- Jul 17, 2019
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I find the sex lessons the cringeiest part of the game. And the parts of the game where Sophia acts the least in character.
But this is not a topic for argument.I find the sex lessons the cringeiest part of the game. And the parts of the game where Sophia acts the least in character.
What's to argue? Sophia risks everything - she can go to jail if anyone finds out what she's doing, and she'll never work as a teacher again - for absolutely no reason. And she's meant to be an intelligent woman. At least doing Aiden's tasks has the flimsy excuse of protecting her son.it seems to me that not everyone can agree with you. But this is not a topic for argument.
I mean, you're not wrong, but... porn game logic trumps, well, logic. LolWhat's to argue? Sophia risks everything - she can go to jail if anyone finds out what she's doing, and she'll never work as a teacher again - for absolutely no reason. And she's meant to be an intelligent woman. At least doing Aiden's tasks has the flimsy excuse of protecting her son.
There isn't even the rationale of needing the money, since Sophia earns the money just by doing the 2nd side job, independently of teaching the boys sex-ed or not.
I am afraid you are rightI think that the acceleration of game development can only be helped by reducing milking. The painter must be hungry. Think about it.
James Bond also takes a lot of risks, but this makes him even more interesting. Risk in reality and in a fictional world are completely different things. The main thing is not to confuse.What's to argue? Sophia risks everything - she can go to jail if anyone finds out what she's doing, and she'll never work as a teacher again - for absolutely no reason. And she's meant to be an intelligent woman. At least doing Aiden's tasks has the flimsy excuse of protecting her son.
There isn't even the rationale of needing the money, since Sophia earns the money just by doing the 2nd side job, independently of teaching the boys sex-ed or not.
The problem is my life is like Liam eternal cuckI don't mean to be rude but dude your life is like playing these kind of games.
But with a James Bond story there's some cataclysm he's trying to avoid, which makes the risk worth it - often some maniac trying to achieve world domination.James Bond also takes a lot of risks, but this makes him even more interesting. Risk in reality and in a fictional world are completely different things. The main thing is not to confuse.
The idea, although farfetched, is that Sophias arousal has been triggered through Aidens tasks and associated depravity. Because of those events shes awoken to her inner hoe.What's to argue? Sophia risks everything - she can go to jail if anyone finds out what she's doing, and she'll never work as a teacher again - for absolutely no reason. And she's meant to be an intelligent woman. At least doing Aiden's tasks has the flimsy excuse of protecting her son.
There isn't even the rationale of needing the money, since Sophia earns the money just by doing the 2nd side job, independently of teaching the boys sex-ed or not.
Yeah, that sort of threw me for a loop, when she and Patricia come from an academic and wealthy family, plus Liam makes money to provide a good lifestyle for the family. So the introduction of the side jobs in the manner L&P present them at the start didn't make much sense.There isn't even the rationale of needing the money, since Sophia earns the money just by doing the 2nd side job, independently of teaching the boys sex-ed or not.
The whole reasoning in the game for the sidejob is that Sophia is not having a full-time job at the school. She doesn't work because she needs money, she works because she doesn't like to sit idly at home. She loves teaching as has been already established right at the beginning of the game and also seen throughout.Yeah, that sort of threw me for a loop, when she and Patricia come from an academic and wealthy family, plus Liam makes money to provide a good lifestyle for the family. So the introduction of the side jobs in the manner L&P present them at the start didn't make much sense.
I think what is being put forth here in her "Off-time" would have been better suited in applying to her kid's activities. For example, he would have used Coach Sophia and come up with something for Ellie, like her dance lesson. That would have been far more relevant and better use of her off time versus the 1st and 2nd side jobs. IMO at least.The whole reasoning in the game for the sidejob is that Sophia is not having a full-time job at the school. She doesn't work because she needs money, she works because she doesn't like to sit idly at home. She loves teaching as has been already established right at the beginning of the game and also seen throughout.
Coach Sophia was planned but it had to start late in the game. Initially he didn't think he would get so slow with the playable day completion. Since the jobs were already started in the game he didn't want to drop it. I even asked him that with his new format of one event per update it would be easy to just include coach Sophia too but he said that it would be too much for him and he would like to move it to the DLC.I think what is being put forth here in her "Off-time" would have been better suited in applying to her kid's activities. For example, he would have used Coach Sophia and come up with something for Ellie, like her dance lesson. That would have been far more relevant and better use of her off time versus the 1st and 2nd side jobs. IMO at least.
I know it was planned, but the issue most people have a concern with was the planning and how things tied together. And I don't know how he thought he would get so slow when he said numerous times that cutting the workload to 1/2, 1/3, and the event release would speed up the process, but it did the complete opposite. Also, he didn't drop the side jobs from the start because he started them. He didn't drop them because he likes the 1st and 2nd side job fetish, as he said a couple of times on Patreon. This is why he kept them in the novel after people tried to give him some advice to drop them to help speed up the game's pace.Coach Sophia was planned but it had to start late in the game. Initially he didn't think he would get so slow with the playable day completion. Since the jobs were already started in the game he didn't want to drop it. I even asked him that with his new format of one event per update it would be easy to just include coach Sophia too but he said that it would be too much for him and he would like to move it to the DLC.
Regarding Ellie, i Don't understand how Ellie's dance classes would be relevant in any way to Sophia and what kind of sexual events can he even have with those girls and the teacher.
Yeah I was talking about the beginning of part one, finished the game now, and I really enjoyed it, and luckily it was only a problem in the beginningYou talk about Part 1 or Part 2 (or both)? I think I remember it's more present in Part 1? You can try the "skip transition" option in Prefs. But:
- It isn't present anymore in Part 2
- It may break some small animations
I think the sidejobs are just to add more variety to the game. Not everyone likes incest. Besides the Ellie route is going in a completely different direction with Logan and others. I still can't think of any proper events being made around the dance class premise. Sophia can't even stay at the class, she will drop Ellie and later come to pick her up. We also don't know how relevant The Coach Sophia job is to Dylan NTR, it could just be a small part of it and the rest could mainly centre around Sophia's fetish of wanting many young guys to make sexual advances on her.I know it was planned, but the issue most people have a concern with was the planning and how things tied together. And I don't know how he thought he would get so slow when he said numerous times that cutting the workload to 1/2, 1/3, and the event release would speed up the process, but it did the complete opposite. Also, he didn't drop the side jobs from the start because he started them. He didn't drop them because he likes the 1st and 2nd side job fetish, as he said a couple of times on Patreon. This is why he kept them in the novel after people tried to give him some advice to drop them to help speed up the game's pace.
Regarding Ellie, i Don't understand how Ellie's dance classes would be relevant in any way to Sophia and what kind of sexual events can he even have with those girls and the teacher.
The relevancy is with Ellie; how do you not see that? If you play it, have you not seen what's going on in their path? You can tie that in the Ellie/lesbian path just like Coach Sophia with the Dylan/NTR route. IMO, that would have added more depth to the course for Dylan and Ellie versus the Side Job, which is nothing but fetishes, which L&P already has those types of themes in other parts of the story.