File "game/scripts/adventuring/battle.rpy", line 2556, in script
$ adventure.battle.use_ability(adventure.battle.current_target_rank)
File "game/scripts/adventuring/battle.rpy", line 2556, in <module>
$ adventure.battle.use_ability(adventure.battle.current_target_rank)
File "game/scripts/adventuring/battle.rpy", line 830, in use_ability
messages, ability_use_stats = ability.use(self.current_unit, targets, self.active_boost)
File "game/scripts/adventuring/ability.rpy", line 707, in use
result = status_effect.on_ability_use(user, target, self, boost, is_crit, damage, self.damage_type, manacost=manacost)
File "game/scripts/adventuring/boons.rpy", line 298, in on_ability_use
if any([isinstance(x, StatusEffectStealthed) for x in target.status_effects]) and ability.target_is_enemy:
File "game/scripts/adventuring/boons.rpy", line 298, in <lambda>
if any([isinstance(x, StatusEffectStealthed) for x in target.status_effects]) and ability.target_is_enemy:
AttributeError: 'RevertableList' object has no attribute 'status_effects'