I did not expect this game to go this hard both stylistically and thematically. The way the game plays with the rpgmaker tileset is pure artistry and I was hooked on the first trip to the other plane. The switch from default rpgm sprites to a wild Space Funeral-esque style, the Hylics-inspired hand animation attacks, the mysterious unraveling story with a melancholy ending, and the unorthodotx and bizarre eroticism all had me deeply invested in this game. I adore it when indie devs take an engine like RPGMaker and push it to its limit with creativity and this is one of my top faves. The ingame sex scenes are a little crude but do the trick, and as the dev's style improves, I can see it reaching early Sparrow level of quality. I look forward to their future works and hope they keep it as weird and sexy as this one.
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On second thought, just a note, fuck the part of the puzzle where you have to slide the chair over to reveal a key, I spent a long time clicking on everything twice before randomly stumbling across that one. If there was a clue, I didn't find it. Other than that, I liked the puzzles.