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edie1023

New Member
Oct 12, 2019
9
10
no, event you delete all save in AppData\Roaming\RenPy and start new game the game will
"This game does not allow cheating" event no cheat in game file
I heard that someone leaked a fake version 22.2 because it comes with built-in modifications.
I don’t know if this is the case now
 

edie1023

New Member
Oct 12, 2019
9
10
I updated the anti-anti-cheat. Check out the original post if you have any questions. Here you go:

Python:
init 977 python:
    config.developer = True
    config.console = True

    def Encryption( int_num ):
        return sha256(str(int_num).encode()).hexdigest()

    def CheckEncryption():
        return True

    def IsTest():
        return True

    def SubMissionResorce(fist,hack,action):
        global g_misstion_fist, g_misstion_hackingtool, g_misstion_action, m_encryption_resorce
      
        g_misstion_fist -= fist
        g_misstion_hackingtool -= hack
        g_misstion_action -= action
        return True

    def PutItemNotice(pKey, count, notice):
        global g_InventoryItem, g_switch_put_item_screen
      
        renpy.sound.play( "audio/effect/getitem.wav")
      
        item = GetItem(pKey)
      
        if item:
            item.Add(count)
        else:
            g_InventoryItem.append(ItemData(pKey))
            g_InventoryItem[-1].Add(count)
      
        if notice:
            if g_switch_put_item_screen == 1:
                renpy.hide_screen(  "put_item_screen" )
                renpy.show_screen(  "put_item_screen" , pKey = pKey, count = count)
                g_switch_put_item_screen = 2
            else:
                renpy.hide_screen(  "put_item_screen2" )
                renpy.show_screen(  "put_item_screen2" , pKey = pKey, count = count)
                g_switch_put_item_screen = 1
      
        Log( "PutItem", pKey , str(count))

    def PutBook(pKey):
        global g_InventoryBook
        count= 1
      
        renpy.sound.play( "audio/effect/getitem.wav")
      
        book = GetHaveBook(pKey, 1)
        if book:
            book.Add(count)
        else:
            g_InventoryBook.append(BookData(pKey))
            g_InventoryBook[-1].Add(count)
      
        Log( "PutBook", pKey , str(count))
      
        renpy.hide_screen(  "put_book_screen" )
        renpy.show_screen(  "put_book_screen" , pKey = pKey)

    def SubMissionResorce(fist,hack,action):
        global g_misstion_fist, g_misstion_hackingtool, g_misstion_action, m_encryption_resorce
      
        g_misstion_fist -= fist
        g_misstion_hackingtool -= hack
        g_misstion_hackingtool -= action
        return True
As usual, paste the code into game/file.rpy or download the attached file and place it in the game folder.
THIS WORKING,CAN PLAY
 
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