- Sep 14, 2023
- 2
- 3
This is an awesome game
Is there a way to support you? Like donations or writing some group combat code?
Is there a way to support you? Like donations or writing some group combat code?
Thanks man.I'm happy for the rebalance in the latest version. I'm also really glad that the game is being coded by someone who gets so active in the forums. I'll definitely be playing each new version as they're released.
My latest playthrough got me thinking though... Is there any kind of guide anywhere, to inform players of what is needed to unlock each perk? It would be nice to see what we can work toward, and really let us experiment with different strategies and play styles while we wait for new versions.
There is lesbian content, but you wont be fighting any femalesHmm...disappointing dev notes....so no chance to become a lesbian succubus?
Thanks a lot for the feedback, very helpful!The game has a good start, and whilst I could simply repeat what others have said about balance I have some other original things I could point out.
- The chance of your opponent stripping you is irritatingly high, and either spectacular luck or prolific abuse of the rollback option is necessary to gain the xp for the lingerie as a result. As you intend to remove the option to use it at some point, it needs to be fixed. There must to be some way of resisting this happening, as being at the whims of the Random Number God is rather frustrating. Maybe an option to roll for a stat like Endurance or Dexterity to keep your clothing or to simply let it happen? If that path is taken, make sure the "let them strip you" option is bound to the 1 key so combat can progress smoothly.
- Bob the book's menu is rather cluttered, and the "acquired skills" option is superfluous because it's already on the leftmost area of the screen. Have you considered merging the acquired skills, boons, perks and spells into the left sidebar, and then removing them from bob? It'd also help with a third more minor issue.
- There's no way to check what a spell does or how much damage it will do once in combat. A solution would be to add the "acquired spells" option to the leftmost sidebar, like suggested earlier.
- Currently the "tail whip" perk is pretty damn strong, and basically invalidates the purpose of tease and other AP building skills. Maybe the total percentage of AP an enemy has could change how much SP damage they take? For example, a 25% reduction in SP dealt if total AP<=25% and a 25% increase if total AP>=75%. It'd add strategic depth to using something like "vitality drain", and make there an actual point in arousing your opponent after unlocking "tail whip". It'd also help a bit with the fact that higher level enemies tend to take a lot to kill.
- Finally, file size. It's going to become a problem unless you start compressing your future and pre-existing videos. You're at the beginning of your game, and yet the file size has already ballooned to the point most games reach in the middle of or outright the end of their development. And considering you're missing an entire skill's worth of media, I'd say it'll get pretty big. Whilst there is third party software available to mitigate this issue and let downloads continue even if interrupted, it's still an issue that will grow like cancer as development of your game progresses. Metered connections, poor download speeds or simple limited free time and privacy are something no software will get over, and those encumbered with these issues will overlook your game unless you address the file size issue. It may seem like a minor thing, but people have absolutely looked at how big a file is and thought "this isn't worth the time".
- Update patches would mitigate this, but it's a Band-Aid solution, because the all-in-one file will become huge eventually. You will have to get around to compressing the media you use in your game sooner or later if you wish to maintain engagement.
Yup, I did :/You already did all the files in 0.1.6 with handbrake? Damn, the originals must have been ridiculously huge. What settings were you using?
Hmm, I haven't tried changing that up yet. Will test it out, thanks!I meant what quality did you set it to when you went into the "Video" tab?
Framerate does not change anything for me, but Openshot also creates 30fps, which seems to be the default fps for Handbrake, so probably why.Assuming you're modifying a mp4 file, the framerate can be set to the same as the source file. The encoder preset determines how long it takes for the compressed file to be made, with the slower you're willing to set it resulting in a more cleanly compressed file. The quality slider does exactly what you think - determine quality. The higher the number, the more quality you shave off but the smaller the file is made.
Try setting the quality to 28, the framerate to "same as source" and the encoder preset to "VerySlow". It took about 1min40s to process a 1min10s video, but it shaved a 37MB video down to 22.2MB with not too noticeable quality loss. Of course, you can set the encoder preset to "fast", it's just up to you to decide if the extra MB reduction is worth your time or not.
Ahh, that makes sense.It seems it's more effective the bigger the file is, with lesser results on the smaller files. Good luck with that. Considering how many videos you have in v0.1.6 already it's probably going to take a bit.