NEWS TIME?!
0.10 Devlog #4
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9 hours ago
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'Sup, y'all!
Made some good progress, so... devlog!
This one will be short. The typical 'did work, work good' kind of post, but I still wanted to let you guys know where things stand.
I've been focusing on writing for these past few weeks since the last devlog (and even a bit before that), and I feel like I've got a nice streak of consistency going, getting some good chunks done each day. The creeping 'writer's block' I mentioned in earlier posts is mostly gone, and I've been able to power through it. Working on some cool events got me excited to get things off the ground and helped shake that off.
Usually, as soon as I finish writing an event, I jump straight to rendering it. But since I've been so focused on writing, I'm working on multiple events at once, and as a result, I haven't really started rendering them yet. So there isn't much to
show for now, but I think that in the next post, I might have some nice sneak peeks to share.
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Release Date??*
Still no exact date. I don't usually say when I'll be finished, because I don't really know myself. It gets done when it gets done.
Buuuut... Since I apparently enjoy putting unnecessary pressure on myself, I'll say that I want to finish the update before the end of November, or early December. Will I be able to make it?
No. But I can definitely try.
Alrighty, short one this time around. Work's been going smoothly, and I hope to keep riding this wave until the release comes around. 'Til then, have a good one, folks!