Wolfeszorn

Active Member
Jul 24, 2021
855
2,939
Eh... It started promising, but after a couple of minutes the only thing i really enjoyed about this game was the X button on the top right

Crappy Sandbox in 2025... SMH
 

TokijinxMac

Newbie
Aug 9, 2022
52
79
Started the game out as a VN with a ton of dialog and then transition to Sandbox. Devs need to stop doing this. Just PICK ONE. If you want your game to be a sandbox, great! Then do that from the beginning. I would not have wasted my time playing if that was the case. Also, it's missing the Sandbox Tag.
 

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
5,506
2,552
AbyssalLust-0.1.1
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Spyderwraith

Well-Known Member
Jul 21, 2017
1,338
1,084
So this turns into a sandbox? This is unfortunate.
And I realize based on the subject matter of the game itself we need to suspend disbelief, but do detectives really wait "a few days" to start interviewing witnesses during a murder investigation? Given that witness statements are dubious at best and often misremembered waiting a few days just seems like a recipe for inaccuracies and problematic issues no?

I am only starting the game but had to chuckle at the musical decision during the hamburger scene. Super upbeat chill music and she's talking about blood bodies and death.

Kevin: "It's Friday night, you should enjoy yourself"
MC: "I just caught a murder case Kevin, one that potentially has 2 other bodies already attached to it. Read the Fucking room I don't have time for a beer. Jesus Christ Kevin"
 
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kazeiheikaya

Member
Apr 1, 2024
100
244
Thats 8.5 gb data and 30 mins of my life i will never get back. Most of the intro is a snooze fest and then the sandbox starts which i didnt even care about.
I'm glad I'm not the only one thats tired of this lol. Why is it with the bait of a hour long prologue that just goes into sandbox mode... Like 0 choices, 0 gameplay factors, 0 anything.... then HEY WE'RE DOING SANDBOX ISN'T THAT FUN!?

...no it isnt fun lol..
It's so much extra work, so much extra problems and just generally always ends up taking a great title down to like "okay/good" in my books. In most sandbox AVN's i've played, the sandbox segments, literally did nothing but allow a player to find a "hidden render" that was pretty much the entirety of it. Some do a thing where you can get a bonus scene, sure thats a little more effort I guess, but majority is like "just click a few right things to progress the story" Sometimes I glaze over the tag and I'll admit its my fault but all in all, just wish dev's would stop trying to make these stories interactive unless from the second the story starts, thats the intention.

Sandbox in my experience, used to actually be something I enjoyed, until I started getting into the AVN community. Now that I'm here its always like out-of-place timelines (ie: having a scene that happens WAY PAST where you're supposed to be, or a character thats introduced in one storyline, appears further down in another storyline that you havent met yet because you didnt do the events in "proper" order) Bugs/glitches where you just progress for no reason, even though you actually didn't fulfill the condition, a way to artificially lengthen the story with a bunch of random trivial things, and lastly tries to act like you can influence story but theres 0 influence, its the same regardless lol.

It sucks this title was shaping up real good, then I hit the sandbox section and was like "wait this was sandbox?" came here and was like ah, welp... that basically killed it. Again too not trying to crap on sandbox dev's im sure they can admit the workload is way bigger with sandbox mechanics being a thing and if you actually put the effort in, good on ya. But idk why theres a sandbox craze as of late, seems like everything wants to be sandbox but it only works out like 5% of the time.
 
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