Fan Art A Wife And Mother Fan Art

4.60 star(s) 11 Votes

sexcatMike

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Oct 8, 2018
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I just love people like you :LOL: :LOL: :LOL: View attachment 1112400
Who just didn't do anything themselves, But....:ROFLMAO:
What do you think is the best way to lay out raw materials? Did you study physics at school? optics section, refraction in water. Tell me, is the creature on the left is Frankenstein? His neck and head are clearly from someone Alien.
Of course, anyone can offend an Artist. I'm sorry. Only first you need to become an Artist!
sorry for my bad english
 

Deleted member 3325933

Engaged Member
Jan 30, 2021
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What do you think is the best way to lay out raw materials? Did you study physics at school? optics section, refraction in water. Tell me, is the creature on the left is Frankenstein? His neck and head are clearly from someone Alien.
Of course, anyone can offend an Artist. I'm sorry. Only first you need to become an Artist!
sorry for my bad english
Was this your idea of constructive criticism? I am so tired of people using the "sorry for my bad English" after they went out of their way to throw an insult"Only first you need to become an Artist!". Seriously!

Be a positive influence, present options and ideas to improve a scene. If not, just keep your attitude to yourself. As an old saying goes "better to be thought a fool then to open your mouth and prove it".

Thank you for your work Pupoc!
 

Jack Adams

Active Member
Mar 1, 2019
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In progress before I start my Precious render.
View attachment 1112761
Killjoys. This has become my favorite example of your work. The way the light plays on Sophia's face is an affect that, so far, has eluded me in my efforts. The island of light in the darkness is a nice affect, and do I detect blur in the background? One suggestion, if I might, concerns posing. In our real world people who hold a hot lantern do so with the wrist bent down to avoid being burned. I learned this the hard way as a child. If there is a story element that you are conveying with the wrist position then please proceed with all haste! Nice work!
 

Old Dog

Message Maven
Donor
Jul 20, 2017
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Killjoys. This has become my favorite example of your work. The way the light plays on Sophia's face is an affect that, so far, has eluded me in my efforts. The island of light in the darkness is a nice affect, and do I detect blur in the background? One suggestion, if I might, concerns posing. In our real world people who hold a hot lantern do so with the wrist bent down to avoid being burned. I learned this the hard way as a child. If there is a story element that you are conveying with the wrist position then please proceed with all haste! Nice work!
That is a good point concerning the lantern Jack Adams and I will try it out.
I had a hell of a job with the lantern as if I put it too close it would wipe out part of the dress so I may have to move Sophia back so I can level the arm for the lantern
Thanks for your suggestions and kind words.
 
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Jack Adams

Active Member
Mar 1, 2019
528
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That is a good point concerning the lantern Jack Adams and I will try it out.
I had a hell of a job with the lantern as if I put it too close it would wipe out part of the dress so I may have to move Sophia back so I can level the arm for the lantern
Thanks for your suggestions and kind words.
One of the ways I pose very quickly are through tricks I've developed by trial and error. If the relationship between the lamp and Sophia is giving you fits, then try this: Place the lantern to its desired location in the scene. Place Sophia roughly 50 to 75 away from her final position in the render. Position the joints in the arm (shoulder, arm and wrist) so that they look natural, and having the hand at the right height to hold the lantern. As you do this the elbow will try to migrate out into an unnatural position (rotate is your best friend to correct this). Once the arm position looks satisfactory to you eye's intent, simply move Sophia to the lamp. Some minor tweaking may be required. This approach has saved me enormous amounts of time, and has given me better results. I hope this is helpful to you.
 

Deleted member 3325933

Engaged Member
Jan 30, 2021
2,734
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One of the ways I pose very quickly are through tricks I've developed by trial and error. If the relationship between the lamp and Sophia is giving you fits, then try this: Place the lantern to its desired location in the scene. Place Sophia roughly 50 to 75 away from her final position in the render. Position the joints in the arm (shoulder, arm and wrist) so that they look natural, and having the hand at the right height to hold the lantern. As you do this the elbow will try to migrate out into an unnatural position (rotate is your best friend to correct this). Once the arm position looks satisfactory to you eye's intent, simply move Sophia to the lamp. Some minor tweaking may be required. This approach has saved me enormous amounts of time, and has given me better results. I hope this is helpful to you.
Great examples of constructive criticism, sharing techniques and ideas. Hopefully others will observe and partake of just some of this.
 
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4.60 star(s) 11 Votes