VN Ren'Py A Wife at Stake [v0.050] [eHellJay]

3.70 star(s) 7 Votes

baka

Engaged Member
Modder
Oct 13, 2016
3,590
7,547
WTF is that "dream" waste of time. so many renders to add that instead of continuing the story.
 

roadie1960

Member
Feb 8, 2019
108
212
Dev has a point, it`s his work so he can do whatever with it. Only problem with this is that i always try a game here to see if it is up my ally, if it is I am sure as hell supporting the dev, i do so with 5 games i found and try`d here.
This one looked promising but now we`re never gonna know. Not gonna waste my time with an abandoned game.:cry:
 

drakov

Active Member
Sep 25, 2023
566
1,225
Thank you for your harsh but constructive comment, Shipfan66.
I'll try to answer by explaining my point of view. Not a strict "business" point of view.

First of all, I'd like to make a double preamble.
1° I'm not looking to make any profit at all. Believe it or not, I make games as a hobby, because I like it: a bit of code, a bit of storytelling, a bit of 3D, a bit of design, a bit of music, etc. Frankly, it's fun and I'm going to keep doing it. My supporters cover my expenses. So you see: I take your advice ;-)
2° I can assure you that I, in no way, solicited or 'organised' the compliments. They are the sole responsibility of their authors. And I'll leave you to make your own assessment; I'm not getting into that debate, which isn't mine. If, from a marketing point of view, the game is 'atomised', as for the rest, I have nothing to do with that, it's out of my hands.

This may surprise you, but I don't throw tantrums. Who does? You do. And others. When I started "A wife at stake", I decided from the outset that the game would not be distributed free of charge. From the outset I decided that if it was distributed by a 'hero' I would stop it. And I've been checking it every day (here and elsewhere). I'm not getting angry at all, I'm just letting those who pirate know that they won't profit from it.

You describe a model that requires the number of satisfied 'customers' (multiplied by 5 in the best case scenario) to be greater than the number of dissatisfied customers (multiplied by 10). I don't think it works that simply, because there's a bias in your reasoning: it's free. What you describe is true in a model where it's not possible: the producer has to reach a break-even point with consumers who either buy or don't buy. But in a model where the consumer either pays or doesn't pay but uses and consumes anyway, this no longer holds true. Or much less well.

On the other hand, if customers are unsatisfied, and that's their right, then what are my games doing here?

I could understand if the first episode was there, or even the second, but not all of them. And not all the games, systematically or almost. If I make crap, guys, please don't publish it. Please. Let me macerate in my mire and leave me alone. Is that really too much to ask?

No. Judging by the reactions the game's abandonment is provoking, it's more a case of spite than anything else. And in a way, your snarky comments make me happy.

I've never denigrated any game here. I've never made a single derogatory comment about any game. If I can give you one piece of advice: try to do the same!
No one denigrates you!! As I told you in the past, first take a game from one end to the other and then, try to have claims!! I am the kind of person who, when he starts something, finishes it. the majority blames you precisely for this.
Many have paid to play your game, but in the end they got it from you : "I thought the game wrong", "I'm putting it on hold (I'm not abandoning it) but I'll continue it, someday !!!".

Examples: Think Twice, ICBW.

Once again I tell you: No one has anything against you personally. Change your attitude and you will have something to gain, new payers, new fans. I'll give you an example: I play Pineapple Express, and even if people post it for free on F95, I chose to support Dimajio333, because I like his attitude and the way he makes the games.

Think about i say above !!

Have a nice day!!!
 
May 26, 2020
186
278
View attachment 3680965

oh look, its abandoned already. someone should advice the dev about how advertising works, the only ad he gets here is he dont deliver his products
moving on, as with any other of his stuffs. pointless to even take a look at his work
Got that Nintendo disease where they're allergic to free advertising and community building
 

baka

Engaged Member
Modder
Oct 13, 2016
3,590
7,547
ok reading a bit I understand that the DEV:

- he do games as a hobby and is not looking to make any profit at all.
- it got leaked and now he abandon it. as a way to show power.

sure, do whateverfuck u want. its your decision. but as a DEV myself I feel its just ridiculous. I do games because I enjoy it and nobody would make me stop doing it. and the best satisfaction I get is when people play my games.

now, the DEV say its a hobby and don't care about money. but that most be a lie. only a moneyhungry person would do this.
if u work as a passion and for "free", why do this? just ridiculous. if u don't want to share, don't share at all. make your games at home and play it yourself.
 
Dec 21, 2019
412
1,941
Thank you for your harsh but constructive comment, Shipfan66.
I'll try to answer by explaining my point of view. Not a strict "business" point of view.

First of all, I'd like to make a double preamble.
1° I'm not looking to make any profit at all. Believe it or not, I make games as a hobby, because I like it: a bit of code, a bit of storytelling, a bit of 3D, a bit of design, a bit of music, etc. Frankly, it's fun and I'm going to keep doing it. My supporters cover my expenses. So you see: I take your advice ;-)
2° I can assure you that I, in no way, solicited or 'organised' the compliments. They are the sole responsibility of their authors. And I'll leave you to make your own assessment; I'm not getting into that debate, which isn't mine. If, from a marketing point of view, the game is 'atomised', as for the rest, I have nothing to do with that, it's out of my hands.

This may surprise you, but I don't throw tantrums. Who does? You do. And others. When I started "A wife at stake", I decided from the outset that the game would not be distributed free of charge. From the outset I decided that if it was distributed by a 'hero' I would stop it. And I've been checking it every day (here and elsewhere). I'm not getting angry at all, I'm just letting those who pirate know that they won't profit from it.

You describe a model that requires the number of satisfied 'customers' (multiplied by 5 in the best case scenario) to be greater than the number of dissatisfied customers (multiplied by 10). I don't think it works that simply, because there's a bias in your reasoning: it's free. What you describe is true in a model where it's not possible: the producer has to reach a break-even point with consumers who either buy or don't buy. But in a model where the consumer either pays or doesn't pay but uses and consumes anyway, this no longer holds true. Or much less well.

On the other hand, if customers are unsatisfied, and that's their right, then what are my games doing here?

I could understand if the first episode was there, or even the second, but not all of them. And not all the games, systematically or almost. If I make crap, guys, please don't publish it. Please. Let me macerate in my mire and leave me alone. Is that really too much to ask?

No. Judging by the reactions the game's abandonment is provoking, it's more a case of spite than anything else. And in a way, your snarky comments make me happy.

I've never denigrated any game here. I've never made a single derogatory comment about any game. If I can give you one piece of advice: try to do the same!
If you were looking for the best way to show that you're rational, stable, and unperturbed by criticism... keep looking. Posting a 500 word comment was not it.
 

Losersriot

Well-Known Member
Jul 7, 2021
1,436
2,424
I'm surprised by the finals mania in general. Is this some kind of new fetish? What's so sexy about an ‘end of game’ sign? Do you get much more orgasmic when you see an ‘end game’ sign than a ‘to be continued’ or ‘abandoned’ sign?

And they call me pervert...
 
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CTDev

Member
Jan 28, 2022
189
220
Professor "virtue" and the thugs...
But... Do you realise that you're getting upset and angry because a guy has decided not to give you his work?
And that when you steal it from him, he decides to stop? No, but... It's the world upside down.
"Give me your wallet or I'll take it from you. And if you complain, you're a cheapskate!"
Hey, guys…
This is my last post. I’ll stay my ground!
 
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Losersriot

Well-Known Member
Jul 7, 2021
1,436
2,424
Professor "virtue" and the thugs...
But... Do you realise that you're getting upset and angry because a guy has decided not to give you his work?
And that when you steal it from him, he decides to stop? No, but... It's the world upside down.
"Give me your wallet or I'll take it from you. And if you complain, you're a cheapskate!"
Hey, guys…
This is my last post. I’ll stay my ground!
Look around you. Grown, bald, pot-bellied men in charge of banks, armies, and media cannot call for order and appeal to virtue. They start wars. You either defend your property with guns, or you end up naked, destitute, and... dead most of the time.
 
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Losersriot

Well-Known Member
Jul 7, 2021
1,436
2,424
By the way, the developer of Tales from the deep Eve is back. I knew a lot of developers who left the public domain. I didn't care. Because they were replaced by even better ones.
 
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Shipfan66

Member
Mar 24, 2019
307
565
Thank you for your harsh but constructive comment, Shipfan66.
I'll try to answer by explaining my point of view. Not a strict "business" point of view.

First of all, I'd like to make a double preamble.
1° I'm not looking to make any profit at all. Believe it or not, I make games as a hobby, because I like it: a bit of code, a bit of storytelling, a bit of 3D, a bit of design, a bit of music, etc. Frankly, it's fun and I'm going to keep doing it. My supporters cover my expenses. So you see: I take your advice ;-)
2° I can assure you that I, in no way, solicited or 'organised' the compliments. They are the sole responsibility of their authors. And I'll leave you to make your own assessment; I'm not getting into that debate, which isn't mine. If, from a marketing point of view, the game is 'atomised', as for the rest, I have nothing to do with that, it's out of my hands.

This may surprise you, but I don't throw tantrums. Who does? You do. And others. When I started "A wife at stake", I decided from the outset that the game would not be distributed free of charge. From the outset I decided that if it was distributed by a 'hero' I would stop it. And I've been checking it every day (here and elsewhere). I'm not getting angry at all, I'm just letting those who pirate know that they won't profit from it.

You describe a model that requires the number of satisfied 'customers' (multiplied by 5 in the best case scenario) to be greater than the number of dissatisfied customers (multiplied by 10). I don't think it works that simply, because there's a bias in your reasoning: it's free. What you describe is true in a model where it's not possible: the producer has to reach a break-even point with consumers who either buy or don't buy. But in a model where the consumer either pays or doesn't pay but uses and consumes anyway, this no longer holds true. Or much less well.

On the other hand, if customers are unsatisfied, and that's their right, then what are my games doing here?

I could understand if the first episode was there, or even the second, but not all of them. And not all the games, systematically or almost. If I make crap, guys, please don't publish it. Please. Let me macerate in my mire and leave me alone. Is that really too much to ask?

No. Judging by the reactions the game's abandonment is provoking, it's more a case of spite than anything else. And in a way, your snarky comments make me happy.

I've never denigrated any game here. I've never made a single derogatory comment about any game. If I can give you one piece of advice: try to do the same!
Thanks for the surprisingly well thought-out reply, but there is also a flaw or two in your own reasoning. One, if you're not looking to make a profit, why then did you decide from the outset that the game would not be free? If you're charging for the game, you're definitely not looking to take a loss, so it's for profit. Two, you assume that the customer-satisfaction model I'm describing cannot hold true in an environment like F95. This also is false: look at the entire first page of games on here, sorted by popularity is easiest, and look at their supporter platforms. Even those who post a disclaimer about people leaking their work too soon or leaking the Patreon-only material with them, still choose to continue development and finish what they started. Furthermore, all of them are making solid numbers in terms of number of supporters and money coming in. Why? Because they understand that even a pirate site still creates exposure for their games, and most of their supporters first found their work *right here on F95.* So they're doing what content creators always do if they want to succeed: taking advantage of free publicity for their work. And if you think my bluntness is being "harsh," that is unfortunate, but the truth is that sugar-coating things will not help you at all. Hard fact: You're shooting yourself in the foot. Unfortunately, you're using a tank gun to do it. Might wanna get a bandage for that. Best of luck to you, whatever you wind up doing.
 

BulgariAMARA

Active Member
Apr 10, 2023
518
1,034
Thank you for your harsh but constructive comment, Shipfan66.
I'll try to answer by explaining my point of view. Not a strict "business" point of view.

First of all, I'd like to make a double preamble.
1° I'm not looking to make any profit at all. Believe it or not, I make games as a hobby, because I like it: a bit of code, a bit of storytelling, a bit of 3D, a bit of design, a bit of music, etc. Frankly, it's fun and I'm going to keep doing it. My supporters cover my expenses. So you see: I take your advice ;-)
2° I can assure you that I, in no way, solicited or 'organised' the compliments. They are the sole responsibility of their authors. And I'll leave you to make your own assessment; I'm not getting into that debate, which isn't mine. If, from a marketing point of view, the game is 'atomised', as for the rest, I have nothing to do with that, it's out of my hands.

This may surprise you, but I don't throw tantrums. Who does? You do. And others. When I started "A wife at stake", I decided from the outset that the game would not be distributed free of charge. From the outset I decided that if it was distributed by a 'hero' I would stop it. And I've been checking it every day (here and elsewhere). I'm not getting angry at all, I'm just letting those who pirate know that they won't profit from it.

You describe a model that requires the number of satisfied 'customers' (multiplied by 5 in the best case scenario) to be greater than the number of dissatisfied customers (multiplied by 10). I don't think it works that simply, because there's a bias in your reasoning: it's free. What you describe is true in a model where it's not possible: the producer has to reach a break-even point with consumers who either buy or don't buy. But in a model where the consumer either pays or doesn't pay but uses and consumes anyway, this no longer holds true. Or much less well.

On the other hand, if customers are unsatisfied, and that's their right, then what are my games doing here?

I could understand if the first episode was there, or even the second, but not all of them. And not all the games, systematically or almost. If I make crap, guys, please don't publish it. Please. Let me macerate in my mire and leave me alone. Is that really too much to ask?

No. Judging by the reactions the game's abandonment is provoking, it's more a case of spite than anything else. And in a way, your snarky comments make me happy.

I've never denigrated any game here. I've never made a single derogatory comment about any game. If I can give you one piece of advice: try to do the same!
You are the game developer and it's up to you to close the project or continue. But it surprises me that you so easily refuse to continue the implementation of a creative idea, despite the efforts and time spent. Creating a game is a lot of work, I had the experience of creating fan-made mini-games with an artist, so I know what I'm talking about.
I understand that when rejection is associated with a creative crisis, with a lack of ideas, this happens to artists. But against the background of your statements that this is just a hobby, and not a way for basic earnings, it is incomprehensible such a firm reluctance to see the game being distributed on the Internet.
But as they say, to each his own. In any case, I am sure that most of those who got acquainted with your work wish you successful, fully realized, completed projects, including me.
 
Dec 21, 2019
412
1,941
Professor "virtue" and the thugs...
But... Do you realise that you're getting upset and angry because a guy has decided not to give you his work?
And that when you steal it from him, he decides to stop? No, but... It's the world upside down.
"Give me your wallet or I'll take it from you. And if you complain, you're a cheapskate!"
Hey, guys…
This is my last post. I’ll stay my ground!
You claim not to care about profit but you keep bringing up money. Weird.

Regardless, this is not a good reaction to a leak. There's nothing being given, taken, or stolen. That's not how this space works. You're not selling Assassin's Creed 8. You're not mowing my lawn. People who didn't enjoy your game have been given exactly nothing. 1500 have already downloaded this from gofile. Over 1000 were so unimpressed that they'll never think about you or "A Wife At Stake" again in their lives. They've gained nothing. Most people don't pay for random porn VNs that they've never even tried. But more exposure = more potential support. It's not something to freak out about.

I've heard therapy can be helpful. Just a random factoid. Definitely not directed at 2 very specific people here. Toodles.
 

drakov

Active Member
Sep 25, 2023
566
1,225
ok reading a bit I understand that the DEV:

- he do games as a hobby and is not looking to make any profit at all.
- it got leaked and now he abandon it. as a way to show power.

sure, do whateverfuck u want. its your decision. but as a DEV myself I feel its just ridiculous. I do games because I enjoy it and nobody would make me stop doing it. and the best satisfaction I get is when people play my games.

now, the DEV say its a hobby and don't care about money. but that most be a lie. only a moneyhungry person would do this.
if u work as a passion and for "free", why do this? just ridiculous. if u don't want to share, don't share at all. make your games at home and play it yourself.
I agree 100 % !!!!!! I
I had a lot of discussions in the past with this dev on the page so call game "Debbie". But you have no one to talk to, I ultimately think that he doesn't know what he wants either!!!
 
Last edited:
3.70 star(s) 7 Votes