Talcum Powder

Well-Known Member
Feb 14, 2018
1,422
4,890
L&P, if I remember correctly, has said he works bit by bit so no surprise there. And, as translation is relatively quick it can easily be done at CS/RS end while he is doing PS edits. I see no problem here.
You don't see a problem because you didn't read what L&P actually said:
... the market is full of English native speakers who can write and talk on college level and can also perfectly speak German with all its phrasing, and moreover have always dreamed about helping to translate a porn game with some "precarious topics" ... who can manage to be continuously available for around 2 weeks for a 10 hours live chat, day by day! It's just that there are so many of them that I can't pick out one, you know?
 

Deleted member 3325933

Engaged Member
Jan 30, 2021
2,734
6,770
You don't see a problem because you didn't read what L&P actually said:
Fine. My point, though not eloquently rendered, was that he can do it all in German to the end of his CS/RS sequence. Then he can turn his finished product over for translation. He may not desire to do this but it is one path. It would save him some time, but may not give him the control he desires. He may have a reason he wants to see the translation as it goes along. I don't know what his preference is. I am just saying it is an option.
 
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Aldo Man

Newbie
May 13, 2021
59
61
If you're one of the few ones making it into the Citadel in 2030, maybe. L&P has to get into the citadel too though.
I am suffering blue ball for waiting our dear Sophia. Just a masturbation is enough before I get too old LOL. My eyes are 200% wider at Club event. I guessed those guys at club gonna have some a little bit more of foreplay. But nothing... nothing really happened!! Gosh Sophia is so expensive and way out of my league if she were a real person.
 

Talcum Powder

Well-Known Member
Feb 14, 2018
1,422
4,890
Fine. My point, though not eloquently rendered, was that he can do it all in German to the end of his CS/RS sequence. Then he can turn his finished product over for translation. He may not desire to do this but it is one path. It would save him some time, but may not give him the control he desires. He may have a reason he wants to see the translation as it goes along. I don't know what his preference is. I am just saying it is an option.
I hear you, But I think we can safely chalk this one up as another firm and hard “no” from the dev.

L&P has a reason for everything and doesn’t seem at all concerned that so many of his reasons sound so unreasonable.
 

Sabertooth__

Well-Known Member
Sep 23, 2020
1,407
7,723
I hear you, But I think we can safely chalk this one up as another firm and hard “no” from the dev.

L&P has a reason for everything and doesn’t seem at all concerned that so many of his reasons sound so unreasonable.
It is not even a reason if all one can say is it won't work for me, or good that it worked for someone else.
 

Adolfo

Active Member
Jun 5, 2017
645
2,460
1. Avoids the fundamental question about this VN only ending in 2045 at this current pace.

2nd question: yeah DPC doesn't pay any attention to details, he doesn't even render anything, just puts it on "texture shaded view" on the viewport and takes a screenshot. :rolleyes: Seriously: your render quality is higher than dpc (in terms of lights and details on the environment) but it doesn't justify a 4x less output with 0 animations in more time if you work as much time as you say you do. I'd assume good practices of development would be something you'd be interested in, you know.. being a perfectionist and everything. A while ago DPC went through some changes in the way he approached animations, that brought him to ramp up the development and produce more animations in the same amount of time because thats what happens when you increase the quality of your hardware, improve your workflow etc, your workhours become more productive, not less, as we've seen here.

3rd question: no answer on why every plan of yours just slips away weeks if not more, because it's simple and noticeable that is lack of planning. It's pretty common sense right now that you approach each event with a vague idea in mind of what's going to happen and dialogue and then you go from there trying stuff out as you go.

4. As for the translator, again, maybe you misunderstood. You had a professional German -> English (and the other way around) translator offering you help. You didn't even answer him and then come here saying its hard to get a translator ok with it being a porn game etc etc which for me was weird because I knew you had someone offering you help.

Picking up on your argument:
A German who learned english in school is just "another you" so not good enough to help.
A native english who learned German in school doesn't know german slang so he wont be able to help also.
What exactly are the credentials to be able to help you? Maybe none. And apparently it's like this on all areas, from rendering, to post processing, programming and text. No one has the credentials to help L&P.

I'm a big fan of the quality of your renders but not a fan of the way you work (to each his own though). But I think it's just detrimental not only for people who support you and get 2 (and soon 1) update a year but also for yourself, you aren't as productive as you could be and that reflects in the times you push an update and the money you get from patron. In the end, doesn't matter, it's your game and your development, you make the call, we're just here discussing it.

I do appreciate you taking the time to answer.
You are lost in a stupid battle comparing games. The unique cuestion is the game takes 30 days. At the actual rythm, with 3 updates per day, then rest 55 updates (one of the playable day 12, and 54 of the 18 days rest). If takes 5 months per update, then the 55 updates will take 275 months. Thats means 22 years and 11 months until the end game. Simply ridicolous
 

Talcum Powder

Well-Known Member
Feb 14, 2018
1,422
4,890
You are lost in a stupid battle comparing games. The unique cuestion is the game takes 30 days. At the actual rythm, with 3 updates per day, then rest 55 updates (one of the playable day 12, and 54 of the 18 days rest). If takes 5 months per update, then the 55 updates will take 275 months. Thats means 22 years and 11 months until the end game. Simply ridicolous
The full development time to complete 30 days is well known and has been discussed at length, bringing that up again is less than helpful.

Comparing games is just one approach among many in an uncoordinated but all-hands-on-deck effort to raise the developer's awareness that there is a desire for change, a genuine want to be helpful, and a lot of disappointment at the repeated rebuffing of every effort to be constructive.

It is not a battle and I don't think it's fair to call it stupid. Futile? Sure, but not stupid.
 
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jonnybravo11

Member
Apr 4, 2019
441
665
Version 0.130 will have the evening events?
It will have noon events only. Three events in noon, nurse or tuition teacher side job, Aiden 4rd task, Dylan Emma event or Dylan Sophia event.
L&P divides a general day in game in four parts, which are morning, noon, evening, and night.
Some people here are saying its 1/3 of a day however if we consider developers own preference to divide a day events into 4 parts, its actually 1/4 of a day.
Having said so, I would like to say that 1/2, 1/3, 1/4 of day doesn't mean much as story-wise and workload-wise it would always depend on a particular day events, developers intention to elaborate a scene how much, his working hours among other things.
Its basically depends on the choice of basis, which you choose to divide or classify as a part of day. Like renders wise or month taken to complete update or actual no of events.
 
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jonnybravo11

Member
Apr 4, 2019
441
665
Pretty sure he already doing it! Translate can be done really fast and programming in this game is just funny because your choices just skip scenes or add.
Allow me to elaborate a little more
The percentage moves in multiple of 5 in scene creation, render and programing and translation. It is in art edition that it takes multiple of 10 in advancing to completion of that section. This may be because he would able to fine tune his already near satisfied work in renders in a fast manner.
Programming might be easy as you suggested.
Translation is actually the USP of this game. Renders are of good quality in this game however there are games(few) with better art. Dialogues are important part in this game. So if there are mistakes in English translation or doesn't conform with regional lingo, then it would simply not impress anyone who reads dialogues. and this is time consuming and relatively difficult job.
I wish he find a suitable person for the job.
 

Joshtp

Newbie
Jan 20, 2018
51
20
It will have noon events only. Three events in noon, nurse or tuition teacher side job, Aiden 4rd task, Dylan Emma event or Dylan Sophia event.
L&P divides a general day in game in four parts, which are morning, noon, evening, and night.
Some people here are saying its 1/3 of a day however if we consider developers own preference to divide a day events into 4 parts, its actually 1/4 of a day.
Having said so, I would like to say that 1/2, 1/3, 1/4 of day doesn't mean much as story-wise and workload-wise it would always depend on a particular day events, developers intention to elaborate a scene how much, his working hours among other things.
Its basically depends on the choice of basis, which you choose to divide or classify as a part of day. Like renders wise or month taken to complete update or actual no of events.
Ok thank you. I remember when updates were 1/2 day.
 
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