You know that spitting nonsense does not make things right, right?
I totally am aware of that, but I'm not the one spitting nonsense, so...uhh.
Few pages back I made a claim that it is normal to expect longer production time with better quality renders. You disagreed.
A few pages back you made a comparison with your own art saying that 20hrs with less experience resulted in lower quality compared to 20hrs with more experience, but the 20hrs were still 20hrs. Get it? That's literally why I said you dunked on yourself as it makes the claim above nonsensical, and I further reinforced your art comparison with various arguments of my own, all of which you ignore.
Ironically, you later proved my points when presenting summary of renders per year from 2018 - 2023 that by accident shows that right about time when L&P switch the renders quality the amount of renders per year dropped drastically from around 2500 to 1500 (+/- 100) and this was the only time this happened.
And again you're twisting things, oh how surprising! I told you like 10 times there is no sudden change in render quality that would justify an even bigger drop in renders per year, and part of the reason as to why the drop shouldn't have happened can be read in the first paragraph of this response. But as always, you ignore it.
You also once again disregard the drop in renders every single year by coming up with your "average", when it is just that. Year 1/2/3 had an average of X. Year 4/5/6 had an average of X. That doesn't say anything about the very much real downhill ride during all those years, aka the drop in overall renders/year which even you admitted is a thing.
Your own data also shown that despite popular claim here, year on year the amount of renders produced by L&P remains very consistent and only drops around 5% year by year. Again, this is data you yourself provided. Thank you for that btw.
As I said before, which was ignored, you are playing it down. The drop is higher than 5% per year, especially from 2020 to 2021. The only thing "consistent" is the downhill ride, and 2020 to 2021 could even be called a free fall. That's the only consistent thing here.
No problem for providing the data that destroys everything you say, even tho in your mind it somehow helps bringing your nonsense across. As I said before, a 5% drop (still more than that) in renders per year adds up quite heavily over 7 years of development, and another 50 years to come.
There was also the graph done by another person that was showing that frequency of updates was declining but also the the quantity of content (renders) was staying roughly the same only experiencing slight decline (5%), but only if you consider part 1 and 2 together.
If compared separately, frequency was still declining, but quantity was actually rising.
This was too confusing to you so you provided the before mentioned summary again, which proved my point for the 2nd time.
This isn't about update frequency or the amount of renders a PD has. This is solely about the fact that L&P is producing less and less renders every single year except for 2023. That's the downhill ride, period.
Then you made an astonishing claim that PD containing progressively more content has had no impact on the update frequency. Which is very surprising because PDs are getting progressively bigger and, as shown by the data you presented, the no. of renders does stay roughly the same, then what else is affecting the frequency of the content?
You don't have to answer this question. Numbers do not lie.
I never said any of this. Show me where I said any of that, please. What I said is that bigger PD's have no impact on the amount of renders L&P can produce a year. An update with more renders takes more time, an update with less renders takes less time. Generally speaking, everything takes more time as L&P produces less renders every year.
You either can't comprehend what I'm saying, or you're at the point where you start to make shit up to save your ass. Either way, L&P is getting slower. I don't like it, but it is what it is.