michel.gellar7

Active Member
Nov 1, 2018
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I don't see any new content beside the coming back in the present. It ends with Penny's giving us a ride back home in present.
Is that it ?!
 

BKimmie

New Member
Sep 23, 2020
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7
117
How can you get by the skeeball crap. Locked there without progress:A, it's unplayable B, will not 'skip' at least in anyway I have found (yes it is set to skip in preferences). HELP Playing on Winders 11.
 

-CookieMonster666-

Message Maven
Nov 20, 2018
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How can you get by the skeeball crap. Locked there without progress:A, it's unplayable B, will not 'skip' at least in anyway I have found (yes it is set to skip in preferences). HELP Playing on Winders 11.
IIRC, the way to play it (since skipping seems to be failing for you) is to pause for a very brief moment after you're given control in the minigame. You should have something like a glowing spot or similar, indicating where you are. Then just carefully move your mouse in such a way that you don't hit anything at all, until you're on top of the hole you're supposed to access. Unless I'm misremembering, at that point you just keep the "glow" over the hole till time runs out. (I could be wrong, but I don't remember actually clicking on the hole for that minigame.)

Android: I don't know how this works on a mobile device; I'd initially think it's by dragging your finger, but with swiping being an action generally on mobile, IDK how that would work really. If that's what you're using, if nobody else chimes in on this thread I'd reach out to estrada777, who made the port, and ask.
 

quiboune

Well-Known Member
Sep 2, 2018
1,227
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This game seems to have an interesting enough story with some pretty promising ideas (time travel, pregnancy, incest, harem, a tomboy friend that claims to only be into girls), but my god, is it horrible to play. It desperately needs a VN conversion. The sandbox part might work in some games, but point-and-click is always a terrible idea.
 
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-CookieMonster666-

Message Maven
Nov 20, 2018
13,793
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This game seems to have an interesting enough story with some pretty promising ideas (time travel, pregnancy, incest, harem, a tomboy friend that claims to only be into girls), but my god, is it horrible to play. It desperately needs a VN conversion. The sandbox part might work in some games, but point-and-click is always a terrible idea.
I disagree. Badly implemented sandbox is horrible to play. This sandbox is just fine IMO, especially with some of the improvements the dev has added. There are markings on the map (LEWD and ! and so on), clearly showing when there's an event to take place. No events on a specific day? Just sleep and check the next day. So instead of clicking a long text bar that reads, "Go to the beach to see if Natalie is there" you click on a map where the beach is, and then on Natalie.

I really don't think it's some huge ordeal like you make it out to be. Hell, there's even a text indicator (in the top right of the map) when there are no more events for the current version. I'm absolutely not saying this is the best sandbox ever implemented. But to me, this is hardly "horrible to play".

I also disagree that a VN would make sense with something like this. VNs tend to assume very rigid ordering. Yes, you have branching paths, but things are extraordinarily chronological generally: First day, the MC does A, or B, or C; second day, the MC does D, E, or F; etc. In my view, going backward in time to do specific things and then going forward in time again would probably be much more difficult to implement properly in a typical time-structured VN. (It can be done for sure, but it likely would take a lot more time for the writing and development to make sure it was brought across in an understandable way to players and without additional bugs — not only in code, but also in logical story progression.)

And before you bring up the fact that there's a time system in this game (days of the week with time slots in the days), those are only there to keep track of different characters in different places. If you were going to do the same in a VN like this, the developer would still have to implement a time system, and would basically have three choices:
  1. It would be invisible to the player. In this case, players could easily get confused about ordering of things, what affected whom, etc. Not showing players time in the game would only obfuscate things. Not to mention, there probably would be complaints about a "long development time with almost no content" while the dev actually busted his ass making sure things worked.
  2. It would have something like a phone / computer app to manage the time system. If used, it would most likely become complicated, approaching the level of sandbox anyway. Players would request shit like a gallery, a text app, a calendar, and so on. The current sandbox accomplishes some of that anyway. And the more complex the phone / computer app got, the more likely it would be that it spawns a ton of bugs (as they so often do). Why is a phone that you click on a bunch any better that just clicking on a map? :eek:
  3. It would not actually have any time system at all... in a game about time travel and specific events. Sounds like a piss-poor idea to me.
Of course, you're free to feel how you do about sandboxes, just as you are to disagree with most or even all of what I said above. But I'm sure if I would've stopped at the first two paragraphs, it could feel like I was being a contrarian just for the sake of being one.
 
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Lust0ne

Member
Jul 24, 2020
345
312
186
OK, this game has one big problem - the instructions on how to play minigames are misleading. It took me a good while to understand the Arcade minigame, and now here we go again with the pool one. Would it really be so bad to write something like "you must keep the cursor inside the moving area"? Sure, now that I understand what was it about it does seem like the instruction is okay, but when I first clicked on that mingame I haven't had a slightest idea of what to do. And the instructions should be clear for new players and not just the ones that already know what to do.
lol that pool part was kind of frustrating to say the least.
 
3.90 star(s) 81 Votes