- Mar 1, 2019
- 528
- 4,455
Thank you for the tips. I make heavy use of ILPK and strategically placed Point Lights. I also have a somewhat janky rig to do my renders, and would prefer a 3000 series graphics card like L&P has. However, we all know that these precious cards are bought up by bit-coin harvesters before they even hit the shelves. Perhaps if bit-coin values go down we plebs will have a chance to upgrade our rigs.DOF, denoiser and ghost lighting are great. I've recently taken to using a ghost light plane above the camera, and then increasing the exposure a little to balance the lighting, and what previously might have taken 8+ hours now takes around 2.
The thing that the render was really a test of though is skin texture. Except for Ellie, everyone else in that shot is off-the-shelf G8F, I just changed settings like Translucency Color and Subsurface scattering, which I suspect is how L&P does the crowd scenes in the game.
As a side note, I'm a little bummed today. My budgie of 7 1/2 years became egg-bound last night, and is in a lot of pain. Our designated person that braves the covid-infested outdoors just left to take her to the vet. Many birds die this way, and I can't help but feeling trepid. I apologize for being off-topic, I guess I just needed to say something...thanx.