- Nov 19, 2020
- 13
- 1
Make sure to press F1 in the main menu, not the gallery (after you press start and have the actual menu).I tried that but it didnt work
It worked thanksMake sure to press F1 in the main menu, not the gallery (after you press start and have the actual menu).
He'll be back when he comes back. It's normal for him to disappear for years between game releases, from what I've seen.I think it's safe to say Grimhelm ain't coming back. RIP more good games.
Please refer to this postFirst time playing this. Installed the horny eve mod for fun. No sex scenes are initiating even if I let monster beat on me. Shift+attack isn't triggering sex scenes either even though thats what the mod says it should do. Getting frustrated.
Cool tool! its a little bit basic but it useful for develop more ero games like alien quest evekwanlier if you want actual voices try elevenlabs.
the yuriana wench mods on nexus for skyrim uses this.
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And does anyone know how a game is supposed to be developed in unity that can be more easily modded? Or something else?Probably not, so far there's only a couple mods and they mostly change gameplay mechanics or add some UI elements. Afaik it's very hard, if not even impossible, to change assets of an already exported Unity game, particularly when modding wasn't something the author had in mind or accounted for directly.
I am not familiar enough with Unity to give a precise answer, but as a general rule if you want mods you need to make your game able to load external assets easily and provide some tools or documentation on how it works.Cool tool! its a little bit basic but it useful for develop more ero games like alien quest eve
And does anyone know how a game is supposed to be developed in unity that can be more easily modded? Or something else?
The closest game that I can think of (probably the only one in my steam library that I can think of) is Starship Trooper : Terran Command where it read / load data externally (unit / building / map data are contained in either .xls file or .json file).And does anyone know how a game is supposed to be developed in unity that can be more easily modded? Or something else?
This is kind of my fault here so I will update the mod post later
- Kmod_VerPregnancy1ControllerKingJulien ------------------------------- do i need these since im not gonna play on controller
- KMod_Normal_Ver_Horny_EVE_EditionAnother --------------------------Horny eve mod?
- KMod_Ver1_Var1_FixedControllerKingJulien ----------------------------- do i need these since im not gonna play on controller
- KMod_Ver_Pregnancy_Horny_EVE_editionAnother ---------------------- is pregnancy not in the base game?
- Updated_KMod_Normal_Ver_Horny_EVE_EditionModified ------------ Horny eve mod?
- Updated_KMod_Ver_Pregnancy_Horny_EVE_editionModified --------- is pregnancy not in the base game?
Just choose one file to download and that's itfor kmod i read some of the "please read" but it says to replace "Assembly-CSharp.dll" but id be replacing the other ones that i placed or do i just throw all of them in....that doesnt make sense either do i pick one of the kmods? is there a bigger kmod that has all the features idk if there was only kmod install that had all the features pls send a link
It's a mod installer used for install asset files and create backup for the replaced asset files.im kinda confused on what "UABEA mod installer" is
Because the way installer work is that it will find the folder "AlienQuest-EVE_Data" where the asset files are located. If you choose " Drive:\[Main game folder]\AlienQuest-EVE_Data", the installer won't be able to find the asset files and abort the installation.what does it mean " When the choosing directory page popup, choose the game's main directory (AS IN Drive:\[Main game folder] NOT Drive:\[Main game folder]\AlienQuest-EVE_Data)
This is kind of my fault here so I will update the mod post later
- Kmod_VerPregnancy1ControllerKingJulien -> This is the KMod with pregnancy game over + the controller fix from KingJulien
- KMod_Normal_Ver_Horny_EVE_EditionAnother -> This is the basic KMod + Horny EVE addon
- KMod_Ver1_Var1_FixedControllerKingJulien -> This is the basic KMod + the controller fix from KingJulien
- KMod_Ver_Pregnancy_Horny_EVE_editionAnother -> This is the KMod with pregnancy game over + Horny EVE addon + the controller fix from KingJulien
- Updated_KMod_Normal_Ver_Horny_EVE_EditionModified -> This is the basic KMod + modified Horny EVE addon + the controller fix from KingJulien
- Updated_KMod_Ver_Pregnancy_Horny_EVE_editionModified -> This is the KMod with pregnancy game over + modified Horny EVE addon + the controller fix from KingJulien
Just choose one file to download and that's it
Don't forget to back up the "Assembly-CSharp.dll" and "save file".
It's a mod installer used for install asset files and create backup for the replaced asset files.
Because the way installer work is that it will find the folder "AlienQuest-EVE_Data" where the asset files are located. If you choose " Drive:\[Main game folder]\AlienQuest-EVE_Data", the installer won't be able to find the asset files and abort the installation.
Assuming that you install the mod correctly (as in the Assembly-CSharp.dll is replaced), you can still play the game but in-game menu art will break.
YOU DON'T NEED BONEMOD TO BE INSTALLED IF YOU WANT TO INSTALL KMODhmm okay thank you for clearing up the kmod situation but still kinda confused what about the base mods do i still need to download them or are they already built into the kmod? usually in vortex there were required mods before downloading a specific mod is it the same here too?
UABE mod installer is just an installer; just choose the right directory and it will do the work for you.still need to figure out how to download and use UABEA mod installer do i actually need this or can i just drag and drop the files?
Don't need itdo i need asset studio since im only adding and dragging files?
thank you that cleared up pretty muchall of my questions, now i just need to go through UABEYOU DON'T NEED BONEMOD TO BE INSTALLED IF YOU WANT TO INSTALL KMOD
This is not a skyrim or anything, so no base mod is needed UNLESS the author of said mod specifies.
so in KMod case, install only KMod is fine because I have already implemented the code from Horny-EVE mod and Controller fix into KMod.
UABE mod installer is just an installer; just choose the right directory and it will do the work for you.
Don't need it