There are too many characters, too many places, too many events without consequences, too many inconsistencies in the main character's mood.
In fact, the creator is clever, he has hidden the ultra-repetitive aspect of his story through many different places and characters.
It's the logic of children's books or cheap tv series. You have a main character with almost the same adventure and you take him/her to a different place, protagonist with each episode.
Sophia at/in/on the beach, school, solarium, clothe's store, gym, museum, park, opera, plane, disco, swimming pool, art lesson, soccer, hair salon, yoga, jail, subway, cafe, dance room, nursing home, biker's bar, ...
I look forward to it, Sophia at/in/on the cinema, zoo, forest, birthday/costume party, boat, circus, goods store, bicycle, bowling, ...
Each time, it was a need for the creator to show that he knew better and better to master DAZ, but in a visual novel what counts most is the story, its progression, its twists, tensions, suspense, ... 5 years (13/30 PD) and still no major stakes for Sophia, everything she has done so far can be undone/forget/stop without consequences.
Personally I find it repetitive and very boring.
Apparently on the next updates we should finally have some hot events. We will see...
But I believe that 2023 will be the turning point for me if ever there is not much going on, I have already turned my back on other games for less than that.