- May 6, 2017
- 1,666
- 5,052
Go on, take your time!I could go i another analysis with Sam, Myer boys, Aiden and his gang, Dylan and then even the lesbian cast of characters,
Go on, take your time!I could go i another analysis with Sam, Myer boys, Aiden and his gang, Dylan and then even the lesbian cast of characters,
I also agree with you that he recalls when Sophia showed her tits and let others fondle them. It would be boring but the occasional flashback would not hurt us.Continuously recalling all the instances of showing or letting someone touch her boobs in every new scene would look stupid and redundant. Recalling past events only looks good in a story when done occasionally, if she does it everytime it makes no sense.
Considering Sophia's nature as of now, where she doesn't realise how close she is to actually cheating, hammering the point that she is showing her boobs to everyone continuosly would go against the basic requirement of story currently and that is Sophia being unsure of herself.
I could go i another analysis with Sam, Myer boys, Aiden and his gang, Dylan and then even the lesbian cast of characters, but that will be way too huge and exhausting for me to write and for the readers to read.
I would just prefer he keep it to dialogues of Sophia referencing past events once in a while.I also agree with you that he recalls when Sophia showed her tits and let others fondle them. It would be boring but the occasional flashback would not hurt us.
Maybe some other time in the future.Go on, take your time!
i usually go to kinguinI could buy in Epic Games right now God of War for PC which was the GOTY of 2019 and Horizon Zero Dawn which also won some awards in 2017 and 2018 for literally 49.96 dollars and i would still have 12.81 dollars to spare . . .
Those two games are billions of times more complex and time and money consuming, they literally have to employ tousands of people to make this (combined) and they are still cheaper that a SINGLE render of L&P, this shows how much he thinks of himself and his work
(the currency showed in the screen capture its mexican pesos if anyone whants to check)
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it is exactly like that. he lies to us from head to toe. he never tried to find anyone.And it's absolutely entirely his fault and breaking of his own pledge officially made to his patrons long time ago.
They also have a huge team behind them making them. LP is doing it alone.
You mean he needs a whole team just to make a single render?Have to keep in mind as well, those type of gaming companies have a HUGE team vs just 2-3 people.
Getroffene Hunde bellen laut! It is telling that you consider yourself mentioned in the other post, thanks for confirming your status as a shill! You were not even meant in it, tough luck! And it is further telling that you cannot react with some nonchalance, but go directly towards insults.Do you have me on ignore too? I just wonder if you're that dumb or just pretending? Because why bother with a game, with the dev, with the people who like the game if it pisses you off? Just go to your basement and play with your marbles. Und geh uns einfach nicht auf die Eier!
Well, no one has properly called him on this. I did my part long time ago withdrawing my pledge on Patreon. Unfortunately, most of his patrons have no understanding of the trade exchange 101.it is exactly like that. he lies to us from head to toe. he never tried to find anyone.
Okay, to clarify my side, you said "If Sophia made an exciting scene then excited = true until the end of the day. And that will give you a few extra elements (few additionnal dialogues, renderings) for each scene, where something really exciting happens."When I said, "Your explanations are certainly better than mine" when I write this, it is to tell xxxorro , that he is better when he explains something, and to show that it is finally easy to add little things here and there, contrary to what you imply, nothing else.
"However this is not the same thing as was being discussed right at the beginning of the conversation all together." yes you're right, I agreed with 80% of what you said on that, however I'm talking about a general aspect of the game, not a scene in particular :
"Sophia's state of excitement is totally independent for each character and each scene.
However, it's possible to take this state into account, by creating a variable >>> 'excited' true of false. "
If Sophia made an exciting scene then excited = true until the end of the day. And that will give you a few extra elements (few additionnal dialogues, renderings) for each scene, where something really exciting happens.
This would be more realistic without costing too much in terms of development."
We don't understand each other because we don't talk about the same thing... so I'm going to stay on what I only wrote, and not answer what I never proposed.
I just want to avoid in this game, the goldfish effect / binary behavior of Sophia.
"For me, these behavioral inconsistencies get me out of the game.
Sophia can masturbe the Myers, but a little kiss afterwards by someone else offends her.
She can reject Sam, but a french kiss with Ellie, no problem."
I'm not saying that L&P does not take into account certain previous events ; of course there are consequences of some previous scenes on the following. Here Sophia goes to Sam's to discuss with him what happened yesterday.
That's not my point, I'm just saying that Sophia in general can't go from one super hot event to another where she's super cold without a very small explanatory element.
I wrote it at least four times : In no case, it's a question of modifying the scenes by creating alternate scenes, of amplifying or diminishing the intensity of what is going to happen.
As there are many people who talk about the realistic aspect of this game, and as I wrote to you, if you are able to have a torrible moment with someone and a few minutes later, you are again in a neutral state of mind, even resistant/afraid/reluctant to seduction/teasing, that's not realistic it's theatre (even in the theatre when a character changes his attitude when he returns to the stage, there is often an explanatory element).
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But it can be the same in a movie, a novel, ... a person gets assaulted in the street, this person won't be in a good mood the rest of the day minimum. But you can say in one sentence: "It could have been worse, I have to be positive!" and then you go back to a postive state of mind if that is necessary.
To sum up, my point is just that and I'm not talking about anything else (no more branch, no alternative scene, no variation in intensity (6 times now)) : It's an immersion problem for me* and it would not cost much (ie a variable) to implement a general mood of the day taken in count in certain intense scenes by adding one or two short sentences to explain the mood's changement.
* Then you (and maybe others) can obviously disagree with me and find that the character of Sophia can pass from hot or cold or vice versa without any explanation. I'm perfectly fine with that.
Maybe you should go to fanart thread.Thanks for deleting all my posts, mods. I guess that I’m advertising something that’s not even for sale, and we have to keep the discussion strictly about how awesome/creepy Sam is, and how slow the releases are. Heaven forbid we have anything to talk about or look at between releases. Really doing your best to keep this thread dead. Really standing your watch.