Thanks anyway, sometimes I can get lost among all the menu and button.1. Yep, I did say it was stupid.
2. I tested it on my end with the new version graciously provided by remy1205. Your need to move into the bathroom and then open the inventory. The "Use" link is greyed out otherwise.
3. It was just an example. I shrugged at this since it was a jumbled mess before anyway. If it's worse than it was before, I can't tell because I don't do much other than set my initial outfits. If the procedural generation randomly pairs images to the items, I couldn't tell. I certainly don't recognize patterns with the other assigned stats.
Changelog mentions portrait changes. Haven't seen the results yet.Before I DL yet again only to delete yet again, did the buggy and distractingly ugly male NPCs get fixed this release?
passible with cheats and only if you don't alter any npc's (found that out the hard way)Is the game even playable now?
Quality isn't very high, but effort is. They seem to think that "lines of code" is an accurate measurement, but I don't see where that code is hidden; at least it feels overcomplicated and thus very bug-prone. I played several versions over the last two years or so, and any version I tried had major bugs despite being "thoroughly tested". Content is mostly in the integrated manual it seems, I have not seen more than about 5% of the claimed content in-game, but a whole lot of content in the integrated wiki. I never managed to intentionally survive, even with cheating, and I had to cheat multiple times per game-day to not get depressed and commit suicide; the whole game acts against you, and while working and driving to/from it already takes a major part of the day, you have barely time to do any of the necessary micro-management to keep your apartment afloat. And there's a lot of actually mandatory micro-management, it's not like you can configure any detail, but you need to perform any of these, i.e. in the sense of "brush your teeth" against "open the cupboard, take the brush, wash it, put it in your mouth, move up, move down, ...".Looking over the game quickly, I'm conflicted about going in for an earnest try. Production quality seems pretty high, but I don't usually go for lots of micromanaging. How complicated is playing the game w/out fucking yourself over unintentionally?
Much obliged for the in depth reply. Yeah this doesn't sound like my kind of game. Kind of a shame since it seems to tick more than a few boxes for me fetish wise, but having to babysit the world's most fragile human through every minutia of their life sounds like hell.Quality isn't very high, but effort is. They seem to think that "lines of code" is an accurate measurement, but I don't see where that code is hidden; at least it feels overcomplicated and thus very bug-prone. I played several versions over the last two years or so, and any version I tried had major bugs despite being "thoroughly tested". Content is mostly in the integrated manual it seems, I have not seen more than about 5% of the claimed content in-game, but a whole lot of content in the integrated wiki. I never managed to intentionally survive, even with cheating, and I had to cheat multiple times per game-day to not get depressed and commit suicide; the whole game acts against you, and while working and driving to/from it already takes a major part of the day, you have barely time to do any of the necessary micro-management to keep your apartment afloat. And there's a lot of actually mandatory micro-management, it's not like you can configure any detail, but you need to perform any of these, i.e. in the sense of "brush your teeth" against "open the cupboard, take the brush, wash it, put it in your mouth, move up, move down, ...".
Being a "life sim" (or sort of), I hoped for some freedom, exploring the world, but you don't have any time for that. Unless it's the goal to be a life sim about someone who likes to be constrained by all that can happen.
It's fairly accurate lifesim in one aspect - constantly depressed and then randomly you die.Being a "life sim" (or sort of), I hoped for some freedom, exploring the world, but you don't have any time for that. Unless it's the goal to be a life sim about someone who likes to be constrained by all that can happen.
To be fair that sounds like the year I had.It's fairly accurate lifesim in one aspect - constantly depressed and then randomly you die.
in theory yes, but the core systems aren't all that engaging and html is a messy thing to use for the "sim" like level thaum is shooting forIs the game even playable now?
Possible, yeah, but insanely tedious unless someone cares enough to write a script for it (I don't). They're just text files holding base64 representations of nearly all the gifs and images. A handful of banners and videos exist as conventional media files though.is there anyway to unpack or decrypt the .awr files just to see all the images/videos that exist in the game at this time?