I'll leave my thoughts here:
Animation and porn were good.
Gameplay on the other hand was trash. Why do you need to stand still to do the attack animation? Why does enemy animation take priority over everything else? It forces the player to stand still at every single thing, also whose bright idea was to put the roll key in the same keybind as the crouch key? I've had multiple times where I had to crouch but ended up rolling instead, straight into the enemy.
Performance again awful. Why is this game eating so many resources from my computer? Why the hell are there fps drops on animation?
Gallery needs work. It's barely functional, and the menu doesn't help.
Ah right, UI also needs work. Why is there an Exit and Quit on the same screen? I can't tell the difference between leaving a menu prompt and quitting the game if they are named like this.
some solid feedback and some good points.
quick reminder that:
there are WAY too many games that have tons of X - whether X is world building or dialogue or fucking walking around stabbing rats for no fucking reason at all, and these games frequently have really shit animation or 1 or 2 enemies and the hscenes are honestly terrible.
i absolutely do hope the dev learns from this game and makes another game.
even reusing assets from this game into a new game is fine by me since the animations are soo good.
like if this became a sidescroller platformer with all the fixes youve stated, but its all the same assets, id absolutely pay to buy that game.
animation should take priority over everything else.
look at that mateydev guy lol. he edged his entire community for like what, 4 years? and never ended up adding any hcontent and then just vanished lol.
this dev, Mayorto, has earned my paying support by proving they can actually make a fucking hgame.
and mind you, the win and defeat end animations are super creative and so well animated.