- Jul 13, 2020
- 80
- 8
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 270, in script call
call .start_understanding_loop()
File "game/script.rpy", line 274, in script call
call .start_understanding_loop()
File "game/script.rpy", line 302, in script call
call screen hold_screen() #NOTE: We never proceed past the hold screen! No code after this point will run.
File "game/script.rpy", line 543, in script call
call expression interact_label pass (*args, **kwargs)
File "game/Characters/Slacker/slacker_interact.rpy", line 211, in script
"You save the image and set it as your phone background, blushing slightly."
File "game/PhoneApps/texting_app.rpy", line 100, in execute
screen texting_conversation(the_person = None):
File "game/PhoneApps/texting_app.rpy", line 100, in execute
screen texting_conversation(the_person = None):
File "game/PhoneApps/texting_app.rpy", line 108, in execute
use phone_base():
File "game/PhoneApps/phone_home.rpy", line 98, in execute
screen phone_base(): #Holds the basic phone stuff. Every phone screen should use this to contain it's important bits.
File "game/PhoneApps/phone_home.rpy", line 98, in execute
screen phone_base(): #Holds the basic phone stuff. Every phone screen should use this to contain it's important bits.
File "game/PhoneApps/phone_home.rpy", line 100, in execute
frame:
File "game/PhoneApps/phone_home.rpy", line 109, in execute
add AlphaMask(mom_phone_background.get_displayable(), "UI/PhoneBGs/PhonePlainBG.png")
File "game/PhoneApps/phone_home.rpy", line 109, in <module>
add AlphaMask(mom_phone_background.get_displayable(), "UI/PhoneBGs/PhonePlainBG.png")
Exception: Not a displayable: None
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 270, in script call
call .start_understanding_loop()
File "game/script.rpy", line 274, in script call
call .start_understanding_loop()
File "game/script.rpy", line 302, in script call
call screen hold_screen() #NOTE: We never proceed past the hold screen! No code after this point will run.
File "game/script.rpy", line 543, in script call
call expression interact_label pass (*args, **kwargs)
File "game/Characters/Slacker/slacker_interact.rpy", line 211, in script
"You save the image and set it as your phone background, blushing slightly."
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\ast.py", line 930, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\exports.py", line 1474, in say
who(what, *args, **kwargs)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\character.py", line 1352, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\character.py", line 1003, in do_display
display_say(who,
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\character.py", line 693, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 3587, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 4060, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 684, in visit_all
d.visit_all(callback, seen)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\screen.py", line 476, in visit_all
callback(self)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 4060, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\screen.py", line 487, in per_interact
self.update()
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\screen.py", line 680, in update
self.screen.function(**self.scope)
File "game/PhoneApps/texting_app.rpy", line 100, in execute
screen texting_conversation(the_person = None):
File "game/PhoneApps/texting_app.rpy", line 100, in execute
screen texting_conversation(the_person = None):
File "game/PhoneApps/texting_app.rpy", line 108, in execute
use phone_base():
File "game/PhoneApps/phone_home.rpy", line 98, in execute
screen phone_base(): #Holds the basic phone stuff. Every phone screen should use this to contain it's important bits.
File "game/PhoneApps/phone_home.rpy", line 98, in execute
screen phone_base(): #Holds the basic phone stuff. Every phone screen should use this to contain it's important bits.
File "game/PhoneApps/phone_home.rpy", line 100, in execute
frame:
File "game/PhoneApps/phone_home.rpy", line 109, in execute
add AlphaMask(mom_phone_background.get_displayable(), "UI/PhoneBGs/PhonePlainBG.png")
File "game/PhoneApps/phone_home.rpy", line 109, in <module>
add AlphaMask(mom_phone_background.get_displayable(), "UI/PhoneBGs/PhonePlainBG.png")
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\layout.py", line 2236, in __init__
self.add(child)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\layout.py", line 207, in add
child = renpy.easy.displayable(d)
File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\easy.py", line 145, in displayable
raise Exception("Not a displayable: %r" % (d,))
Exception: Not a displayable: None
Windows-10-10.0.22631 AMD64
Ren'Py 8.1.2.23090503
A Very Full House 0.27.2
Sat Jul 27 00:21:10 2024
Wrong kid for that. Each kid has their own insecurity chore for that Firebrat. Brandon has experience. Ethan has But. Billy has Boob.how do you get brandon to do the boob insecurity chore? its assigned but idk how to actually make it happen.
I know how I did it and that was by doing the above. I had her watch both Billy and Ethan jack it before I tried the kiss.How to do mom kiss event with Madison ?
update it plsv0.26.5 short info:
All new stuff was added. "Other events" section was split and moved from the bottom of the app to corresponding character guide sections (e.g. you can access Slacker's other events' tips after clicking on his face on the main screen, etc.) - it should be harder to miss that way. I've also added few more events there. I've changed a bit a way of setting mod's version number, but it's not really an important change. I hope I didn't break anything in process of updating the mod, but let me know if i did. Enjoy!
v0.20.2 - latest release (and probably the last one) of pdf version
You must be registered to see the links- mod for v0.26.5
Mod should also work for future versions of the game but obviously there won't be tips for new events until it's updated.
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Sure. Basically the init references are missing in \game\PhoneApps\_phone_backgrounds.py. It has the first one. (If using notepad++ make sure to use 4 spaces and not tabs.)Getting this error when trying to set the _mom_ad_2 as background image after message from slacker
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 270, in script call call .start_understanding_loop() File "game/script.rpy", line 274, in script call call .start_understanding_loop() File "game/script.rpy", line 302, in script call call screen hold_screen() #NOTE: We never proceed past the hold screen! No code after this point will run. File "game/script.rpy", line 543, in script call call expression interact_label pass (*args, **kwargs) File "game/Characters/Slacker/slacker_interact.rpy", line 211, in script "You save the image and set it as your phone background, blushing slightly." File "game/PhoneApps/texting_app.rpy", line 100, in execute screen texting_conversation(the_person = None): File "game/PhoneApps/texting_app.rpy", line 100, in execute screen texting_conversation(the_person = None): File "game/PhoneApps/texting_app.rpy", line 108, in execute use phone_base(): File "game/PhoneApps/phone_home.rpy", line 98, in execute screen phone_base(): #Holds the basic phone stuff. Every phone screen should use this to contain it's important bits. File "game/PhoneApps/phone_home.rpy", line 98, in execute screen phone_base(): #Holds the basic phone stuff. Every phone screen should use this to contain it's important bits. File "game/PhoneApps/phone_home.rpy", line 100, in execute frame: File "game/PhoneApps/phone_home.rpy", line 109, in execute add AlphaMask(mom_phone_background.get_displayable(), "UI/PhoneBGs/PhonePlainBG.png") File "game/PhoneApps/phone_home.rpy", line 109, in <module> add AlphaMask(mom_phone_background.get_displayable(), "UI/PhoneBGs/PhonePlainBG.png") Exception: Not a displayable: None -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 270, in script call call .start_understanding_loop() File "game/script.rpy", line 274, in script call call .start_understanding_loop() File "game/script.rpy", line 302, in script call call screen hold_screen() #NOTE: We never proceed past the hold screen! No code after this point will run. File "game/script.rpy", line 543, in script call call expression interact_label pass (*args, **kwargs) File "game/Characters/Slacker/slacker_interact.rpy", line 211, in script "You save the image and set it as your phone background, blushing slightly." File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\ast.py", line 930, in execute renpy.exports.say(who, what, *args, **kwargs) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\exports.py", line 1474, in say who(what, *args, **kwargs) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\character.py", line 1352, in __call__ self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\character.py", line 1003, in do_display display_say(who, File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\character.py", line 693, in display_say rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 3587, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 4060, in interact_core root_widget.visit_all(lambda d : d.per_interact()) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 684, in visit_all d.visit_all(callback, seen) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 684, in visit_all d.visit_all(callback, seen) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 684, in visit_all d.visit_all(callback, seen) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\screen.py", line 476, in visit_all callback(self) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\core.py", line 4060, in <lambda> root_widget.visit_all(lambda d : d.per_interact()) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\screen.py", line 487, in per_interact self.update() File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\screen.py", line 680, in update self.screen.function(**self.scope) File "game/PhoneApps/texting_app.rpy", line 100, in execute screen texting_conversation(the_person = None): File "game/PhoneApps/texting_app.rpy", line 100, in execute screen texting_conversation(the_person = None): File "game/PhoneApps/texting_app.rpy", line 108, in execute use phone_base(): File "game/PhoneApps/phone_home.rpy", line 98, in execute screen phone_base(): #Holds the basic phone stuff. Every phone screen should use this to contain it's important bits. File "game/PhoneApps/phone_home.rpy", line 98, in execute screen phone_base(): #Holds the basic phone stuff. Every phone screen should use this to contain it's important bits. File "game/PhoneApps/phone_home.rpy", line 100, in execute frame: File "game/PhoneApps/phone_home.rpy", line 109, in execute add AlphaMask(mom_phone_background.get_displayable(), "UI/PhoneBGs/PhonePlainBG.png") File "game/PhoneApps/phone_home.rpy", line 109, in <module> add AlphaMask(mom_phone_background.get_displayable(), "UI/PhoneBGs/PhonePlainBG.png") File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\layout.py", line 2236, in __init__ self.add(child) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\display\layout.py", line 207, in add child = renpy.easy.displayable(d) File "D:\Vault 69\Games\AVeryFullHouse-0.27.2-pc\AVeryFullHouse-0.27.2-pc\renpy\easy.py", line 145, in displayable raise Exception("Not a displayable: %r" % (d,)) Exception: Not a displayable: None Windows-10-10.0.22631 AMD64 Ren'Py 8.1.2.23090503 A Very Full House 0.27.2 Sat Jul 27 00:21:10 2024
Anyone has any idea how to resolve this ?
$ nerd.change_control(tease_control_gain + minor_favour_control_gain, ideal_corruption = 5)
when she is sitting on the couch naked at night you can call ethan if corruption levels are high enough and both are aroused enough you can make him jerk off and cum on herfirebrand first_cumshot how can i get it?
just read the thread. the answers are in the past few pages.How to do the nerd and slacker masturbation observed for madison ?
thank youtalk to each of the boys and it should be an option
c'mon dude, it's literally on the OP.Patron code?