Well for me its the opposite here, certain scenes are blurry, animation is shit. I would rather wait a month for a good update then however long it takes to use Ai and make shit, its just not worth it.
Chapter 7 is now available (see download page)
I hope you enjoy it.
Chapter 8 is in Early Release (review and bug fixing) with my subscribers. View attachment 5407453
Since you reuse _call_qclose_118, _call_qopen_60, _call_qclose_120, & _call_qclose_121 from the dev's choices, choosing either of the original choices returns the player into your "Mod: Both" option. This is undetectable for "I'll be the judge of that" because from that point (line 681) your mod option is identical to the original choice, but if the player chooses "Err... thank you but no", the game returns from qclose to line 646 of your mod.
You'll need to increment new, unused numbers for those from clauses for the calls to qclose and qopen, but undoubtedly the dev's next update will use those numbers, so I'm not sure if that will break saves made from this mod. The better way is to set a mod_both variable to True and add labels to the two original choices. You can jump to first original choice, add a check for mod_both at the end of the first choice that gates a jump to the second original choice, which then sets mod_both variable to False if you want to reuse it for another "Mod: Both" option later.
Since you reuse _call_qclose_118, _call_qopen_60, _call_qclose_120, & _call_qclose_121 from the dev's choices, choosing either of the original choices returns the player into your "Mod: Both" option. This is undetectable for "I'll be the judge of that" because from that point (line 681) your mod option is identical to the original choice, but if the player chooses "Err... thank you but no", the game returns from qclose to line 646 of your mod.
You'll need to increment new, unused numbers for those from clauses for the calls to qclose and qopen, but undoubtedly the dev's next update will use those numbers, so I'm not sure if that will break saves made from this mod. The better way is to set a mod_both variable to True and add labels to the two original choices. You can jump to first original choice, add a check for mod_both at the end of the first choice that gates a jump to the second original choice, which then sets mod_both variable to False if you want to reuse it for another "Mod: Both" option later.
The wt mod is for version 7.2, not the upcoming 8.0.
That said, this mod (like the others in general) is a SUGGESTION on choices to make for "more erotic content," not for a story with "more plot."
We're talking about a porn game, not a Shakespeare book...
And... don't worry, you don't know this, but with every mod update, I always double-check ALL the changes made by the game developer, and then "fix" them if necessary.
This last update was rather stupid, I mean MC didn't do a thing with the girl at the rodeo bar, yet Alice can't tell the difference between her husbands dick and Dobbs little shrimp dick. Also Debby wants to be with the MC but doesn't let him touch her, but goes full nude and first time sex with Michael behind her boyfriends back, and the idiot just watch instead of busting in and catch them red handed that she is a cheating slut. One thing i dislike is spineless males who can't do things if their girls cheat behind their back. So far the game was pretty good, but the last update fails. Would made more sense if it was Sarah and Michael, she is after all a slut anyway.
If you are asking about the stats that show on the upper left of each screen, from left to right they are: the amount of debt they have remaining; the number of investors they have; the number of times the MC has cheated on Alice; the number of times the player has selected a pervy response for the MC.
The wt mod is for version 7.2, not the upcoming 8.0.
That said, this mod (like the others in general) is a SUGGESTION on choices to make for "more erotic content," not for a story with "more plot."
We're talking about a porn game, not a Shakespeare book...
And... don't worry, you don't know this, but with every mod update, I always double-check ALL the changes made by the game developer, and then "fix" them if necessary.
Great. I used your mod with 7.2. So we're on the same page at this point. If you'd play test your mod, choosing the option to decline the titfuck from Jane doesn't do that. I told you how to fix it. I'm not quite sure how you've mistaken my meaning, but rest assured, I don't expect you to develop more content for the game with this mod.
Thanks for your list- fixed all of them except:
1) bob asks for glimpse of stockings and promises a share- this is the same share that he then gives later- not two shares
2) Alice says Dobbs is recovering from drink in both paths- because MC told Alice he was going for a drink with Dobbs even though in one path this is not true, but Alice does not know that.
3) walls look strange- I agree, but is actually "correct". The model is a sort of alcove window, but the corner is too sharp and the bricks on either side of the corner don't match. My only solution is to find a different wall but that means a lot of re-renders- not sure it is worth the time.
small question: in main line, MC intends to cheat by going to Rodeo club alone, or does not intend to cheat by going with Dobbs. This choice will generate persistent differences, just dialogue differences initially but eventually event differences.
I'll issue an update in a few days to give time for other error reports to come in. Thanks again.
it is correct that if you do not try to make Bob drunk and he will ask alice to show her stookings for a extra share buthe will not give an extra share after seeing the stookings?
Hate to say it because I like your games a lot but if you going to keep hiding the action with the girlfriend from the protagonist under some *she's cheating and you are not allowed to see it as punishment for being a bad boyfriend* pretence. I may lose interest. I here to see that stuff not have it hidden away as some kind of morale judgement of choice. NTR without seeing anything? weird choice. Other than that love the games and the regular updates, tracked, patroned all that good stuff TYTY.
Hate to say it because I like your games a lot but if you going to keep hiding the action with the girlfriend from the protagonist under some *she's cheating and you are not allowed to see it as punishment for being a bad boyfriend* pretence. I may lose interest. I here to see that stuff not have it hidden away as some kind of morale judgement of choice. NTR without seeing anything? weird choice. Other than that love the games and the regular updates, tracked, patroned all that good stuff TYTY.
By this time, we know enough of Alice's character to have figured out that she's a complete slut and has been for many years. So, let us see her action from her POV.
Sooner or later, if the player has the MC pervy enough, he's going to want to see it too. He's already thinking along those lines... in my playthrough at least.