be done for the game engine itself. Like implementing an up-to-date 64-Bit njws version or using the latest pixi version for the RPGMV engine (4.8.9). Someone could focus on those kind of optimizations.

It is nice to see someone trying to "defend" Chyos even when he isn't even being attacked. But sometimes you seem to go a bit overboard, don't you think?

Chyos has only so much time. I want him to see this extraordinary project through to the very end, not to be forced to abandon it due to extreme mental exhaustion or other health issues like it happened to quite some other developers because they overworked themselves over time. I can live with some compromises when it comes to rendering quality for example, tbh.
Working for six years on the same project is already quite a long time. And according to what we currently can see as open or loose ends he might need at the very least another three years, maybe even six years, to finish it as long as the project continues to progress at its current pace.
I completely agree with you.
Okay, then tell me how you work around this itsy, bitsy tiny little issue. It's a real easy problem, since you know everything about everything. How do you suggest paying that employee?

Go to Chyos about section on Patreon. Go to the about section, scroll to the bottom.

Patreon Income: $5,597 per month.

Subscriberstar, I had to do the math. $1 X 68, $5 X 89, and $10 X 94 which equals $ 1,453 per month.

-----

So total monthly income $7,050
Annually $84,600



Chyos would either have to take a pay cut, or only pay the second employee what they actually increased the monthly subscriptions by.

Which in reality wouldn't happen, he would have to hire someone at a wage that he hoped that their hiring would increase income by.

But you all didn't say a second employee, you said "team" that's like 3 people.

So how are you to compensate these employees?

84K is a decent wage, but it's not even mid middle class.

How does hiring anyone not mean a major loss of income to the developer?

-----

If a second employee was hired, and they increased the subscription income by 50% (which is ridiculous, I picked a ridiculous number to illustrate, in reality it would be lucky to be by 20%).

That means Chyos could afford to pay that person $20 an hour. $20 to somebody you need to entrust your baby, your life's work with.

Someone whose compromises he would have to live with.

((42,300 increased income by second employee, divided by 2080 (the hours worked by a full time employee in a year) is $ 20.33 per hour))
 
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Howarde

Newbie
Sep 23, 2017
66
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Is it normal that ayita's affection decrease when allowing men in rumah's to have sex with everyone ? (ayita's is already MC's wife and MC is the chief)
 

logan0891

Newbie
Mar 26, 2020
92
367
269
I have a question - can anyone tell me what the seasonal events are in this game?
So far, I've found the following:
1) In April, I traded 100 Easter eggs for a full set of fairy gear (at a statue in Eastern Darkwood).
2) Also in April, I defeated a rabbit monster in Darkwood and obtained the "Claw of the Black Rabbit."
3) In October, the pumpkin trail led to a cave in the swamp, and after fighting the monster, I obtained "Vexx's ring."
4) In December, there's a Christmas tree just outside Corvan's camp. If you cut it down, you fight the monster and obtain the "Winter's Axe."
Is there anything else?
 

Matiur13

Active Member
Nov 23, 2020
553
240
169
I have a question - can anyone tell me what the seasonal events are in this game?
So far, I've found the following:
1) In April, I traded 100 Easter eggs for a full set of fairy gear (at a statue in Eastern Darkwood).
2) Also in April, I defeated a rabbit monster in Darkwood and obtained the "Claw of the Black Rabbit."
3) In October, the pumpkin trail led to a cave in the swamp, and after fighting the monster, I obtained "Vexx's ring."
4) In December, there's a Christmas tree just outside Corvan's camp. If you cut it down, you fight the monster and obtain the "Winter's Axe."
Is there anything else?
IIRK, you can fight the monster near Corven's camp the following year to get an armor.
 

DanteRed

Member
Oct 28, 2020
415
1,016
269
Okay, then tell me how you work around this itsy, bitsy tiny little issue. It's a real easy problem, since you know everything about everything. How do you suggest paying that employee?

Go to Chyos about section on Patreon. Go to the about section, scroll to the bottom.

Patreon Income: $5,597 per month.

Subscriberstar, I had to do the math. $1 X 68, $5 X 89, and $10 X 94 which equals $ 1,453 per month.

-----

So total monthly income $7,050
Annually $84,600



Chyos would either have to take a pay cut, or only pay the second employee what they actually increased the monthly subscriptions by.

Which in reality wouldn't happen, he would have to hire someone at a wage that he hoped that their hiring would increase income by.

But you all didn't say a second employee, you said "team" that's like 3 people.

So how are you to compensate these employees?

84K is a decent wage, but it's not even mid middle class.

How does hiring anyone not mean a major loss of income to the developer?

-----

If a second employee was hired, and they increased the subscription income by 50% (which is ridiculous, I picked a ridiculous number to illustrate, in reality it would be lucky to be by 20%).

That means Chyos could afford to pay that person $20 an hour. $20 to somebody you need to entrust your baby, your life's work with.

Someone whose compromises he would have to live with.

((42,300 increased income by second employee, divided by 2080 (the hours worked by a full time employee in a year) is $ 20.33 per hour))
My man, will you take a chill pill? Seriously, your tone doesn't "seem" rude, you're just rude.

I had a look over what the other people wrote and they just stated their OPINIONS, maybe some minor criticism but that's no reason for you to go all aggro on them. Last I checked, this was a forum where fans gather to state their thoughts.

These people were offering sugestions on how to improve the development of the game. And you did state some problems with their sugestions but you did so in the worst way possible, all combative and insulting, like a rabid fan who can't handle the thought that their favorite dev isn't perfect.

I'm not looking to start a fight with you, I'm only letting you know how things look. We all want this game to become a better masterpiece than it already is but this can be done without arguing and insulting each other.
 
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