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Talcum Powder

Well-Known Member
Feb 14, 2018
1,422
4,890
Well I'll keep believing in my bullshit. Thank you for the honest answer. That I don't burden my children with the family's financial situation applies to their family but not to mine. Children are not stupid and can see connections.
Especially since Dylan and Elli of the virtual Parker family are no longer 6-year-old children who could be mentally damaged and, on the contrary, should know a little more about the seriousness of life.

The only reason parents don't expose each other in front of their children is because this is a single mistake, no matter how big it may be, because it is the worst way to resolve a conflict. Just like L&P does in its narrative. But possible multiple casino visits by Liam could change the picture of the situation for Sophia.
But my theory is not that important to me. I'm finishing this now.
But, but... But I'm not finished yet! I have so much more to say! It's not fair!!!:cry::cry::cry:
 
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Talcum Powder

Well-Known Member
Feb 14, 2018
1,422
4,890
While Sophia might not openly blame Liam for their financial difficulties, especially as you point out in front of Dylan and Ellie, but she certainly might in her many internal monologues. We might have to start double-checking which is being applied.
:unsure:(y)
I don't recall when it was first mentioned, but I've certainly raised that one of the reasons I see no reason to play the Dylan and Sam routes is that there is simply no reason given in-game for Sophia to consider risking her marriage (and income) to play the events. There isn't even any risk to Dylan if Sophia decides not to do Aiden's tasks.
My sense of both the Sam and Dylan routes is that, even though the player is making a conscious decision to gain FW and Sam and Dylan points, the in-game the events that start Sophia down these paths are innocuous enough at the start and are still relatively harmless. There's some oggling and touching of fabric, and the exposing of boobs and pubes on a couple of occasions, sure. These are very risqué, but they are non-committal in the sense that none of them are even close to a point of no return (unlike, say, the pulling the pre-pubescent pork scene, a point of no return for sure). So up to this point I don't think anything has happened with Sam or Dylan that would make Sophia think she was flirting with disaster.
So the theories about Dylan (or Sam for that matter) gaining significant income are likely not directed at Dylan or Sam having any ill will towards Liam, but more at members attempting to present characters as financial alternatives to Liam in Sophia's eyes.
These theories are pretty darn fanciful if you ask me, not at all plausible or realistic.
 

Alley_Cat

Devoted Member
Jul 20, 2019
9,005
17,576
:unsure:(y)

My sense of both the Sam and Dylan routes is that, even though the player is making a conscious decision to gain FW and Sam and Dylan points, the in-game the events that start Sophia down these paths are innocuous enough at the start and are still relatively harmless. There's some oggling and touching of fabric, and the exposing of boobs and pubes on a couple of occasions, sure. These are very risqué, but they are non-committal in the sense that none of them are even close to a point of no return (unlike, say, the pulling the pre-pubescent pork scene, a point of no return for sure). So up to this point I don't think anything has happened with Sam or Dylan that would make Sophia think she was flirting with disaster.

These theories are pretty darn fanciful if you ask me, not at all plausible or realistic.
Curious that the lesbian routes don't seem to have the issue of a "point of no return", at least nothing observable yet. I'm guessing since they can't get Sophia pregnant through sex, and that so far the girls have been fairly careful about not getting caught.

That said, I do only have 18 Filthy points at the moment of the possible 100 odd.
 
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Bane71

Well-Known Member
Apr 21, 2020
1,855
7,873
[/QUOTE]
Hi Bane71, the fanfic is quite long and you're right, I haven't read it, I didn't even know if its existence. If you have a doc version of the whole thing I'd be happy to find some time to read through it, clicking through the various links in reverse order is less attractive to me.
[/QUOTE]

I'm not so seriously interested in fan story, sorry, there is no other way to read it just how to go back to the beginning with the links.

[/QUOTE]
To be honest, I don't understand much of anything about mining bitcoins, except that it's a huge capital investment to build a computer that can make it worth while. If you can get up and running with enough capacity then it can pay off, that's pretty clear.
[/QUOTE]

I have been mining cryptocurrency for many years, so I can confirm that this is indeed a troublesome business. Firstly, the equipment for mining is very expensive, and the second costly component of this business is the monthly expenses for electrical energy. Despite this, bitcoin mining is still a profitable business, since the demand for bitcoin is very high.

[/QUOTE]
Bane71, this is a self-proclaimed multi-level marketing scheme. Multi-level-marketing is a market tested wording for pyramid scheme. How this is listed as a not-for-profit is quite beyond me. They rely on an ever increasing number of "donors" (subscribers? required fees? the system puts bitcoin directly in your wallet but also is able to withdraw and make payments directly from your bitcoin wallet? You have to grant them that permission? say that again slowly, please?) from which they skim than finding and distributing bitcoins to its members.

If it's really a long-term wealth building platform then why are their admins also the owners and admins for BitDonix, an earlier and almost identical set up that has seen its "donor" base growth rate slowing down?

Some recommended reading:



Ultimately, this looks like a very traditional and unoriginal get-rich-quick scam in structure, with the allure of bitcoin and easy money as bait. If it works for you, great, it's a free world, do as you please, but but this is a hard no for me.
[/QUOTE]

Your no, my friend, is not hard at all! This world is certainly not free at all, unfortunately, but still, thank God, we still have the opportunity to make our choice on many issues.

Very often people do not understand each other, even when they communicate in the same language, let alone the fact that it is difficult to find mutual understanding for people from different countries, different cultures, and so on. Everything that you wrote above does not apply at all to .
I personally know the creators of this project and did not give anyone access to my bitcoin wallet.
But it doesn't matter, I understand that you are not interested in this.

[/QUOTE]
I completely agree, there is no way Dylan will be able to make a dent in what looks like hundreds of thousands of dollars of debt, which is due in a matter of weeks. Other than eavesdropping or a careless off-hand remark I don't see how Dylan or Ellie would ever find out. I can't think of a compelling reason why Sophia or Liam would burden their kids with this info.

I genuinely think the debt is a bizarre storyline to have in this particular visual novel. Losing the house? Yeah, it does happen to people in real life, but in the context of this game that's going nuclear when it isn't necessary. Not only that, it's unoriginal and subverts Sophia's agency and is writing ones-self into a corner, one you can't get out of without introducing even more fantastical story elements (the rich brother in law can bail us out? teasing the don's brother will help? lame).

I think the FW route (if we consider it a direct opposite of the GW route) would be better served by Sophia getting fed up with Liam's lying about his trips to the casino and the amount of money he's losing. Maybe they have to give up their fancy cars and downgrade to mid-range domestic models, cut back on some extravagances and luxuries (fewer nights out, cheaper wine and liquor, cancel Liam's extended cable TV subscription, change to a more economical family cellular plan). Of course, this is all boring and banal, right? A bit too realistic, perhaps?;)

Conversely, the GW route would be better served by Sophia investing in Liam's treatment for his addiction, getting the kids involved (though that probably doesn't work if they are just tenants) being supportive and bringing him back into the family unit as a fully engaged parent and spouse.
[/QUOTE]

I suppose it was in vain that the L&P stated its desire to create a game with a realistic storyline. Probably, if he had not done this, we would not have been so demanding on the plot.
 

Alley_Cat

Devoted Member
Jul 20, 2019
9,005
17,576
Hi Bane71, the fanfic is quite long and you're right, I haven't read it, I didn't even know if its existence. If you have a doc version of the whole thing I'd be happy to find some time to read through it, clicking through the various links in reverse order is less attractive to me.
[/QUOTE]

I'm not so seriously interested in fan story, sorry, there is no other way to read it just how to go back to the beginning with the links.

[/QUOTE]
To be honest, I don't understand much of anything about mining bitcoins, except that it's a huge capital investment to build a computer that can make it worth while. If you can get up and running with enough capacity then it can pay off, that's pretty clear.
[/QUOTE]

I have been mining cryptocurrency for many years, so I can confirm that this is indeed a troublesome business. Firstly, the equipment for mining is very expensive, and the second costly component of this business is the monthly expenses for electrical energy. Despite this, bitcoin mining is still a profitable business, since the demand for bitcoin is very high.

[/QUOTE]
Bane71, this is a self-proclaimed multi-level marketing scheme. Multi-level-marketing is a market tested wording for pyramid scheme. How this is listed as a not-for-profit is quite beyond me. They rely on an ever increasing number of "donors" (subscribers? required fees? the system puts bitcoin directly in your wallet but also is able to withdraw and make payments directly from your bitcoin wallet? You have to grant them that permission? say that again slowly, please?) from which they skim than finding and distributing bitcoins to its members.

If it's really a long-term wealth building platform then why are their admins also the owners and admins for BitDonix, an earlier and almost identical set up that has seen its "donor" base growth rate slowing down?

Some recommended reading:



Ultimately, this looks like a very traditional and unoriginal get-rich-quick scam in structure, with the allure of bitcoin and easy money as bait. If it works for you, great, it's a free world, do as you please, but but this is a hard no for me.
[/QUOTE]

Your no, my friend, is not hard at all! This world is certainly not free at all, unfortunately, but still, thank God, we still have the opportunity to make our choice on many issues.

Very often people do not understand each other, even when they communicate in the same language, let alone the fact that it is difficult to find mutual understanding for people from different countries, different cultures, and so on. Everything that you wrote above does not apply at all to .
I personally know the creators of this project and did not give anyone access to my bitcoin wallet.
But it doesn't matter, I understand that you are not interested in this.

[/QUOTE]
I completely agree, there is no way Dylan will be able to make a dent in what looks like hundreds of thousands of dollars of debt, which is due in a matter of weeks. Other than eavesdropping or a careless off-hand remark I don't see how Dylan or Ellie would ever find out. I can't think of a compelling reason why Sophia or Liam would burden their kids with this info.

I genuinely think the debt is a bizarre storyline to have in this particular visual novel. Losing the house? Yeah, it does happen to people in real life, but in the context of this game that's going nuclear when it isn't necessary. Not only that, it's unoriginal and subverts Sophia's agency and is writing ones-self into a corner, one you can't get out of without introducing even more fantastical story elements (the rich brother in law can bail us out? teasing the don's brother will help? lame).

I think the FW route (if we consider it a direct opposite of the GW route) would be better served by Sophia getting fed up with Liam's lying about his trips to the casino and the amount of money he's losing. Maybe they have to give up their fancy cars and downgrade to mid-range domestic models, cut back on some extravagances and luxuries (fewer nights out, cheaper wine and liquor, cancel Liam's extended cable TV subscription, change to a more economical family cellular plan). Of course, this is all boring and banal, right? A bit too realistic, perhaps?;)

Conversely, the GW route would be better served by Sophia investing in Liam's treatment for his addiction, getting the kids involved (though that probably doesn't work if they are just tenants) being supportive and bringing him back into the family unit as a fully engaged parent and spouse.
[/QUOTE]

I suppose it was in vain that the L&P stated its desire to create a game with a realistic storyline. Probably, if he had not done this, we would not have been so demanding on the plot.
[/QUOTE]
I think what is deemed "realistic" really depends on our personal experience. When I was around 18, most of the girls I knew if not actively bisexual, were at least bi-curious. That I've met women who have crushes on their female relatives, means I find that far more realistic than likely many female players of this game. Hence my tendency to play lesbian routes. But that was 20 odd years ago. Things have likely changed by then.

That I've studied enough biology to know the dangers of consanguinity and the diseases it causes, makes even the existence of the Dylan route completely unrealistic, hence part of the reason I don't play it.

And that I've done enough Community Service work to know that both the side jobs are just dumb, means I'm far more critical of the side jobs than someone that doesn't have the years of experience that I do.

But then that's part of my criticism of L&P in general. If he wasn't so insistent on his particular plot, he'd be able to modify his storyline to new or more available information.
 

JoshuaTree89

Newbie
Apr 7, 2020
18
52
Forgive me if this was discussed to death ~20 pages ago, but with the last update, a truly AWFUL save system was implemented, where not only did you have the option to name saves, but you have to. Look: When I'm saving a game, I rarely feel the need to type some bs description in there, and forcing me to is just bad UI.

... Long story less long, anyone know a way on the user end, to disable that? Or have people complained to L&P about it? (I've stopped my Patreon funding for a bit until more money comes my way)
 

GingerSweetGirl

Engaged Member
Aug 23, 2020
2,530
12,155
Forgive me if this was discussed to death ~20 pages ago, but with the last update, a truly AWFUL save system was implemented, where not only did you have the option to name saves, but you have to. Look: When I'm saving a game, I rarely feel the need to type some bs description in there, and forcing me to is just bad UI.

... Long story less long, anyone know a way on the user end, to disable that? Or have people complained to L&P about it? (I've stopped my Patreon funding for a bit until more money comes my way)
Any fix would probably take longer than just mashing keys to give the save a name. I'll agree with you that it was a little more cumbersome than I expected, so maybe L&P will fix it, but I'm surprised it bothered someone. I don't think this has been brought up at all, so congrats on getting something unique.
 

Alley_Cat

Devoted Member
Jul 20, 2019
9,005
17,576
Forgive me if this was discussed to death ~20 pages ago, but with the last update, a truly AWFUL save system was implemented, where not only did you have the option to name saves, but you have to. Look: When I'm saving a game, I rarely feel the need to type some bs description in there, and forcing me to is just bad UI.

... Long story less long, anyone know a way on the user end, to disable that? Or have people complained to L&P about it? (I've stopped my Patreon funding for a bit until more money comes my way)
Hasn't been discussed to death, since there are only been really me (and those that are only interested in say, the lesbian route) that only play a single route, enough to make changing the code worth it. Most people play many, if not all routes.

That said, if I get enough interest, like I did for the "Lesbian Walkthrough", I might do it anyway.

But players like me or particularly KillJoys are likely to make saves of particular routes available when updates get released, so best to check in around update release. Is likely your best bet.
Just thought id pop in and ask... does anyone other than the husband fuck the MC yet?
Unlikely for around a decade. Seriously, if that's all you're after, come back in around 2031.
 
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JoshuaTree89

Newbie
Apr 7, 2020
18
52
Any fix would probably take longer than just mashing keys to give the save a name. I'll agree with you that it was a little more cumbersome than I expected, so maybe L&P will fix it, but I'm surprised it bothered someone. I don't think this has been brought up at all, so congrats on getting something unique.
It's interesting. I'd played games where the option to name saves came up, but right-clicking would just make the game shrug and save it as an unnamed save. This is the first game that makes you do the button mash, that I've seen, which I think is why it irritates me. Ah well, it's a small annoyance. But it's an annoyance.
 

JoshuaTree89

Newbie
Apr 7, 2020
18
52
Hasn't been discussed to death, since there are only been really me (and those that are only interested in say, the lesbian route) that only play a single route, enough to make changing the code worth it. Most people play many, if not all routes.

That said, if I get enough interest, like I did for the "Lesbian Walkthrough", I might do it anyway.

But players like me or particularly KillJoys are likely to make saves of particular routes available when updates get released, so best to check in around update release. Is likely your best bet.
Ha! Yeah I don't do many branchings myself in this game, so naming my saves is a bit superfluous.
 
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Dr.SigmundFap

Engaged Member
Apr 23, 2017
2,435
18,596
It's interesting. I'd played games where the option to name saves came up, but right-clicking would just make the game shrug and save it as an unnamed save. This is the first game that makes you do the button mash, that I've seen, which I think is why it irritates me. Ah well, it's a small annoyance. But it's an annoyance.
Usually, people complain about the amount of time it takes for an update or the amount of render he uses/creates to tell a scene. This is the first time I have seen someone complain about the save feature. :unsure:
 

JoshuaTree89

Newbie
Apr 7, 2020
18
52
Usually, people complain about the amount of time it takes for an update or the amount of render he uses/creates to tell a scene. This is the first time I have seen someone complain about the save feature. :unsure:
Well, this one is the one that boggles me! I mean, L&P has a long process; if I want to complain about that, well... maybe I've got to adjust my expectations a smidge. (Not to say I don't want more frequent updates but it is what it is) This particular thing just nagged me because the game never required a save-name before, then implemented it with this most recent update, taking a (small, sure but real) step down in user interface. It just seemed like a case of "it wasn't broke, why'd he 'fix' it?"
 
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Alley_Cat

Devoted Member
Jul 20, 2019
9,005
17,576
Usually, people complain about the amount of time it takes for an update or the amount of render he uses/creates to tell a scene. This is the first time I have seen someone complain about the save feature. :unsure:
Since there is only one update that even has the option to name saves, that may be a little unfair. Players like me that only play a single route, maybe two (if we want to include Liam having sex with Sophia on playable day 18, or say an Alyssa save and an Ellie/Julia save), have no reason really to have to need to name saves.

So it's entirely reasonable for some players that it's never been necessary to have named saves, be at a loss when they suddenly need to. Not everyone pays enough attention to know what is coming in an update, that's just accepted.
 
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