Kazanovaromeo

Engaged Member
Jun 28, 2022
3,284
5,112
this Game is one of the greatest lesbian games I played EVER especially this update [Ch. 6], Eagerly waiting for the next update. :love: :love:
 
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Anonymous100

Active Member
Jul 7, 2017
778
854
Can anyone please tell me how to open sarah's path? I tried searching the thread but couldn't figure it out.
 

Jacowboy

Active Member
Aug 8, 2022
827
965
uhm... is the "humor" tag in here because of the 720p res in 2024?? :unsure:

I mean, weird choice but ok... =/
 

jackdanniels

Active Member
Apr 9, 2024
505
1,375
Bullshit. What do you dudes use to play AVNs? A cinema-sized monitor? The most important thing is the render quality within this AVN is top-notch. A huge ass PNG doesn't help the render quality.
 

Jacowboy

Active Member
Aug 8, 2022
827
965
Bullshit. What do you dudes use to play AVNs? A cinema-sized monitor? The most important thing is the render quality within this AVN is top-notch. A huge ass PNG doesn't help the render quality.
Dude I'm using a shitty 12 year old 1080p monitor... I'm not asking for the moon here, just 1080p webp/jpg, not 4K pngs... :rolleyes:

And, no sorry, I don't mean to be a dick, but this is faaaar from "top-notch" in terms of render quality, even ignoring the 720p resolution... and that's ok, not every AVN is gonna look like an Ocean game or whatever, but let's not get carried away here...
 

jackdanniels

Active Member
Apr 9, 2024
505
1,375
Dude I'm using a shitty 12 year old 1080p monitor... I'm not asking for the moon here, just 1080p webp/jpg, not 4K pngs... :rolleyes:

And, no sorry, I don't mean to be a dick, but this is faaaar from "top-notch" in terms of render quality, even ignoring the 720p resolution... and that's ok, not every AVN is gonna look like an Ocean game or whatever, but let's not get carried away here...
Talking about a shitty monitor...
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I've been playing all sorts of AVNs, the best one for render in my opinion is Fashion Business
But I have enjoyed some with ugly render like Undercover.
The worst render (I don't know if even can be considered render, it's just some fucking ugly drawings) is SPACE PRISON... but I have played that shit anyway:KEK:

So in my opinion Actual Roommates have some beautiful renders. I give it an 8 out of 10, considering all the other AVNs out there.
 

Jacowboy

Active Member
Aug 8, 2022
827
965
Talking about a shitty monitor...
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I've been playing all sorts of AVNs, the best one for render in my opinion is Fashion Business
But I have enjoyed some with ugly render like Undercover.
The worst render (I don't know if even can be considered render, it's just some fucking ugly drawings) is SPACE PRISON... but I have played that shit anyway:KEK:

So in my opinion Actual Roommates have some beautiful renders. I give it an 8 out of 10, considering all the other AVNs out there.
Eh, I'm giving it a 5/10...

Also, if you want to see truly beautiful renders, I recommend you check out games like Summer Heat, Dreamland or even City of Broken Dreamers... that's what a 10/10 looks like.
 
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HanakoXVN

Dev | Actual Roommates
Game Developer
Aug 25, 2020
108
1,251
Dude I'm using a shitty 12 year old 1080p monitor... I'm not asking for the moon here, just 1080p webp/jpg, not 4K pngs... :rolleyes:
As others have already mentioned, with my previous rig was practically impossible to output 1080p renders. Only recently I've been able to upgrade (thanks to the lovely peeps that believed in me enough to support me) and, while I now can do 1080p, it's too late for this game to be ported to 1080.

I'm sorry if this is a dealbreaker (which is a valid dealbreaker, btw. While it works well for phones, going fullscreen on PC makes the images considerably blurry. I myself have stopped playing certain games for far pettier problems) and I hope that you'll be able to enjoy my future stuff.
I've been able to find a good compromise between quality and speed in the past couple of weeks, so I can be rather confident that I can do the switch to 1080p and maintain a similar output.
 

Jacowboy

Active Member
Aug 8, 2022
827
965
As others have already mentioned, with my previous rig was practically impossible to output 1080p renders. Only recently I've been able to upgrade (thanks to the lovely peeps that believed in me enough to support me) and, while I now can do 1080p, it's too late for this game to be ported to 1080.

I'm sorry if this is a dealbreaker (which is a valid dealbreaker, btw. While it works well for phones, going fullscreen on PC makes the images considerably blurry. I myself have stopped playing certain games for far pettier problems) and I hope that you'll be able to enjoy my future stuff.
I've been able to find a good compromise between quality and speed in the past couple of weeks, so I can be rather confident that I can do the switch to 1080p and maintain a similar output.
It's okay... not a deal breaker tbh, but I was kind of surprised to see 720p in a new game (I even came back to check if I hadn't confused this for another game), I was just not expecting that... I've played plenty of those but usually they're pre-2020.

Didn't mean to be a dick, but then again I'm not really known for being subtle... Plus I saw you do public releases anyways, and that definitely changes things, so I'll just shut the fuck up...
 

Rehwyn

Well-Known Member
Apr 10, 2024
1,229
2,040
It's okay... not a deal breaker tbh, but I was kind of surprised to see 720p in a new game (I even came back to check if I hadn't confused this for another game), I was just not expecting that... I've played plenty of those but usually they're pre-2020.

Didn't mean to be a dick, but then again I'm not really known for being subtle... Plus I saw you do public releases anyways, and that definitely changes things, so I'll just shut the fuck up...
It's a valid question, but just for some additional context: prior to the recent computer upgrade, I'm pretty sure the dev was having to use CPU rendering instead of GPU rendering within Daz. CPU rendering easily takes 5-10x the time per render compared to GPU rendering. So they were rendering at 720p to try to reduce that to a manageable level.
 
Jan 18, 2021
402
781
I enjoyed chapter 6, but I have a few comments on the new renders. Note that I am not a 3D modeler (or not anymore) and I have no idea of the workflow that was used here, so feel free to ignore my suggestions if they cannot apply to this game.
  • I do not know how the wet skin effect for Violet was done, but it looks like her usual skin texture with an increased specular reflection, which makes her look more like a plastic doll than a human covered in sweat. This is distracting because a wet skin is very rarely covered in a perfectly uniform layer of sweat. Sweat comes out of the pores and tends to cover the skin in millions of tiny droplets that can sometimes merge and form thousands of larger droplets, but the thickness is never uniform. Even a perfectly smooth skin looks better with a bumpy layer of sweat. For closeups, depending on the software used it is better to use a particle system or anything that can generate a random distribution of thousands of droplets. For renders seen from a distance, a random height map can be sufficient. Basically, anything that makes the sweat layer non-uniform will usually improve the wet skin effect and will avoid the plastic doll look.
  • There is an image that is supposed to show two wet fingers, but again they look more like plastic or if they were inside a fully transparent latex glove, not like human skin covered in bodily fluids. This is supposed to be messy, so modeling some random blobs could make them look much better. This will probably increase the polygon count by a factor of 3 or 4, but this is usually worth it.
  • Speaking of plastic, there is a sex scene with Alex in which she impales herself on a dry plastic toy. That made me feel bad for the girl. My experience with rigid plastic toys may be limited, but a fast insertion without any lubrication (not even a bit of saliva) is rarely a pleasant experience. :eek: I wish the toy did not look so dry before she jumped on it.
That being said, I enjoyed this chapter and I am looking forward to the next one. Thanks! :)
 

Hullahopp

Active Member
Dec 26, 2018
783
1,627
As others have already mentioned, with my previous rig was practically impossible to output 1080p renders. Only recently I've been able to upgrade (thanks to the lovely peeps that believed in me enough to support me) and, while I now can do 1080p, it's too late for this game to be ported to 1080.

I'm sorry if this is a dealbreaker (which is a valid dealbreaker, btw. While it works well for phones, going fullscreen on PC makes the images considerably blurry. I myself have stopped playing certain games for far pettier problems) and I hope that you'll be able to enjoy my future stuff.
I've been able to find a good compromise between quality and speed in the past couple of weeks, so I can be rather confident that I can do the switch to 1080p and maintain a similar output.
Take it easy, buddy! You owe no one here anything. Yes, there are some minor problems with the graphics here, UnwrappedGodiva 's comment is perfectly valid.
However, no one can expect you to produce the quality of an established developer with years of experience, top equipment and full time work.
 
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Maviarab

Dark Lord of the Coffee
Donor
Jul 12, 2020
11,613
27,969
Yes, there are some minor problems with the graphics here
No, there isn't. The visuals fit the style and theme of the VN/story/characters perfectly IMO. This story would just not be the same if it looked like Oceans, NorthPX's or Zeton's work etc.

I imagine a lot of whiners regarding the fidelity of the visuals are the type of people who never play a game older than 10 years ago...watch an old B/W films etc...dum durrr whur ma 4k....
 
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4.50 star(s) 24 Votes