You think the comparison is unfair.
Your game currently is 4.77GB in size. Of that 4GB of it is tied up in images. You have several hundred Kb in programming and text.
Leanna's Slice of life has 752MB total in art, programming and text.
The man hours in development time you have in your game exceeds their total man hour time.
Young Elven wife Total game size 295MB of that 146MB is in art.
Again you eclipse their man hours massively
Zefira total 795MB total, 355MB in art, 20KB to 30KB programming and text
Again you easily eclipse the man hours put in the game
Hitozuma Elf no Orusuban 305MB total 56MB art ...
We can remove all the standard files that come with the engines and tiles and so on that aren't custom.
The point is we can reduce it to the files such as maps and scripts and so on.
Then we can look at the amount of code and text the games have and compare the.
Hitozuma is the one that comes out closest to your favor.
This thread started
Aug 6, 2016. It's now Oct 18, 2022. Total elapsed time 6 years 2 months approx.
Granted you didn't spend every day working on it. I assume you have or had a regular job.
Maybe, you spent time learning. Well be generous and assume the first 2 years.
Most of your images are very similar with various changes, facial expression, skin tone, clothing.
There are some position changes in sex scenes.
This could have easily been done using a layer system.
I'd assume the reason you didn't use the layer system was early on you felt it was to complex or wasn't sure of the best way to implement it.
You might want to look into the size of the studios and also consider the number of games and projects they are working on at a time. Since you mentioned Acerola they put 3 games out of their own in 2018. That's just he projects we know of. That doesn't include contract work they may be doing for graphics an other stuff.
I'm not sure if you have a family like I do. I've also had to raise a son on my own for the last 16 years.
I'm sure many of those developers and artist also have families.
The point is simply the excuses they are a professional studio only flies so far with me. You are well past that point.