A quick History lesson on Rendering our Favorite Games for all those going on about time -
The Humbling Experience (Yesteryear)
Rendered 1024x768 with a G3 and G2 Character. This would take about 10 minutes to set up, no lighting used as they are using the Camera Light, a close up with no feet grounding of characters (they are probably floating in the air guys), then 5 minutes to Render.
A Wife and Mother (Today)
Probably 1920x1080 HD with 4 G3 Characters converted into G8 Characters with HDRI lighting and Bloom On too... probably an hour setting up (making sure those 4 Sexy Asses are just sat on the Mats just right) and an hour rendering with a Top NVIDIA Card.
The Games have changed people, the DAZ System is much Higher Quality and so much Slower to render today. If a Game is coming out at High Speed and High Quality it's probably got a multi personnel Team with lots of PC's. Which means lots of mouths to share the Cake out with too. Solo Dev's can't compete with that so we work around the Clock trying to keep up.
Here endeth the Lesson