- Aug 24, 2021
- 208
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I said 2.5h a day on average.That's the only thing you're responding to. The amount of renders he made in .201 (which was much easier than previous updates as Dr.SigmundFap pointed out, which you also ignored), and how quality takes time. You've not responded to or acknowledged anything I said in my previous posts. You just skip it and ask questions or change the topic entirely.
https://f95zone.to/threads/a-wife-and-mother-v0-201-lust-passion.5944/post-14018008
https://f95zone.to/threads/a-wife-and-mother-v0-201-lust-passion.5944/post-14018848
https://f95zone.to/threads/a-wife-and-mother-v0-201-lust-passion.5944/post-14019462
https://f95zone.to/threads/a-wife-and-mother-v0-201-lust-passion.5944/post-14019797
https://f95zone.to/threads/a-wife-and-mother-v0-201-lust-passion.5944/post-14020065
Nothing to say to any of this? Where exactly are your arguments?
But I guess we're making some kind of progress if you assume L&P is working 2.5hrs per day at max, which isn't even a part-time job. A fracture of what he himself claimed a while ago, which was 11 hours a day if I remember correctly. And yet he's still getting slower. Makes you wonder...doesn't it?
I've literally mentioned yesterday in the offtopic thread that I'd be surprised if he's working more than 20hrs a week at this point. So yeah, I would agree with what you said. lol
None of the above points you quoted address my original point that I keep repeating. You deliberately choose to ignore it and pretend that it does not matter when it absolutely does.
This chart is useless in showing the speed of development as it does not show what actually goes into individual PD, Each PD have different amount of content in them, also as the game develops each PD will naturally get bigger as the game contains branching paths. Bigger PD requires more work, therefore it takes longer to create.
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This breakdown is way better because it shows average renders per day measure.
You can see in part 1 you get around 7 renders per day for most of the updates. Lowest value is 5 and the highest is 9.
Now for the part two, where the quality improved, renders per day is about 4 on average. Lowest is 3.42 while highest is 6ish.
Worth mentioning that updates with lower average contain animations or some reworks.
Overall you can see, that the updates are actually produced at a fairly constant rate and as the story progresses each day contains more events and their variations and therefore take more time. PD 1 & 2 contained 940 renders of low quality in total, PD13 alone contains 3533 renders (!) of high quality. That's 3.7 times more than PD 1 and 2 combined.