If people think AWAM isn't realistic, just wait until you see Myriam getting banged by her dog and some inbred giant dude. Or Aliens. Cause of course there are aliens.
The first reason I mentioned Project Myriam was because of the average number of renders per day, twice that of AWAM.
I like Project Myriam because the story is immersive and fast-paced, not because it's realistic.
And neither PM nor AWAM are my favorite graphics.
I have a specific type of graphics that I like the most, but I won't tell you.
There are other games with funny stories and quirks stories, but I won't talk about them either.
The reason I like AWAM is because of Sophia. There is nothing else.
I don't know if other game developers have said they value "realism".
I don't look at other forums.
I don't value "realistic portrayal" while playing games.
"realism" is LP's value that LP has stated many times.