- Sep 22, 2017
- 902
- 2,635
next day at eveningYes, the tension is gone and most likely, it will not come back anytime soon ; maybe we'll get another 'teasing' scene such as that one, after 6 or 8 loooooong 'updates' if we are lucky...![]()
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next day at eveningYes, the tension is gone and most likely, it will not come back anytime soon ; maybe we'll get another 'teasing' scene such as that one, after 6 or 8 loooooong 'updates' if we are lucky...![]()
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Rashen Belaz....someone send me the link of sophia's daz model?
Here are two saves.I used 2 Phones. one running Android 8 and the other android 11. But there is no way I can get my phone keyboard (virtual ofcourse) Pop up so that I can press those keys. If u can pls share the save file it would be great...
Exactly bro. hope does look like sofia.
I also keep coming back, despite the problems, the main one being, IMO, the (in)frequency of updates. Renders are often excellent, the writing varies a lot but can be very good, each character is interesting in their own way, etc., etc. There's much to like & this still outweighs, for me, the volume of stuff that I actively dislike.The issue isn't with the story, I like it. Or with the renders as such, they're very nice and there's no lack of them per update and the characters look really nice as well. The problem, if you want to call it that, as far as I'm concerned, is that the AWAM devs use a hundred renders where everyone else uses three or four. In writing that would be considered ridiculously verbose and would lead to accusations of padding.
Having said that, I keep coming back to it so they're doing something right![]()
I think now the game will catch fire in this update.breaking news
Possibly but I wouldn't bet on it. This thread will certainly go crazy for a couple of weeks, as it always does after every update.I think now the game will catch fire in this update.
it was a joke about BRTT posting the progress.What was it? The post is gone.
The story is good, but I think L&P would have been better served if he started Sophia and Dylan at the same level that Alyssa and Zac are at. When we first meet them Alyssa is much more uninhibited and open when it comes to her sexuality compared to Sophia, while Zac is much more mature and not trying to force things with his mother compared to Dylan. This could have made for a much shorter story while enabling the action to take place much quicker between the two. Having Sophia and Dylan start basically at the beginning in terms of getting closer together obviously takes a much longer time in making it a somewhat believable storyline for them and the action would have to be kept sparse to build up the tension. There is nothing wrong with choosing this way, but L&P should have realized early on that it would take a lot longer for him to make this story all on his own with no help.The issue isn't with the story, I like it. Or with the renders as such, they're very nice and there's no lack of them per update and the characters look really nice as well. The problem, if you want to call it that, as far as I'm concerned, is that the AWAM devs use a hundred renders where everyone else uses three or four. In writing that would be considered ridiculously verbose and would lead to accusations of padding.
Having said that, I keep coming back to it so they're doing something right![]()
Thanku so much brother. This really helps me a lotHere are two saves.
1st one is - Old men and Alyssa route, max filthy points, so you can yourself choose which storylines to play
2nd one is - 2nd side job and Julia and yoga event route, again max filthy.
Hope it does the work. If you need some other save feel free to say.
Gib sause :-|
Is moving!!!