XaGnard

Active Member
Aug 11, 2018
528
1,688
An idea or work improves as it is criticised. When it is not criticised and is always approved, it makes you think that there is really nothing more to be done and the person doing this work starts to think that he/she is perfect. We praised this game so much at the time that L&P has positioned itself in an incredible place and thinks that they have to be content with what I give them. We object to this and say that we want to get what we paid for. It's not called crying, it's called demanding your rights, mate. But if you still insist on not listening to me and not buying a Big Mac with the money your boss deposited in your account, you will continue to give this kind of answers. Your brain doesn't work when you're hungry, mate, remember that. lol
Don't get me wrong, I'm all in favour of constructive criticism. I do this a lot myself, for example by saying that the game is much too slow in development and that the side stories (like the side jobs) should be cut. I also wrote that it would have been better if Dylan hadn't just got a BJ in this update. All criticism that is genuinely constructive makes sense and, in my opinion, belongs here. ... Also, I consider L&P bad at project management and you can tell by the fact that it took 6 years for this game to finally reach the mid-game. On this point, constructive criticism, if accepted, can have a very positive effect.

But it's just stupid to criticise a game for what it is. For example, there are some here who play AWAM even though they don't like an Incest story line. That's total bollocks. If these people then come here and want to turn the game around 180 degrees, it has nothing to do with constructive criticism, it's just pointless complaining. If someone really has such an inflexible idea of what a game should be like, they should perhaps make the effort to realise their vision themselves instead of trying to force L&P to bend his own ideas. Or to put it another way: "Just because you supported L&P in the past doesn't mean that you have the right to expect him to act the way you want him to". The decisions lie with the developer, as it is simply not possible for everyone here to make the decisions. Just think about it. You ideas about the game may make it a better for version for yourself, but it doesn't mean that others will see it the same way, because they have their own ideas, for a different version that you may also would not like. A game just can't be everything at the same time. So if you want to make the decisions, you have to develop your own game (I really mean that. Just give it a try ... ). Then you have the right to decide what the game looks like. That's the way it is here with all games and no crying will change that.
 

Alley_Cat

Devoted Member
Jul 20, 2019
8,831
17,270
what program does L&P use to make renderings for the game?
Daz3D. It's available for free and a lot of fun if you have the patience to learn it. Many assets have already been identified (I'm currently working on Cathy and Andy)

More information can be found here.
Anyone knows what is the next update? It’s Ellie and Sophia or something else?
Correct - Sophia/Ellie. But only a "very short" event. Followed by another "very short" Sophia/Sam event.
 
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Kitiuuu

Member
Sep 14, 2023
141
170
Dylan's first blowjob ;):ROFLMAO:(y) I would joke that this was the first time he touched a woman's pussy, but it looks like he's already had it.
 
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tofhdns

Well-Known Member
Jan 25, 2021
1,424
3,344
it's just a game to enjoy my friend i think it's not good to be too realistic a good game should be a mix between the two like 75% realism / 25% fiction
Just because Superman flies doesn't ruin my immersion.

However, allowing 3 people into the stadium with 1 ticket definitely ruins my immersion.

I don't want hyper-realism.

I'm not complaining that aliens came in a spaceship, I'm just saying it's strange because the situation is mismatched.

If I remember correctly, there is a route where Dylan meets his friend at the basketball stadium. (Of course, there is no rendering)

If there was only one ticket, the three boyfriends would have to sit together in one seat. (Fundamentally, entry itself is impossible)
If there were three tickets, Dylan passed his friends' tickets to boyfriends without asking permission.

This is what ruins my immersion, it's part of the game's story, not something I set up.
 

XaGnard

Active Member
Aug 11, 2018
528
1,688
Just because Superman flies doesn't ruin my immersion.

However, allowing 3 people into the stadium with 1 ticket definitely ruins my immersion.

I don't want hyper-realism.

I'm not complaining that aliens came in a spaceship, I'm just saying it's strange because the situation is mismatched.

If I remember correctly, there is a route where Dylan meets his friend at the basketball stadium. (Of course, there is no rendering)

If there was only one ticket, the three boyfriends would have to sit together in one seat. (Fundamentally, entry itself is impossible)
If there were three tickets, Dylan passed his friends' tickets to boyfriends without asking permission.

This is what ruins my immersion, it's part of the game's story, not something I set up.
I thought it was good that L&P kept the prequel shorter this time. You could clearly see that this time there were far fewer rederings used to explain how Dylan got hold of alcohol and the tickets.

Ultimately, the question is perhaps why the guys had to be there at all. If Ellie had invited her friends over, the story would have been much tighter overall. Sophia would have just had to go out alone or maybe with Patrica and everything would have been a little simpler.

Well, but the three tickets weren't a problem, at least for me.
 
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humanno21

Member
Dec 4, 2019
283
750
I'm sorry dude. I can give you another. The game looks amazing but Sophia is fugly as all sin, dude. We all have our tastes and to me, she is probably the ugliest female protag I've seen in an AVN, ever. Apologies if that hurts your feelings.
I wouldn't say that she is fugly, but she is definitely boring looking, as most characters in all games.
 
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tofhdns

Well-Known Member
Jan 25, 2021
1,424
3,344
I thought it was good that L&P kept the prequel shorter this time. You could clearly see that this time there were far fewer rederings used to explain how Dylan got hold of alcohol and the tickets.

Ultimately, the question is perhaps why the guys had to be there at all. If Ellie had invited her friends over, the story would have been much tighter overall. Sophia would have just had to go out alone or maybe with Patrica and everything would have been a little simpler.

Well, but the three tickets weren't a problem, at least for me.
bye

As I already told you, I am not interested in your opinion.

Talk to other people.
 
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