Hmmm, I might be little confused.1. The issue in the KMod is gone as I change from "one thrust" to "one moan" instead as I set to initiate after the moaning sound is instantiate; I plan to check whether this work or not now if I get the controller to work.
View attachment 4890783
2. For the port, I set it up like this (Same goes for the bridge as I recompile a new AQEbridge)
View attachment 4890792
I put this at the end of the GameManager/Start(), however, seems like no data is being sent out, probably forget to "start" the plucontroller at the start of the game.
3. As of now, The bridge still getting Time outed from time to time.
What is this.Thrust and this.UDPStart? Is this.Thrust where is the controller?
You shouldnt need the udpsender anywhere else than the controller.
Seems like you didnt started the controller. And you have to create only one controller and then use it.
You can also use controller.Strength+=someValue instead of controller.Thrust()