Nice, so we have 2-5 more years according your theory, that's a pretty large gap between 2 and 5. you sounded much more bolder in your previous post...
I don't know about you, but to me it's obvious how much passion he has to his project. You can see it in all of his "big events" - the guitar lesson, the club event, at the pool with Ellie and Julia, Yoga event and the last Aiden event. I bet he likes the money, but I'm pretty sure you don't make events as elaborate as these without true passion.
2026 is very far from us, and the game surely can get the abandoned tag until then, but I trust him. I have a different opinion as to what's happening here, and it's based upon my experience with extremely gifted high schoolers and university students. I have no doubt he will continue his work as long as he keeps his sanity...
What I don't understand, and would really like to understand - what are you gaining out of your comments. Your last comments weren't really constractive as I'm sure you'll agree.
Hi! On the bolder statement, I think you underestimate the nuance in it. I am convinced that AWAM will not be completed as a patreon project. Only massive changes in workflow and organisation by L&P could make that happen, things he up to date always did not want to do. So without change an abandoning of AWAM cannot be stopped, but there are some variables I can only estimate, since we´ll never get confirmation from L&P on these. Therefor I have to have some variance in the timespan, something you should admit and acknowledge, if you truly want to know. Your underhanded sting on boldness is unfitting and unneeded, but considering your history as one of L&P´s defenders I am not really surprised.
You are mixing up passion, calculation and game development events as they happened. I am a hobby writer myself, I know and feel the passion to create, her ebb, flow and tide. I have never doubted L&P´s general passion for his game! He would not even have started, if he did not feel it. If he would create it in private or open beta, he could finish it without problem over a long timespan. But he decided to go public and get money while still developing it and then it is not simply yours any longer! No matter what delusional tales patreon or other sites tell, the moment you go to them, you are under contract. A very loose contract, granted, else a lot of milkers would be in very hot water, but a spiritual contract nevertheless. And you should deliver at least halfway to industry norms. L&P is far away from that.
So far, so good. But here is where you are mixing up passion and calculation. L&P is no innocent in this. He went to patreon knowingly his project would not be totally his any longer. Today it is in rough waters, many supporters have given free and often good tipps how L&P can get the problems under control. He did not follow a single one of them! And I do not speak about the things with getting assistance. No stuff partly other developers told him how to fix story arcs, compressing it without loss of quality, how to keep side arcs under control, telling the same story with less pictures but equal enjoyment, getting a good storyflow over updates going on. L&P did nothing of this, as we can see.
The updates consistently have become smaller, but the intervalls longer. That is pure calculation of L&P, you cannot be this blind to not see it. When he announced going to 1/3 gameday updates to quicken the pace, I PREDICTED CORRECTLY that nothing like this will happen, it will be less substance for longer waits. And I have been proven right, because I have seen the change in him. He is still passionate about the game, but the easy money trumps his passion now!
For nearly two years now L&P has consistently done everything he could to slow down development. Disregarding tipps and help, he broke every promise he made when it comes to quicken development. Even you have to admit that AWAM has become a meme for ultra-slow development speed! The most damning evidence is his claim to work about 11 hours a day on AWAM, when simply math shows that he puts out just 3-5 pics per day with a good render PC.
For comparison, the Dev of a well-known and regarded game here on F95 does it parttime and has a PC which is worse at rendering than L&Ps. Still this part time developer has an output of 20 pics per day on average (of really good quality). But even without this comparison anybody with at least a bit of brains can see that L&P´s statement of working 11 hours daily on the game, but can only produce 3-5 pics in that time is disturbing!
His claim is either a blatant lie, since his output is in no way sufficient for the time allegdly used or he is completely incompetent, which would shut down AWAM sooner or later all by itself. But we also have some evidence that L&P is not incompetent, so this leaves only one explanation. L&P is purposely slowing down and stretching out the development of AWAM to gain easy money!
I could go on a bit longer and deeper analysis, but I do not have time for that today, so onward to your last question: What so I get out of my last posts? I was a fan of AWAM in the beginning, but I have seen the signs on the wall. L&P unfortunately has gone on to follow the way of sinkholes of humanity like gumdrop, developers overcome by their own greed for easily earned money! There is a very small hope I and others could get L&P to wake up, but that will most likely not happen. He has milked (as much as try to evade using this word) his fanbase now for a time and he will carry on doing it until he has a nice nest egg built up. Then AWAM will be history.