- Jul 20, 2017
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Lighting can be time consuming and since L&P uses his own lighting for his scenes it can be tricky,I have used 3-4 different lighting assets on my renders and then filtering/progressive rendering all play a part as well.My opinion is a bit different. They started criticizing minor things, praising the work of others which should be proven.
I think there should have been a response, to restore order to things.
One is faster but sacrificing quality. We could compare this to a food product, cheaper but with many E's.
I think a comparison with DPC needs more arguments not just the number of renders. It is very possible that the lighting system used by L&P is 5-10 times more time consuming than the one used by DPC (when it exists).
My PC won't let me play too much with renders/lights but we have a few in the forum that might give hints about the time needed.
The poses/clothing can also be very tricky
Take a look at the renders below.
The Delia Negligee is a nightmare to use especially if you have the character sitting down,very time consuming.
Also after messing a round with the poses used in these renders, it is not as easy as it looks.
Yes you could move Sophia upwards but then you would have to move the arms/shoulders/torso so that the hands would be touching the desk,to make this pose look natural is not that easy.
This is another pose that looks simple but it is not that easy to do
So I have to take back some of the stuff that I have said about the poses.
I have tried all the poses above in the F.A section and to make them look good and natural is not an not easy task.
Yes you could use preloaded poses but they always cause errors,body positioning,and then you would have to fit the clothes to the character(dforce).
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