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palmtrees89

Well-Known Member
Jul 3, 2021
1,865
11,661
Based on that information we can assume that the animations have been completed, so there is only Art and PT left, good news unless tomorrow we wake up and find an animation bar in the progress report.

I hope not
I mean.. actually, based on the information provided by Dr.Fapalot it's more likely that animations are not completed knowing L&P, otherwise there wouldn't really be any reason for him to even mention this. PS is currently at 10% and P&T comfortably sitting at 0%. So we really have no way of telling if animations are completed or not as the progress bar would apparently only appear after they both reach 100%, like the Doc said. ;)

Would be nice to see a release with a pace that's somewhat close to last year's (in terms of render per day count etc). Would be a first this year I believe. All the previous updates for PD13 have been considerably slower compared to 0.150 from last November (again, in terms of render per day count etc).

Doesn't really change all that much looking at the full picture, but we should probably be happy about every so tiny little improvement at this point? I personally just want this PD to finally end, as there's nothing really interesting left for me. PD14's (or is it PD15.. I'm lost) Museum event and first sidejob are more to my liking, but oh well. Fingers crossed I guess.
 
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Lederzar

Member
Mar 5, 2020
479
2,291
I mean.. actually, based on the information provided by Dr.Fapalot it's more likely that animations are not completed knowing L&P, otherwise there wouldn't really be any reason for him to even mention this. PS is currently at 10% and P&T comfortably sitting at 0%. So we really have no way of telling if animations are completed or not as the progress bar would apparently only appear after they both reach 100%, like the Doc said. ;)

Would be nice to see a release with a pace that's somewhat close to last year's (in terms of render per day count etc). Would be a first this year I believe. All the previous updates for PD13 have been considerably slower compared to 0.150 from last November (again, in terms of render per day count etc).

Doesn't really change all that much looking at the full picture, but we should probably be happy about every so tiny little improvement at this point? I personally just want this PD to finally end, as there's nothing really interesting left for me. PD14's (or is it PD15.. I'm lost) Museum event and first sidejob are more to my liking, but oh well. Fingers crossed I guess.
For the same reason I suggested that someone ask, what is the status of both animations, to get rid of doubts and uncertainties I do not think it is intelligent on the part of L&P wait until PS and P&T are complete to give information about what has dredged so much the speed of development during this update.

I also want PD 13 to be completed as soon as possible but unfortunately I think it will take a year and 4 months to complete the remaining 5 updates, since it seems that Sophia / Dylan events have animations, the speed of development It will continue to get slower and slower, and personally I don't think AWAM will make it past PD 14, no game or visual novel can handle this slow pace, either the developer will burn out or the fans will get tired.
 

Bishop Robert

Well-Known Member
Feb 14, 2018
1,890
3,973
We need that meme of the knights around the table and each knight being the fans of any character (I suppose the top popular ones) that are trying to bang Sophia and, in the middle of the table, where their swords meet it says something along the lines of "More Sexual Content with Sophia".
 

crabboid

Active Member
Sep 7, 2019
525
2,087
Much criticism has been accompanied by suggestions as to how things could be done. I call that constructive criticism. These have been ignored & that's any creator's right. So is the right to comment on this for the fans on a discussion forum specialising in AWAM. Suggestions are often made not to detract from the Dev but to indicate how the game could have a brighter, faster, more viable future, as opposed to being due to finish several decades from now, if ever.

When you watch your team losing or playing in the wrong style, or more particularly just being too slow, do you counter those fans shouting for their side to move, pass, shoot, or whatever by saying 'kindly shut the fuck up & let them play as they want'? Do you query their expertise because they themselves are not professional sportsmen/women? Would you tell them to go & watch another game, because nobody asked for their opinion? How about telling them to go & form their own team & seeing if they could do any better? Perhaps they should stop being a sports fan altogether & find a different pass-time/passion? That's not how sports fans think & it's not the way many AWAM fans operate.

Certainly, people have left this thread &/or have stopped following, or financially supporting AWAM. Absolutely, that's their choice & good luck to them. Those who choose to stay, however, I would suggest, are those who would rather see the project succeed. Being his own boss means that L&P has a freedom which includes changing methods of working, when he so decides. It's unfortunate that every time he does this, the pace of development slows down. That doesn't mean that the trend is irreversible. If all fans are meant to do is to be grateful & pay tribute to the Dev's undoubted talent, it nevertheless perhaps soon will be.
I would also point out that this is a board for people who pirate his content, so he's got no incentive whatsoever to care about anything that's said here. I would also point out that you've been complaining nonstop about the same thing for, what, five years now? I think it's safe to say that it's a lost cause, and you're wasting your energy. I also think that you guys have some sort of "headcanon" for how you think this project should be going, when clearly even its creator doesn't share your vision.

You basically just took the really long way around to saying "I just want to keep complaining", when it's clearly not helping anything. I also will not stop pointing out how insufferably annoying you all are. There has to come a point where you accept that "your team" isn't listening to you, and probably never has been.

 
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Bane71

Well-Known Member
Apr 21, 2020
1,855
7,873
I have found the perfect animation to represent this game:



Here if you want musical accompaniment:



:)
Yes, it's really very visual and funny! :)
But no kidding, it really surprises me how L&P copes with so many arcs, everything is so confusing. And it seems to me that it will be even more difficult.
 
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ancienregimele

Well-Known Member
Sep 27, 2017
1,930
6,377
I would also point out that this is a board for people who pirate his content, so he's got no incentive whatsoever to care about anything that's said here. I would also point out that you've been complaining nonstop about the same thing for, what, five years now? I think it's safe to say that it's a lost cause, and you're wasting your energy. I also think that you guys have some sort of "headcanon" for how you think this project should be going, when clearly even its creator doesn't share your vision.

You basically just took the really long way around to saying "I just want to keep complaining", when it's clearly not helping anything. I also will not stop pointing out how insufferably annoying you all are. There has to come a point where you accept that "your team" isn't listening to you, and probably never has been.

There's only the "headcannon" implanted by the Dev in his original mission statement. My mistake was to believe it, which seems quite reasonable to me, especially as the game/VN fulfilled the promise for quite some time, before a far from inevitable degeneration. That again was the Dev's choice but I live in hopes, (perhaps wilfully naive), that it is not terminal. I havn't been complaining for 5 years but I have played this for 5 years. L&P may well not care about what's said on a pirate forum & we know he describes pirates as "rats" but we also know he sometimes reads this thread.

Please don't fail to point out how "insufferably annoying" myself & various others are. It must be tedious to those who choose to view constructive criticism as simple love of complaining, no doubt. (Although there is a handy "ignore" function). Truth is I always assume that those who don't criticise, while not being necessarily especially happy with how things are, must be zen enough to take it all philosophically. Why then they feel the need to criticise the critics, is a sign that emotions are still there. 'Don't like it....ignore it' but imagine how dull that seems to some of us. Staying with the que sera, sera philosophical approach, I'm not playing AWAM at the moment but I won't be leaving anytime soon, or maybe I will, if AWAM is abandoned, who knows?. When will that be? I'm really curious to see how long this project lasts, especially with the development pace & story arcs selected by L&P. It's already lasted far, far longer than other games I've played which entered this kind of downward trajectory, which some would call a death spiral. AWAM, however, lives 'triumphantly' on. Against the odds?

Sticking with the sports analogy, I've seen teams improve with time & money being invested after loyal fans abandoned them in large numbers, because ultimately it's money that talks. THEN they listen. Who knows if Patrons will always be loyal? They are consumers after all, regardless of the sponsorship element in the Patreon business model. What chance is there of the Dev restoring, or even partially resurrecting, his original vision? (Not much but it's not impossible IMO). All these things interest me because AWAM is my favourite game. I'd like nothing better where this saga is concerned than to be writing complimentary stuff & I have done in the past & may do again, (I hope there is the occasion) but as you say, that could also be viewed as a waste of time, when it comes to pirates. If it is, it's my time.... Nobody forces us to be AWAM fans but there will always be those who think that it's time something changed for the better.
 

roro

Member
May 29, 2017
466
1,612
There's only the "headcannon" implanted by the Dev in his original mission statement. My mistake was to believe it, which seems quite reasonable to me, especially as the game/VN fulfilled the promise for quite some time, before a far from inevitable degeneration. That again was the Dev's choice but I live in hopes, (perhaps wilfully naive), that it is not terminal. I havn't been complaining for 5 years but I have played this for 5 years. L&P may well not care about what's said on a pirate forum & we know he describes pirates as "rats" but we also know he sometimes reads this thread.

Please don't fail to point out how "insufferably annoying" myself & various others are. It must be tedious to those who choose to view constructive criticism as simple love of complaining, no doubt. (Although there is a handy "ignore" function). Truth is I always assume that those who don't criticise, while not being necessarily especially happy with how things are, must be zen enough to take it all philosophically. Why then they feel the need to criticise the critics, is a sign that emotions are still there. 'Don't like it....ignore it' but imagine how dull that seems to some of us. Staying with the que sera, sera philosophical approach, I'm not playing AWAM at the moment but I won't be leaving anytime soon, or maybe I will, if AWAM is abandoned, who knows?. When will that be? I'm really curious to see how long this project lasts, especially with the development pace & story arcs selected by L&P. It's already lasted far, far longer than other games I've played which entered this kind of downward trajectory, which some would call a death spiral. AWAM, however, lives 'triumphantly' on. Against the odds?

Sticking with the sports analogy, I've seen teams improve with time & money being invested after loyal fans abandoned them in large numbers, because ultimately it's money that talks. THEN they listen. Who knows if Patrons will always be loyal? They are consumers after all, regardless of the sponsorship element in the Patreon business model. What chance is there of the Dev restoring, or even partially resurrecting, his original vision? (Not much but it's not impossible IMO). All these things interest me because AWAM is my favourite game. I'd like nothing better where this saga is concerned than to be writing complimentary stuff & I have done in the past & may do again, (I hope there is the occasion) but as you say, that could also be viewed as a waste of time, when it comes to pirates. If it is, it's my time.... Nobody forces us to be AWAM fans but there will always be those who think that it's time something changed for the better.
The so called "rats" (according to the dev) are Patreons who post Spoilers (not all, only those he specifically asked not to share) and upload his VN here...
 

barracuda66

Newbie
Mar 13, 2019
46
61
I played this game a long time ago and I loved it but it was a long time without being updated and I lost sight of it.
I left the game in the part where the daughter, the mother and the aunt take a shower after doing gymnastics, a scene which I couldn't see because of the decisions made before "I was missing a point of lesbianism and I had to play it all over again".
I want to replay it but seeing that part 1 is part 2 and that with any small decision I will no longer be able to see something that interests me "it pulls me back a lot".
Someone who recommends me how to play it in order correctly, starting the game from scratch gives me quite little illusion, I would like to continue from where I left off. But apart I see the transfer of saved games from part 1 and part 2, when I played it at the time part 2 didn't even exist.
Recommendations on how to play it correctly?

Or if you recommend me to download a mod so as not to screw it up again
I also see that the walkthrough does not reach the latest version.


It's that I already played the game like 3 times because each update required certain decisions that I hadn't made before and I couldn't see the new content. I don't feel like playing it a full fourth time

I'm sorry to write so much text but someone out there can guide me or help me.


Thanks
 
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Jan 31, 2018
46
15
These are my finalsaves.
I'll post it here for all who are having a problem with starting part 2 of the game. All the possible routes in the game can be played from these finalsaves. Now i ain't an expert but i believe all you have to do is put these files in the Finalsaves folder in Part 2.
where are the saves - i see just text files ?
 

Dr.SigmundFap

Engaged Member
Apr 23, 2017
2,435
18,596
So Dylan route is locked if you do not want to be blackmailed by some little shit? That sucks but everything with Aiden is 100% nope.
It's locked until the 4th task, which you can get out of if you have Don Morello's task satisfied by visiting his brother larry in jail. But you must keep Liam at the Casino to get Don Morello's task. After that, you're free from Aiden's task in the future.
 
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