If we put aside all the negativity from the latest update and take a sober look at the whole picture as a whole, then what we see is that one person (as far as I know he works alone, although I could be wrong) took on an overwhelming burden. His "brainchild" is currently too "heavy" for him - 1) too many plot forks, too many characters who are either given too much screen time or forgotten about them FOR FIVE YEARS!!!!! (you still remember the guys who invited Sophia and her sister to the museum, I'm still waiting for this shit), 2) because the game looks very cool (it's stupid to argue, the game only gets more beautiful from time to time, this great) this slows down its production + the developer started adding animated inserts (again, they look very cool), which further slow down the production of an already slow game. If you remember, at first the developer promised to release new versions every few months during a whole game day, then he broke it in two, then into three parts, and now he has become so insolent that he is releasing one damn event, which in terms of length does not justify any of the money that he received are entered by sponsors on a monthly basis (at the dawn of this project, I also supported it, but quickly realized that the project was starting to stink), nor those hopes and expectations of the fans.
This game can be compared with many projects, but I would like to give a few examples that seem quite similar to me - 1) Jessica O'Neil's Hard News and 2) Timestamps - Lost Love. Both games have great visuals, there is music, animation inserts. Both games are also being developed for a LONG time, but only the first game is similar to A Wife and Mother - absolutely the same minuses and problems with production. But the second game is being developed for almost half a year, but when it comes out you get exactly what you expected (continuation of the plot, and not marking time in one place, and a lot, a lot of sex, for which people play these games in the first place).
To summarize, the developer URGENTLY needs help in the production of the game, or if he is already being helped, he needs to cut everything superfluous with a knife (plot, characters, maybe lower the quality of the visual), because if he continues to delay the deadlines, release a stub and milk his audience, it is better for him to just close this project.