The link to the fan art page is on the first page of this threadLol I'm happy with playing the fan made version. Dylan, sam and sophia part 1. Dylan and sophia part 2. Part 3 dylan, sophia and her aunt. If someone wondering what is fan made? Just type in google... A wife and a mother fan made.
Oh my girl Yanet! If L&P is the king of blue balling, Yanet is the queen. To put you in context, she opened an onlyfans and she puts the blur effect over her breasts transparencies XD, but that's not everything, she isn't even topless, she is using pasties in her nipples. In other words, like if pasties are not enough, she still censors the image. XDNice but my favorite weather girl is Yanet Garcia, just don’t ask me what temperatures she said
View attachment 2121278
View attachment 2121280
So, he is at full two months since the last update and looks to be at least two weeks before complete.
Wasn't the whole point of moving to single-event updates so that people complaining about waiting months for barely any content could download updates approximately every month?So, he is at full two months since the last update and looks to be at least two weeks before complete.
We don't need the festiva of bullshit any longer. its all BS. I remember when the dev could do a half day in two to three months.
So if the Event is big, what should he do, leave the scene incomplete and stick to releasing updates at approximately the month end. Then continue making the remaining scene for the next month and release it as a separate update.Wasn't the whole point of moving to single-event updates so that people complaining about waiting months for barely any content could download updates approximately every month?
Yes, leave on a cliff-hanger & people would know there was only another month before "another gripping episode." IMO that would be better than how the 'monthly' updates are (not) working out. Alternatively, he could work faster, (cough), or he could adopt some of the suggestions made in this thread & elsewhere, admittedly also not very likely. New fans here are coming to realise they're in for a very long haul, if they stick with AWAM. 20+ years at the current rate is starting to look too optimistic. L&P's silence on this, where once indignation & scorn could have been expected to be forthcoming, (or at least some comments from the Dev himself), is paradoxically revealing.So if the Event is big, what should he do, leave the scene incomplete and stick to releasing updates at approximately the month end. Then continue making the remaining scene for the next month and release it as a separate update.
You can't be serious, people already call this game a blue ball simulator, now you want him to leave the events midway and release them, what is the benefit of this, people play this game as an erotic fiction novel not just a novel. This is not a thriller where cliffhangers are actually going to hook you. For the majority of the scenes duration it is all buildup and talking, we all know that many people skip through that always. The scene's erotic half, which is the whole point of playing the scene will still be released in the next update, effectively this takes the same amount of time. What it does is it also reveals and give major spoilers for what will happen in the next section. Secondly playing a single scene in two parts over the course of two months will break the immersion even more and all the buildup would be of waste. Plus i can already see the comments coming of people saying "L&P moved from full day to half day, half day to 1/4th, 1/4th to per event and now he can't even release 1 event per update update, he is just milking, no dev does releases incomplete scenes, things are looking even more grim", all this because people can't even be patient to wait for 1 event anymore.Yes, leave on a cliff-hanger & people would know there was only another month before "another gripping episode." IMO that would be better than how the 'monthly' updates are (not) working out. Alternatively, he could work faster, (cough), or he could adopt some of the suggestions made in this thread & elsewhere, admittedly also not very likely. New fans here are coming to realise they're in for a very long haul, if they stick with AWAM. 20+ years at the current rate is starting to look too optimistic. L&P's silence on this, where once indignation & scorn could have been expected to be forthcoming, (or at least some comments from the Dev himself), is paradoxically revealing.
This was likely supposed to be a small follow-up event from the evening of the PD12 hot tub scene, which he now turned into a major event. And you remember what he said about major events? He did the same back in 2020 or 2021 with Sam then, too, I think.Wasn't the whole point of moving to single-event updates so that people complaining about waiting months for barely any content could download updates approximately every month?
Immersion is already virtually impossible on the current schedule & it's also a function of too many stories & sub-plots. [My own immersion went long ago]. This is not about the need for proper build-up, or erotic tension, which with previous smoother continuity was already assured. That has all dissipated IMO, because of the disjointed approach caused by 'monthly' updates. My suggestion is, that if disconnect is now a permanent feature & bearing in mind some fans have had nothing in part 2 yet, it would be better to at least have something each month. It might even speed things up. Disjointedness would still be present but there could at least be the expectation of a regular episode.You can't be serious, people already call this game a blue ball simulator, now you want him to leave the events midway and release them, what is the benefit of this, people play this game as an erotic fiction novel not just a novel. This is not a thriller where cliffhangers are actually going to hook you. For the majority of the scenes duration it is all buildup and talking, we all know that many people skip through that always. The scene's erotic half, which is the whole point of playing the scene will still be released in the next update, effectively this takes the same amount of time. What it does is it also reveals and give major spoilers for what will happen in the next section. Secondly playing a single scene in two parts over the course of two months will break the immersion even more and all the buildup would be of waste. Plus i can already see the comments coming of people saying "L&P moved from full day to half day, half day to 1/4th, 1/4th to per event and now he can't even release 1 event per update update, he is just milking, no dev does releases incomplete scenes, things are looking even more grim", all this because people can't even be patient to wait for 1 event anymore.
The update is being developed at the same pace as the the previous one. Last update was 230 renders in 44 days at 5.27 renders per day. In this update he has done 405 renders ( 90% ) in 61 days which is 6.64 renders per day. At this speed the projection falls at 450 renders along with PS and translation in 86-87 days.
Effectively we are getting double the size of the last update in double the time with animations. I don't see this as a loss. Some events are bound to be big in this game, we are already aware of that.
Yep, eating ze bugs and not able to get hard due to malnutrition before completion. How old is the Dev? Will he/she "be completed" before the game.AWAM that can be completed and enjoyed in its entirety before 2030.
Could you imagine taking a great book or movie reading one chapter or watching one scene and putting it down for three months only to repeat the process. Every time you read the next chapter or watch the next scene you would have to re-read and re-watch everything in the past. That's so cumbersome I'd just say fuck it.Immersion is already virtually impossible on the current schedule & it's also a function of too many stories & sub-plots. [My own immersion went long ago].
Considering we're looking at an incomplete game at the current rate, your suggestion might be what's necessary.So if the Event is big, what should he do, leave the scene incomplete and stick to releasing updates at approximately the month end. Then continue making the remaining scene for the next month and release it as a separate update.
The solution to your problem is to wait a few updates. Let the content for your route accumulate before playing. Even if he was doing the half day or 1/3 day updates you will still have to wait almost the same amount of time for all the scenes. That way you can get your immersion and those who want quick updates get what they want. It's a win win.Immersion is already virtually impossible on the current schedule & it's also a function of too many stories & sub-plots. [My own immersion went long ago]. This is not about the need for proper build-up, or erotic tension, which with previous smoother continuity was already assured. That has all dissipated IMO, because of the disjointed approach caused by 'monthly' updates. My suggestion is, that if disconnect is now a permanent feature & bearing in mind some fans have had nothing in part 2 yet, it would be better to at least have something each month. It might even speed things up.
Disjointedness would still be present but there could at least be the expectation of a regular episode.
Several months ? That's just exaggeration, almost all updates have been taking 1.5 months to release. The current Sam update is twice as big and takes 3 months. Effectively still the same amount of content in the same amount of time. Releasing a major chunk of the update with no sexual content, how do you think people will respond, what is the point. One would rather wait and another month, take the completed scene and have the promised sexual content. Also when almost half the scene is released it does not leave room for speculation much. One can predict with a lot of certainty as to what will happen. A month of predictions from so many members on the thread is going to guarantee that the event is predicted. This will ruin the second half of the scene. Currently we have still been able to receive surprises from each event as something no one predicted happened. Atleast that is fun, that will change with breaking down individual scenes into many updates.There is little doubt that the blue-balling would continue. (Some of us are curious about who/what will interrupt Sophia & Sam, because it's certain to happen, "before it goes too far"). Spoilers for what would happen in the next scene/episode would be preferable to several months of fan speculations & would, IMO, act as the hook for any one interested in a particular story-line. Those who enjoy speculation could focus on the possible mechanics of a scene, rather than a spectrum of endless imaginings, enjoyable though they might be.
L&P had to include animations at some point. Whenever he did that it would have taken extra time. He had to himself learn blender, find and engage people, test them, coordinate with them. Whether you invest those 5 month now or in future doesn't matter if they have to be invested anyways.Considering we're looking at an incomplete game at the current rate, your suggestion might be what's necessary.
It's similar to the sex scene with Aiden/Dre/Jennifer. Was the animation asked for? No. When the update was eventually released, I counted the number of people that thought it was worth the 5 month wait.
Liam has more likes in the Favourite Character poll.
saabertooth the hero of L&PSo if the Event is big, what should he do, leave the scene incomplete and stick to releasing updates at approximately the month end. Then continue making the remaining scene for the next month and release it as a separate update.
That's a part of the point I was trying to make. Characters & storylines already disappear for years at a time, e.g. Alyssa, Bennett....when were they last seen? Aiden's not due back for 5 years, i.e. 2 days in San Alejo time. (How many fans of the blackmail route think we'll ever see him again, I wonder?). Even Patricia & Ellie are beginning to feel like distant memories. Jason & Haru are returning 'soon' on PD14, so only another couple of years to go, in theory, by which time they will have been absent for 6 years. Does everybody remember who they are without replaying the early chapters? This whole saga is already cumbersome & the way it is right now only seems to foreshadow a further deterioration.Could you imagine taking a great book or movie reading one chapter or watching one scene and putting it down for three months only to repeat the process. Every time you read the next chapter or watch the next scene you would have to re-read and re-watch everything in the past. That's so cumbersome I'd just say fuck it.
I've played games/VNs with far fewer characters, storylines & complexity than AWAM, where updates were anything up to a year apart. I've waited for the next segment patiently & let the story accumulate. All such games have been deleted by me, because they always ended up in the "can't be bothered with this anymore" category. After all there's 100's of games out there, which at least start off with regular decent-sized updates. Those who know me at all are aware that I am not a young person with a youthful attention span but if something takes too long, I move on. It's not necessarily just a young person's trait.The solution to your problem is to wait a few updates. Let the content for your route accumulate before playing. Even if he was doing the half day or 1/3 day updates you will still have to wait almost the same amount of time for all the scenes. That way you can get your immersion and those who want quick updates get what they want. It's a win win.
Regarding disjointed events or abruptly starting or ending events. This is very interesting thing because the abrupt starting and ending if events has existed from the very beginning of the game. I am not speaking based on assumptions here, anyone can easily go back and open the images folder of the game and see for themselves. How even in the initial days the event would just start, with Sophia already in a new outfit or an instant cut to the next scene. This made me see that L&P necessarily hasn't changed the way he starts or connects scenes. The thing that has changed is that we play one event at a time and then don't open the game for a month and a half. The connection breaks and that is why every new feels disjointed. The thing is clear the longer you watch, read or play something the better the immersion and experience. People have ruined their experience themselves. Those who can wait and play after a bunch of updates are out will definitely enjoy every scene and the playable day far more than us who play a scene at a time.
Several months ? That's just exaggeration, almost all updates have been taking 1.5 months to release. The current Sam update is twice as big and takes 3 months. Effectively still the same amount of content in the same amount of time. Releasing a major chunk of the update with no sexual content, how do you think people will respond, what is the point. One would rather wait and another month, take the completed scene and have the promised sexual content. Also when almost half the scene is released it does not leave room for speculation much. One and predict with a lot if certainty as to what will happen. A month if predictions from so many members on the thread is going to guarantee that the event is predicted. This will ruin the second half of the scene. Currently we have still been able to receive surprises from each event as something no one predicted happened. Atleast that is fun, that will change with breaking down individual scenes into many updates.
Frankly there is no end to this. Next we will here people say release weekly 50 renders as they are completed so we can play and it will create more hype and speculation. This is all rubbish and I'd rather be patient enough to wait for a complete scene than just incomplete ones.
L&P had to include animations at some point. Whenever he did that it would have taken extra time. He had to himself learn blender, find and engage people, test them, coordinate with them. Whether you invest those 5 month now or in future doesn't matter if they have to be invested anyways.
L&P has not felt the need to explain why Andre Aiden Jennifer animation. My common sense tells me that in his place i too would like to test the animator and have make a few animations for my game and see people response to whether the animation is good or not. He also definitely wouldn't want to hand over his prized model of Sophia to any random person. Who better than a few side characters. This is my speculation on it.