- Sep 23, 2020
- 1,407
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Firstly, great for you that you were able to pick up on Daz in 50 hrs and make good renders. But just to let you know not everyone learns at your pace. You can look at the fan art thread itself. There are artists who have been doing fan art from before you and yet aren't as good as you.ofc not, I'm a fan of L&P's renders also but my point was quite simple: A guy with 50h of daz can make good enough quality renders in no time. I think it was about 18 renders in a couple of hours between making them and rendering them. What's the hold up for a guy with 15000 hours in daz, working 11h a day, to have a 5 render per day average?
Before I ever touched in Daz I thought the same as Bane. "These renders look fantastic so I'm guessing they take many hours making them." But then I went ahead and learned just a bit of Daz and there it is, it's all a sham. Not a surprise I must say.
That's all.
Secondly with L&P's rig. Making renders will be a breeze. No one doubts that. The problem is he needs to imagine the whole scene too. It is not just making a scene for 20 renders. It is a scene of 200-300 renders ( a mini story ) and the corresponding dialogue to each render and then deciding if the dialogue can be written in a better way ( when I started writing that was my biggest concern ) and also thinking of all these erotic scenarios in a realistic way. Deciding which angles are best for a particular render. The biggest and most time consuming is thinking of how to reach the end of goal of the scene in a believable way. If the idea is that Ellie and Sophia makeout, how to write each and every line so that it is not rushed and there is an actual build-up to it while staying believable to the players. He doesn't have anyone to give him a critical opinion on his writing, he has ponder over it and decide for himself.
This part of the process is totally ignored by people here. 11 hrs a day does not mean he is infront of the pc creating scenes full time. He could be actually working on his pc 4-5 hrs only. Thinking of how to make the scene feel right is also part of the work.
Making renders and actually giving a flow to these renders with a story aren't the same thing. Your renders aren't even going to be critically judged by anyone. You can choose any angle, any narrative, any outfit, any environment and any scenario literally anything in your render and as long as it looks good people will praise you. You don't have to explain how things got to something in a believable way, all that matters is that the scene happens.
For L&P that does not work, his choice of outfits, angles, environment, scenario, everything is critically assessed here. Add to that his perfectionism. It will take time.
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