- Jul 20, 2017
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So I expect 1 update this year and maybe prt 1 of the ranch eventHe will likely break that down into multiple parts since he has to build everything from scratch.
So I expect 1 update this year and maybe prt 1 of the ranch eventHe will likely break that down into multiple parts since he has to build everything from scratch.
People gonna cry for the whole year in 20253 updates on Dylan MC)00
Apart from it being more than 5% a year, it's clearly a constant downwards trend. This is not a "gotcha", it's a simple fact. lolThe slowdown you are so insistent on referring to is about 5% year to year. Apparently 5% slowdown is for you a "things are falling apart" territory. Again, this is not the gotcha you think it is.
->No, initially we were talking about two different things. He was talking about linear trend and my line was cumulative average.
The person then stated that when you split development into 2 parts cumulative trend is pointing upwards.
In addition since Part 1 and 2 have different development paces presenting them together skews the statistics. I think that the only way to provide an accurate picture is to present two parts separately.
You've plotted the trend of the cumulative average, which even in your visualization is sloping down. The trendline I included is the linear trend for avg renders per day per release, non-cumulative. If you're looking at 6+ years of data, comprising 13,600 renders over 2,400 days, and both the per-release trend and cumulative trend are pointing down, then production is unquestioningly slowing.
You: We should split part 01 and part 02 because if not, it would show a more severe downwards trend. That's a no-no and would kinda fuck me over!To be fair, splitting the game's development into part 1 and part 2 does show that part 1 was relatively stable (cumulative avg dipped only slightly) and part 2's cumulative trend is trending slightly upwards.
The amount of renders a PD has got nothing to do with his yearly render output. Updates with more renders take more time because the update is bigger, and they also take more time because L&P's render output is going down. What you're saying here is still completely unrelated to L&P producing less renders per year.Because each consecutive PD day contains more and more content, the development time increases, hence the time between updates gets longer and longer.
No, ofcourse not. Because why try address things you can't wiggle yourself out of, right?Everything else in your post is not worth addressing.
People have been crying for the last 7 years after playing the first 2 update of AWAMPeople gonna cry for the whole year in 2025![]()
You got more data than Captain Kirk.Not again...
You yourself provided proof that things are going downhill, and not just a one-time drop in your split. I've been providing you with the yearly amount of renders from 2018 all the way through 2023, and every single year had less renders than the one prior, with the only exception being 2023 due to the last update that year (which was released on January 6th 2024).
Again, just for you!
2018: 2685 renders
2019: 2480 renders
2020: 2328 renders
2021: 1872 renders
2022: 1646 renders
2023: 1123 renders (+ ~760)
The only constant here is a constant downhill ride. So much for your "numerical proof".
NO SEX SCENE ?People have been crying for the last 7 years after playing the first 2 update of AWAM.
Yep, and still people suckers enough to pay.NO SEX SCENE ?
No, cos of slow updates and side stories. Even if the sex is delayed faster updates would have made up for it.NO SEX SCENE ?
Given the current situation, I speculate that it may look like this for the next couple of events.So I expect 1 update this year and maybe prt 1 of the ranch event
Good point as I forgot about the side job so yes I agree with youGiven the current situation, I speculate that it may look like this for the next couple of events.
PD - 14
2024
2025
- Sophia/Vicky/Deshawn - August/September -
You don't have permission to view the spoiler content. Log in or register now.- Sophia/2nd Side Job - November/December
I don't see the ranch event happening until 2026 provided he doesn't add any additional events after this one. L&P said Sophia/Sam's short happens between Sophia/Dylan's Afternoon event (Soccer Match), which should not be an event. But I have my doubts about that.
- Sophia/1st Side Job - March/April
- Sophia/Dylan - June/July
Only L&P knows the answer to that one.At this point it's clear that the next event won't have animations, right?
Are you talking about Sophia/Vicky/Deshawn or Sophia/2nd Side?At this point it's clear that the next event won't have animations, right?
It's too early to say. L&p will later say he decided to include it and maybe delay the update to make more money.Only L&P knows the answer to that one.
I think that it was once said that amination was only for certain events, whether this still holds true or not we don't know.
VickyAre you talking about Sophia/Vicky/Deshawn or Sophia/2nd Side?
This was the answer to animations for Sophia/Vicky/DeShawn.It's too early to say. L&p will later say he decided to include it and maybe delay the update to make more money.
Apart from it being more than 5% a year, it's clearly a constant downwards trend. This is not a "gotcha", it's a simple fact. lol
->
You: We should split part 01 and part 02 because if not, it would show a more severe downwards trend. That's a no-no and would kinda fuck me over!
Like I said, the only straw you're holding on to is Sophia/Dylan date night, which saved the game from having another year with less renders than the one prior. It's as Talcum said; Production is unquestioningly slowing.
Why would the only way to provide an accurate picture be to split parts in a way that helps you paint a picture of a somewhat "stable" (still not stable as it's going downhill anyway) development speed? Oh right, you keep ignoring those parts when I explain to you the quality is not it with my own arguments aswell as your comparison creating art.
A (more than) 5% decline of renders per year (especially from 2020 to 2021) adds up after 7 years of development.
The amount of renders a PD has got nothing to do with his yearly render output. Updates with more renders take more time because the update is bigger, and they also take more time because L&P's render output is going down. What you're saying here is still completely unrelated to L&P producing less renders per year.
No, ofcourse not. Because why try address things you can't wiggle yourself out of, right?