One thing in advance: the development is not slower than before.
> This developer reduced his workload from an average of 7 renderings per day to an average of 4 renderings per day.
At the moment i already have over 300 renders for this event ready.
> This developer spent 300 renders to create the scene where Dylan leaves his room and arrives at Christine's sofa.
And i estimate that it will be at least between 500 and 600 renders in the end. Plus 2-3 HQ animations (one around 20-25 sec) and the script is around 30 word pages.
> As I have said repeatedly, it would be better to do script work in advance, and animation work can be partially automated. And this developer said he doesn't do animation work himself.
Additionally, increasing the number of renderings is only meaningful during the same task period.
If the work period increases equally as the number of renderings increases, it is meaningless.
Plus there are 5 characters involved! All this makes the work on it
It's incredibly time-consuming and is the reason why it seems to be progressing so slowly.
> Despite many criticisms, this developer continues to create and delete one-off characters, which causes inefficiency in the work.
There are already too many abandoned and forgotten characters, and if Marie and Emma or members of the Dance squad had been added instead of the two female college students who don't have names 'yet', the story would have been more multi-layered and tense.
Plus, when you take into account how extremely high the quality of my work is, you can imagine that this even means extra effort.
> The pride and vanity of this developer.
There's really a lot going on in this update. And I mean really A LOT! Funny things, hot and very hot things and I'm really working on it to the hilt.
> This developer showed 'hot' tits, 'abyss' tits, 'sexy' tits, 'artistic' tits and 'erotic' impotent Sam.
i will release this month some clearly more interesting teasers where i explain further what is one of the reasons for the large number of renders for this event.
Usually updates have between 200-300 renders. With which I would be already finished.
> If that were the case, the final scene would have been Dylan sitting on the sofa and watching TV.
The last events of the evening are just special and therefore require more work. Special also because that's where important sticking points for the Dylan/Sophia and Dylan/Ellie relationship happen.
> This developer said the same thing before the last update.
At the time, some die-hard fans spread fantasies about what was "a special, difficult, complex task that required more work," but the result was the same bathtub scene. Image quality improved.
So don't think I'm taking it easy or anything. I worked on it an average of 9-10 hours a day in October! Monday till Sunday. And will try to get to 10-12 hours a day in November.
> I've pointed this out before, but if this is true, it means that this developer worked all month.
This developer may have been busy working for a short period of time.
But I can't believe he worked all month.
Furthermore, I'm planning a very special post this month where I want to enlighten you about a few things and explain how things really stand. Because very many unfortunately do not understand this business and the situation at all. Especially my situation.
> 'Very special post' = ??
> Added: This developer didn't say anything about Steam work.
As I said before, this developer most likely hasn't started working on Steam yet.