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If that's true, they're definitely making it to my "I'm never supporting these guys" list, that's for sure.
Then don't.

I have an intense dislike of "you have to be subscribed X months to see benefits" type schemes.
Not what this is and the explanation wasn't hard to understand.

As I said, IF what the guy I quoted said is true, then I'd be adding them to that list. Those types of schemes are a kick below the belt for anyone that newly discovers the studio and wants to honestly support them for whichever reason. Say you find the current game on Steam, which is already well behind in updates. You then track it to their Patreon and see a bunch of stuff and decide to support them. You pay in, and then when a post with an updated version in a new engine pops up, welp, sorry, no luck for you fam, you haven't supported the game long enough... and that's not stated up front anywhere either.
Not what this is and the explanation wasn't hard to understand.

That's what I believe anyone would call a dick move, because the person in this particular example is entirely blameless.

There's more to it than that, but this is hardly the place to extensively discuss my dislike of various Patreon schemes and whatnot.
Then don't, especially because it's frowned upon / against the rules.

Now, if what you're saying is true, then nothing of the sort is happening and the guy I was responding too had fake information. No harm, no foul and all that jazz.
No fake information, the information was explicit, you read the part you wanted.

They worked on a Ren'Py version which their plan was to sell on Steam so that the guy who did the port would get money for the work he did for reasons extensively explained in this thread. Everyone who wants it has to get it on Steam with the exception of very few people.

Starke decided to give everyone who has been a Patreon for a while an early version, the reason why he did it that way is because if he left the version up on Patreon, one of the pirates here would've subscribed, downloaded, unsubscribe and upload it here making the guy who made the port lose a lot of money. That's what the actual dick move is. This way some people were "surprised" with a reward, the others can still get it in the originally intended way, no one was harmed.

Often, the devs don't bother if people share their game after a while, but nope, there always has to be a cunt who leaks on release day. The funny part is that Starke told me they're making a protection system that you have to be a subscriber or own the game on Steam to be able to login and play and considering their last asset protection took many years to break, people will no longer be able to pirate their games, and all because of the "heroes" that leak shit on release day! Remember to thank them then as well.
 
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Iexist

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Jul 20, 2018
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Then don't.



Not what this is and the explanation wasn't hard to understand.



Not what this is and the explanation wasn't hard to understand.



Then don't, especially because it's frowned upon / against the rules.



No fake information, the information was explicit, you read the part you wanted.

They worked on a Ren'Py version which their plan was to sell on Steam so that the guy who did the port would get money for the work he did for reasons extensively explained in this thread. Everyone who wants it has to get it on Steam with the exception of very few people.

Starke decided to give everyone who has been a Patreon for a while an early version, the reason why he did it that way is because if he left the version up on Patreon, one of the pirates here would've subscribed, downloaded, unsubscribe and upload it here making the guy who made the port lose a lot of money. That's what the actual dick move is. This way some people were "surprised" with a reward, the others can still get it in the originally intended way, no one was harmed.

Often, the devs don't bother if people share their game after a while, but nope, there always has to be a cunt who leaks on release day. The funny part is that Starke told me they're making a protection system that you have to be a subscriber or own the game on Steam to be able to login and play and considering their last asset protection took many years to break, people will no longer be able to pirate their games, and all because of the "heroes" that leak shit on release day! Remember to thank them then as well.
Mmmmmhmmm...

Look. I get it. The amount of money they make between Patreon and Subscribestar is nowhere near enough to fully cover the costs of a proper studio. Depending on where these people live, it might barely be enough to cover a single person's full living expenses, taxes, insurances, etc. It includes all those costs that a lot of people don't think about because they work for more established companies and said costs are covered by the company/state-organization/whatever.

I get it. They need to make money if they want to keep pumping out content.

However.

The fact of the matter is that the majority of people that don't buy the product and pirate it... will not buy it any sooner or faster because it has anti-piracy measures and may in fact opt out of ever buying it depending on the measures in question. Hell knows I don't want to have this sort of product listed in my Steam list, and I definitely don't want to need to have some shady log-in stupidity to get hentai. I'm hardly the only one and plenty of people will be put off by that sort of thing.

I'll honestly be VERY surprised if their sales increase in any genuinely significant manner if they pull off what you're saying. Generally, it didn't work for any of the other people that tried it. It didn't work for EA either, and they invest ridiculous amounts of money in their anti-piracy bullshit.

Fact of the matter is, I try to support as many artists and projects as I can, but at the end of the day, my ability to consume media vastly outpaces my income. It's a reality for pretty much most people where I live. It's even worse in some other parts of the world. Such is life. I wouldn't have even known about video games, much less hentai, if not for piracy. A lot of people like me will just be gated out of content that they couldn't buy anyway. Some might have made the effort to pay for it later, some, like me, may decide that perhaps our limited funds are better invested in creators that aren't as focused in maximizing their profit, rather, you know, focusing on the quality of their products.

There's a reason why The Elder Scroll Series became stupidly, ridiculously well known and profitable, even though for all the time while Bethesda was still Bethesda, they put about as much effort into preventing piracy as most people do into critical thinking... that is to say, none at all.

Basically, if Heaven Studios have issues earning money, the majority of those issues won't be because of people pirating. They'll be because their content just isn't as amazing as they're hyping it up. And at the end of the day, whether it is or it isn't is a huge matter of subjective enjoyment. As for me, well, as I said, there's plenty of other, less scummy creators out there that can benefit from my limited funds.
 
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Mmmmmhmmm...

Look. I get it. The amount of money they make between Patreon and Subscribestar is nowhere near enough to fully cover the costs of a proper studio. Depending on where these people live, it might barely be enough to cover a single person's full living expenses, taxes, insurances, etc. It includes all those costs that a lot of people don't think about because they work for more established companies and said costs are covered by the company/state-organization/whatever.

I get it. They need to make money if they want to keep pumping out content.

However.
Not their issue here. They make enough money between all their platforms to sustain themselves at least. Patreon and Subscribestar wise they are not making a lot because it doesn't attract a Western audience but they more than make up for it on Steam just on China alone.

The issue as explained before is that the guy who ported the game never made a dime out of all the ports he did. He keeps giving people stuff for free and in the end he has like 8 patrons. No one ever thought he should earn money for all his hard work before he decided to port Fleeting Iris and Heaven Studios said "no, this is bullshit, you should get paid".

The fact of the matter is that the majority of people that don't buy the product and pirate it... will not buy it any sooner or faster because it has anti-piracy measures and may in fact opt out of ever buying it depending on the measures in question. Hell knows I don't want to have this sort of product listed in my Steam list, and I definitely don't want to need to have some shady log-in stupidity to get hentai. I'm hardly the only one and plenty of people will be put off by that sort of thing.
Absolutely and unequivocally wrong.

On piracy, there was one huge study filled with fallacies that tried to show the opposite but it mostly featured huge AAA games that had lots of advertisement done beforehand. They forget to mention that 22 out of 25 accepted studies showed the opposite.

In sum, for the majority of games, exposure and marketing and sampling effect does not make up for loss in sales and market distortion, especially nowadays when you can try a game for less than 2 hours on Steam and if you don't like it, ask for a refund. Making games "cheaper" also has little impact in piracy, people who pirate will pirate even if they can afford it, the end. That means that all your favorite Patreons selling their game for 3$, 5$, etc. won't make people want to pirate less, in fact most people would be willing to pay 10$.

This is the reason companies like Rockstar Games are gonna start by selling GTA 6 on consoles much earlier than PC. Final Fantasy VII Rebirth is only exclusive for three months, yet won't release on PC for at least a year. Why shun such a big market? Because these guys want to keep the cake and eat it too and found a way to actually do it.

This is amplified a millionfold in a small niche market like hentai where the urge to buy a game goes as quick as it takes to nut. In fact there's many statements from Patreons that show if a game isn't leaked in the first 2 to 4 weeks, then the engagement on subsription websites goes up a lot.

2 weeks to not share the fucking games shouldn't be too much to ask, but no.

Starke used to have a system where he could tell exactly who was leaking their game and banning them. In the following months the piracy on F95 and other forums decreased and around the 1 year mark their patreons almost doubled but then they became too many to manually do this. I could just take his word for it but you can double check this information in certain websites like graphtreon so there's that on hentai piracy.

I'll honestly be VERY surprised if their sales increase in any genuinely significant manner if they pull off what you're saying. Generally, it didn't work for any of the other people that tried it. It didn't work for EA either, and they invest ridiculous amounts of money in their anti-piracy bullshit.
Once again you can't tell the difference of why this doesn't work for AAA games and why this doesn't apply to small niche markets. One thing is a few tens of thousands if that many, players on a porn forum trying to crack your game, the other is countless people who can make a profit out of cracking your game, doing it but it's besides the point here.

Fact of the matter is, I try to support as many artists and projects as I can, but at the end of the day, my ability to consume media vastly outpaces my income. It's a reality for pretty much most people where I live. It's even worse in some other parts of the world. Such is life. I wouldn't have even known about video games, much less hentai, if not for piracy. A lot of people like me will just be gated out of content that they couldn't buy anyway. Some might have made the effort to pay for it later, some, like me, may decide that perhaps our limited funds are better invested in creators that aren't as focused in maximizing their profit, rather, you know, focusing on the quality of their products.
Quality is massively subjective, especially when it comes to hentai. However, Heaven Studios has released enough stuff where at this point if you didn't want to support them, you probably weren't going to anyway.

There's a reason why The Elder Scroll Series became stupidly, ridiculously well known and profitable, even though for all the time while Bethesda was still Bethesda, they put about as much effort into preventing piracy as most people do into critical thinking... that is to say, none at all.
They would be profitable regardless but not less than if people could pirate their game especially since they can often afford it for these prices:





And once again AAA games. Word of mouth. We've been through this, not the same.

Basically, if Heaven Studios have issues earning money, the majority of those issues won't be because of people pirating. They'll be because their content just isn't as amazing as they're hyping it up. And at the end of the day, whether it is or it isn't is a huge matter of subjective enjoyment. As for me, well, as I said, there's plenty of other, less scummy creators out there that can benefit from my limited funds.
Right, they're scummy because they want people to pay for their work. Landlords are scummy because they want people to pay rent. People in stores are scummy because they want you to pay for groceries. Imagining people actually wanting you to pay for stuff. Such scumbags.

The fact that they made their game free during Covid, no one says shit.

The fact that they made the bestiality, shota and the upcoming Christmas DLC for free while other people in the market with far more engagement charge you close to 3$ for pubes and hair pallete swaps, no one says shit.

You know how many people got the game for free, just by messaging Starke in Discord and telling him they love their work but are too broke to support?

To wrap it up, for the vast majority of these devs, the sales come from Steam. Talk to a few devs yourself and check this information if you want. Very few 2D games breakthrough on Patreon, even "high quality" ones and this is even more veracious for RPG Maker Games.

TL;DR People going apeshit because the dev decided not to share their game on Patreon and instead told people to get it on Steam where he is offering a "big percentage of sales" to the guy who did the port. Apparently, this is scummy.

And by the way, shitty MTL's shouldn't discourage people to translate games, if they're good enough the game will be properly translated eventually or at least it should, right? Right? /irony

Shoutout to michaelcros for doing the Ren'Py port in such a short amount of time. Ignore the haters, you're the real mvp and they're right, you deserve to get paid at last. I got my copy on Patreon, I'm getting a new one on Steam when it comes out.
 
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LoneWolf999

Member
Mar 25, 2017
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Did the team mention whether the Ren'Py version planned for release on Steam will be the same as the Patreon version, or will it have missing scenes/routes?
 

Iexist

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Jul 20, 2018
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There's way too much in there to fully reply too without going too off-topic... or at least, more than it was already done.

You're right about one thing, comparing H-games with regular games is fairly difficult, and the impact on piracy on them is both poorly understood and difficult to gauge. Unfortunately, on top of that, H-games in general are much harder to judge in terms of value because of how arousal and fetishes work and all that. Even if, from those examples, games and series weren't always triple A or predate Steam, it's also true that the nature and accessibility of piracy has changed drastically over the past 30 years.

Ultimately, the problem for me is that there's a huge difference for me between "wanting to earn a living" and "wanting to make as much money as possible", and getting overly fixated on piracy is one of the big steps in the direction of the latter. Companies like Ubisoft, EA, etc didn't start the way they are now after all, they didn't start with legions of fanboys and whatnot and they weren't even proper companies in some cases of their origins. They also didn't start with all the ridiculously predatory money earning schemes they include in their games these days...

I don't know Starke. I don't know what he's thinking. And it's difficult to verify a bunch of the stuff you mentioned.

However, if he thinks that spending time and money on something that only has the purpose of maximizing profits, I'm going to find that concerning and an attitude that I personally can't support. I'll always offer as much support as I can to projects that don't focus on these things. Heaven Studios certainly produces better content than some of the peeps I support, and they certainly deserve to be paid for it... but there's a limit to everything.

If they just keep going the way they are now, I'll likely try to support them at some point as money permits. If they start doing anti-piracy crap, then I never will. Simple as that. Not like there aren't tons of other things out there to spend money on...
 
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SiriusBlack

Member
Jun 23, 2018
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Jumping on the -SNIP- train
I think the only thing you can't double check is the one about the free downloads via PM. I guess the free version post on Patreon is still there (something like, 0.92 or 0.94, iirc), DLCs was and will be free for all. You can also double check the money split with the port maker, since he mentioned him in the previous post.

That said, you shouldn't mix two very different things like safekeeping their own intellectual properties and having predatory schemes. They're not selling you half cooked stuff and charging you extras for the full experience. And i'm pretty sure you'll never experience something like that.

One last thing. You said HS dishes out better content than other creators you support, so you probably played or watched their game. You said you may support them in the future ( but never did in the past, as i understood), but you won't if they'll put some effords in anti-piracy things.
Something like: i'm not giving you money now, i may do it in the future, but i surely won't if you do something about piracy. I don't really wanna be offensive here, but... am i the only one who finds it a bit silly?
 
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Samuraibear

Member
Jun 20, 2019
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You're well within you're right but then again, so are they.

As far as I can tell the only thing keeping them of making a login system is because start thought it was "borderline too intrusive" but having a launcher that requires a login is very common nowadays.
so what if you already have the game on steam
 
Apr 16, 2022
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If i understant well now the studio add a drm in the future releasse AreYouSerious?
No. They planned to via using a launcher with a login system where if you had a Patreon subscription you could play all their games and auto-update there or if you were a one time purchase (Steam and other stores) you could just play what you bought.

Starke told me he ended up feeling it was kind of intrusive so he set the idea aside.

I personally don't see what's intrusive about it, sounds like a great idea but I'm not the one in charge.

so what if you already have the game on steam
You would be able to link for a check or still play it through Steam. Your call.

The login was going to be mostly about the subscription/support type services to make the supporters get it and manage their games more easily while keeping pirates away.
 
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Apr 16, 2022
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I think the only thing you can't double check is the one about the free downloads via PM. I guess the free version post on Patreon is still there (something like, 0.92 or 0.94, iirc), DLCs was and will be free for all. You can also double check the money split with the port maker, since he mentioned him in the previous post.

That said, you shouldn't mix two very different things like safekeeping their own intellectual properties and having predatory schemes. They're not selling you half cooked stuff and charging you extras for the full experience. And i'm pretty sure you'll never experience something like that.

One last thing. You said HS dishes out better content than other creators you support, so you probably played or watched their game. You said you may support them in the future ( but never did in the past, as i understood), but you won't if they'll put some effords in anti-piracy things.
Something like: i'm not giving you money now, i may do it in the future, but i surely won't if you do something about piracy. I don't really wanna be offensive here, but... am i the only one who finds it a bit silly?
A bit? Yes, you're the only one who only finds it a bit. :KEK:

When will the Renpy version be available here?
Here? Hopefully never.

Hasn't even been made available to paying public yet since it had a few bugs and as far as Starke told me they fixed them, sent it to Denpasoft and now are about to release Android version as well this week which he has no idea where he's going to release.
 

tac4y0n

New Member
Jun 22, 2021
4
0
Trying to run the game through Parallels, but it's giving me an "A dynamic link library initialization routine failed" error. Anyone got any idea how to fix this?
 
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