3.70 star(s) 3 Votes

Xacal

New Member
Feb 23, 2022
13
22
Pretty nice game, I like the fetishes, but it still has a long way to go:

- Earning money is a pain in the ass right now, you can only earn 200 a week. is there gonna be a way to get a better paying job? Or repeatable tasks from the therapist that we can do to earn money each week?
- The things you can do in a day feel pretty limited as well, with only two activities during the week and one in the weekend. It makes it hard when the weekend has three exclusive activities: mom, GF and work. Maybe we could have girlfriend and work options during the week? Or time for two activities during the weekend?
- This is more of an aesthetic thing but, it would be nice if the dialogues had different colors for each character, its sometimes hard to read when combined with the white bricks of text. The UI in general feels a little weird right now
- A cheat menu would also be nice

And, for some personal thoughts: I think it would be nice if there was a more dominant route for the mom. Maybe in the opening, if you choose to jerk off at her in the shower, it would make her more cold/strict/dominant towards you for the rest of the game. You could even need to pay her first if you want to massage her or go on a date with her, or if you want her clothes. If you choose not to jerk off it would lead to the current gentle mom route.

Good luck with the game, it has good potential
 

Dropdude

Well-Known Member
Donor
Aug 5, 2016
1,212
1,188
I dont really get the story. I dont know how someone can have so little self control and make it this far into life, while simultaneously being so brain dead and gullible. The protagonist is written like hes brain damaged or something. The protag needed to be put into a special school or something, nothing he does makes sense.
 

repesorsa

Newbie
Sep 14, 2021
47
105
When you have the tag and there's virtually no gay content, all it does is upset us gays and make straights not try your product. The tag is virtually worthless for one-off scenes, I *swear*.
Yeah, sorry, that's just how the tags work on this site. They are there to protect the fragile kids who freak out if they see one scene that doesn't cater to them. It's the same browsing by femdom tag and half the games being vanilla harem shit where one character has one scene where she acts assertive and gives you a footjob.
 

Polarthief

Member
Dec 29, 2021
256
580
Yeah, sorry, that's just how the tags work on this site. They are there to protect the fragile kids who freak out if they see one scene that doesn't cater to them. It's the same browsing by femdom tag and half the games being vanilla harem shit where one character has one scene where she acts assertive and gives you a footjob.
I'm aware how tags work, I just think it's a shit system and something should really change. Half the games on my filtered list I have to ignore because "kekw 1 gay scene, rest is straight". It's annoying.
 

qwsaq

Active Member
Feb 2, 2020
646
851
It's kinda surprising how few chastity-related games delve much (if at all) into censorship.
Be careful though. Patreon is gonna yeet this project off its platform at light speed if the moderation team catches wind of it.
 

DigitalMan

Member
Jul 26, 2018
112
191
Yeah, this just feels like shit to play. I actually like the censorship fetish, it's odd, but rather understandable once you realize that it's just denial taking a bit further, but the writing just sorta sucks. You're railroaded into being a weird little creep, as Inppo already mentioned, and it's just kinda boring. You make the choice to not peep at your mother? Well, your character just stood around with his cock out anyway, so the scene progresses in much the same way, with only a minor difference. You decide to be a functional member of society, and not peek into the girl's locker room? You're forced to do some weird shit in the gym teacher's office, with no way to avoid it. Why can't I just go to the men's room and jerk off in the stall? Why do I have to be a creep in the most visible and risky ways possible? It just feels like shit, playing through a game with such a stupid character. Why not give me the option of ignoring it all, but then when I get home, my mom sees my search history and calls the therapist due to the massive amount of porn? I thought that up as I was typing it! The writing in general is clever enough, but the essential story beats like that are so asinine and annoying.

Even past the intro, there's railroading all over the place. It feels like every choice given is like a choice in Paper Mario 64. You can say no, but the game just spits you back to the question until you say yes. In Paper Mario, you have to bring along the companions when they ask if they can come with you, you can't tell them to fuck off and stay away. With this game, you have to give the bully's girlfriend money if you talk to her, you can't resist. You have to jerk off when you peep at the girls, or when you're in Ms. Taylor's office, you can't resist. It just feels like shit, honestly, and sucks all the fun of playing this sort of game; the only player choice you get is ignoring the interaction entirely, which isn't even possible in most cases. In general, I hate these HTML games where your character is just a weird degenerate, who lives in these abusive, dependent relationships with his mother, who gets signed up for weird, experimental "therapy" programs that are really just feminization. Even in this game which should mostly be about femdom and censorship, it eventually becomes feminization! Why does it always have to go there? Just feels weird. I feel like I should do a psychology study on this shit, it's always feminzation in the end.

Also, we have fucking eye prosthetics, which in the real world are decades away from being even close to reality, but the setting is just a regular, present day setting. There should definitely be more cyberpunk stuff, or at least just sci-fi stuff, cause the lack of such a setting makes the main element behind the premise feel odd and out of place. I think the setup just sorta sucks overall, and it drags the whole thing down. I wouldn't ask the guy to rewrite the entire game just to suit my tastes, so I'll take the eventual feminization and the forced findom, but can't there be more ways of getting to that content through player choice? Or if the player cannot choose, at least make it so that our guy doesn't just do whatever people tell him to do? I get that we're playing as a loser, but can't there be more justification to his actions than "Suddenly, you feel weak and decide to do something that severely fucks with you!" Half the dialogue leading up the mc's actions is like "Somehow, Palpatine returned," levels of writing, it's just annoying. Why not make the initial findom with Kelly something where you like, spill something on her, and she makes you pay for it? Hell, you already have our guy spill a little soda on her boyfriend, make it so that it lands on his shirt instead of just his hand, and then have Kelly make up some bs about how it was a totally expensive shirt that totally got ruined by a little soda, and she pressures our guy into paying her to make up for it. Then from there, there's the forced gacha game findom, which would work better because now the mc is a little more used to paying her; he's unwittingly torn down a mental barrier against her coercion by submitting to the prior, ostensibly more reasonable demand for money.

My biggest problem with this game is how much it railroads you into the content by having your character make boneheaded choices that you scream at him to not do. I wish it were more optional all around, by giving us the choice to at least not willingly submit to things, not unless our corruption level is high enough. We get the implant because our mother was convinced by the school therapist that it would stop our perverted behavior. Why does our perverted behavior have to be so out of the player's control, though? Having a character work against logic and reason can work in story writing, but with a game, where you're controlling a character instead of watching one, it just feels terrible to have a guy that does things so terrible for his future. It always feels like, with just a bit more control, we could avoid the situation.

tl;dr If there could be less railroading, that would be nice. At the least, if we're gonna be railroaded, can it not be through having no choice to avoid being a creep in the beginning? Like, have the conclusion be the same (we see the therapist, she jerks us off and frames us as a pervert, and we get the implant), but there's multiple ways to get to the point that our mother takes us to the therapist?
 
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Caretaker17

New Member
Game Developer
Jul 25, 2022
8
28
Yeah, this just feels like shit to play. I actually like the censorship fetish, it's odd, but rather understandable once you realize that it's just denial taking a bit further, but the writing just sorta sucks. You're railroaded into being a weird little creep and it's just kinda boring. The scenes progress in much the same way, with only a minor difference.
I read your entire post, but I am only quoting a small portion of it. There are other things worth replying to in the thread, but this one stood out especially. I was very confused frankly. At first at least.

When I play games like these, I pick the options that lead to trouble. I am looking for the content, not to avoid it. It's cute to be able to avoid it, but I always find myself hitting back <- and going for it anyway. So when making one, I made the assumption others would be like me.

There is also the other matter of this being my first project, and I've advanced in knowledge as I've updated it. I am still not fully certain how to implement really finnicky things like corruption, or lust building up and removing player choice. So I have made it how I like it in games: your character succumbs to his desires.

Even then, there are chances to avoid some things. Most of the therapist's tasks can be ignored and failed, and you get a penalty. You've ignored her orders. And there are some fun consequences and rewards for success and failure. Even alternate text for partial success early on. You can ignore your girlfriend, your mom, the bully.

I love that happening. I like seeing people get duped, give into their whims, be unable to muster any willpower. Why can't you run to the men's lockerroom? Because you are horny, pent up, and have a chance at something you've never seen or been close to before. One of my favorite scenes in another game features player choice being removed due to your lust.

Player choice is nice, I agree, but I approached this project from the same mindset I consume these projects: gimmie the action. All killer no filler. I am sorry you found it boring and shit, and I recognize some valid complaints you've raised. Namely the lack of corruption affecting choice. But I wonder if there is a certain disconnect between what I enjoy and make, and what you want that can't be bridged.

Something I would really love, but need to work out how to do, is offering two choices: resist or accept. And, if things are bad enough (corruption/lust/stamina), the resist option is crossed out or glitchy or something fun. Like you're thinking of it, but can't quite gather the courage to follow through. In lieu of that, I've added text in passages of the player trying and failing to resist briefly.

I have limited time and energy to work on my projects. When I sit down to write I want to toss this little idiot into the fire and torture him. And I hope to make people happy by letting them live out their submissive desires vicariously through his torment.

As for the feminization comment, I can make no statement. I enjoy those things working in concert with each other, it's exciting.

Thank you for trying it, and thank you for taking the time to write out your thoughts! It's helpful.
 
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Caretaker17

New Member
Game Developer
Jul 25, 2022
8
28
will this end with sisifikation ?
also how extream will the femdom become ?
and lastly will there be hypnosis ?
realy exited for this game !
It can if you go down that route. I intend on keeping the kinks as optional as possible. With the therapist route giving you a small taste of everything in the form of a week or two of mandatory participation. But even then, you can ignore her task.

The extremity depends on the female in question.

Hypnosis? I think it's fun but I haven't thought of it. I might toss it in somewhere. I am happy you're happy <3.

especially it would be nice if there was a dialogue box when a character talks, and less skibidi talk about the environment,
I am working on dialogue boxes! I hadn't thought of including them until your comment mixed with playing an HMTL game that did them well recently. But I don't know what skibidi talk is.

It's kinda surprising how few chastity-related games delve much (if at all) into censorship.
Be careful though. Patreon is gonna yeet this project off its platform at light speed if the moderation team catches wind of it.
Censorship is very fun, so I am happy to add to the content the kink has.
 

DigitalMan

Member
Jul 26, 2018
112
191
Even then, there are chances to avoid some things. Most of the therapist's tasks can be ignored and failed, and you get a penalty. You've ignored her orders. And there are some fun consequences and rewards for success and failure. Even alternate text for partial success early on. You can ignore your girlfriend, your mom, the bully.
That's not quite what I mean. I'm really fine with all the stuff after the introduction, cause then you've got the censored sight and corruption to justify the mc's actions, to justify his inability to resist; my main gripes are that you have no choice other than to do the weird pervert stuff in front of others that is required to get to the point that you get to the therapist's office. Namely, you can decline jerking off to your mom... but your character still stands there rock hard for her to witness. You can refuse to peep in the girl's locker room, and just head to the gym teacher's office... but you still have to choose to jerk off to her dirty clothes, with the choice only being down to whether you jerk off to her panties or shoes. You ultimately have to be a pervert in front of the women, you can't choose otherwise. That's the part I hate, that he's such a bonehead just because he's a little bit pent up.

I'd prefer it if, in the intro, the mc tries to jerk it before school, opening up some porn to do so, but he runs out of time. Still pent up from the night before, as well as his interrupted jerk off in the morning, the mc struggles to resist temptation, in gameplay, maybe you could have all the dialogue options to resist like, flashing or something, and so you have to look closely and really want to resist to actually be able to. However, much to the mc's dismay, even if he does well to resist the temptation of jerking off in all these bad places to jerk off, he accidentally left the porn open on his PC at home, and his mom found it, and she's so shocked by seeing it, she goes searching through the mc's search history, and there's so much porn that she decides it's a bit of a problem. She calls up the school, talks to the therapist, and from there, the regular therapist interaction plays out mostly the same.

Or, since that scenario lacks in the mc getting found out by the entire school, have it be the same as you've made it, all the way up to the gym teacher's office. The mc, so pent up and frustrated by that point, simply must jerk off right there to her shoes or panties, the current option that I don't particularly like, or he decides to grab one of the items and stash it under his shirt where it can't be seen, and hurry off to the bathroom, passing the gym teacher and the cheerleaders as they head into her office, racing down the hall and right into it. What he doesn't realize, though, is that the bathroom doesn't have any urinals... He was so impatient and horny that he didn't properly check which bathroom he was going into, and he ends up going into the girl's bathroom. Now, it's completely empty when he walks in; while he's in the stall jerking off feverishly with the gym teacher's stuff, a girl then walks right in on him doing it, cause he completely forgot about locking the door. She screams and runs out, and the mc hurriedly pulls his pants up and tries to escape. However, the gym teacher thought it was suspicious how he quickly ran by her, and so she casually followed him, not expecting much; she rounds the corner of the hall, only to find you sheepishly skittering out of the girl's restroom, and the mc, in his horny panic, completely forgets to hide the item he took from the gym teacher to jerk off with. And so, she drags you off to the principal's office, and the scene progresses to the therapist session as normal, with the mc being exposed in front of the gym teacher, the girl who walked in on him, and even the cheerleaders, cause they decided to follow the teacher, and anybody else in the hall at the time. You could even have the mc be so panicked that he forgets to pull his pants up before running out, meaning he literally gets caught with his pants down in front of everyone.

Now, the second scenario doesn't change much, but I think it's much more appealing for a few reasons. Firstly, it gives us a chance of refusing to do the stupidest thing possible, which is openly jerk off in an unsecure office, which I doubt I would do even at my horniest, with all my logical faculties failing. It makes sense for the mc, as he's been characterized, to do it, but I just hate going through with it as a player, as everything in me is screaming at him to just go to the men's room and jerk off real quick. However, I can totally buy that, even with me making that more logical decision, the mc would bungle it up and make such a critical mistake due to his lust and, frankly, stupidity. Secondly, I feel it adds further to the humiliation that, even when trying his best to keep it in, he ultimately failed, and the longer he resisted failing, the worse he made it for himself. He could've just peeped at the girls, and gotten away with just the gym teacher knowing he did something so perverted. He could've jerked it in her office, and it would just be the gym teacher and the cheerleaders that were with her. But no, the mc resisted pointlessly, and now his tiny cock has just been exposed in front of a hall half full of people.

That's what I mean when I criticize the lack of player choice. I don't mind if the conclusion is the same, and there's only an illusion of choice, nor am I talking about the optional content like the findom with the bully's girlfriend; what I specifically dislike is that, outside of my control, the mc makes stupid decisions. I wish that I could make the logically sound decisions, but the mc fails to achieve my intended goal due to his lust. I can then enjoy the fact that I made a good decision, but the mc bungled it cause he's an idiot I wanna see fail and fall victim to the sexual mishaps; instead of being annoyed that I'm in the passenger seat of a massive idiot who I just get annoyed with. Of course, maybe it's just a me thing, so don't bother yourself on it too much, but I prefer the idea of making logical choices, but the plans you think up ultimately fail due to your lust blinding you. The bully's girlfriend coerces you out of the initial tribute by pretending like it's going to her boyfriend, the first time you talk to her after the introduction, and you decide to confront her the next day. Even if you, say, click an option to try to confront her, you end up barely able to stammer out anything, maybe just an uncertain "Hey!", but without any force or aggression behind it, and she ends up ignoring you, wordlessly offering the seat, which completely kills the mc's resolve to get his money back. Logically, if it were me, I'd not pay her in the first place, but the mc is weak-willed, so he paid her then. Then, the next day, logically, I'd confront her if I somehow got to the point of paying her, but the mc is weak-willed, so her just giving him the chance to speak with her wilts away his resolve, and he sits down, and then she gets him to send over all of his hard-earned gems, cause he's weak-willed.

tl;dr: I'm fine with the mc failing due to his lust blinding him and destroying his rational thinking, but I wish I could at least point him to the obviously best choice, and then he simply fails because he's a horny idiot. I tell him to go to the bathroom and jerk off; he ends up panicking, rushing into the wrong bathroom, and then gets discovered in that incredibly incriminating situation. I tell him to stand up for himself; he fails to muster up the will, and ends up submitting anyway.
 
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Caretaker17

New Member
Game Developer
Jul 25, 2022
8
28
That's not quite what I mean.
I am not going to say much by way of reply but it's not because I didn't read and digest your post, there just isn't much for me to say.

The clarity was helpful! I have a firmer grasp on what you mean. Not defending it per se but early stuff was written just as I was getting a handle on how to use Twine so it is kind of limited. Reading what you had to say has given me a bit of inspiration to go back and consider where I can inject some more choice and option.

Maybe the player could have a chance to more proactively try to cover themselves in the bathroom, but doesn't fully succeed. Leading to some awkwardness but far more understanding. That sort of thing.

Like you said, it's very delicious watching them fail but it makes it tastier if you can try hard to succeed. Either way that might be a long ways off. But thank you for elaborating!
 

BobCarter

Active Member
Jan 28, 2018
876
638
When I play games like these, I pick the options that lead to trouble. I am looking for the content, not to avoid it. It's cute to be able to avoid it, but I always find myself hitting back <- and going for it anyway. So when making one, I made the assumption others would be like me.

There is also the other matter of this being my first project, and I've advanced in knowledge as I've updated it. I am still not fully certain how to implement really finnicky things like corruption, or lust building up and removing player choice. So I have made it how I like it in games: your character succumbs to his desires.
Wasn't ware there was meaningful content for disobeying, normally it just resets the loop in these games. This said if you saw my review, I do think a bigger area to improve on is making it easier to read.
Your reply shows you understand how to use indentation and bolding text. The cyan background and white test hurts my eyes as well when reading it.
Would also be nice for spoken text to be formatted differently to make it easier to read in general.

Corruption and the like can be done a few ways, however I don't know that you need those for this. It is typically just a SugarCube.State.variables.
You can have it check if the number for Corruption or whatever is higher then threshold if you like. It's normally fairly low effort if you want.
I think a players stat menu on screen to record progresses would be of better use and is a standard feature.
Maybe have it also show player state, and reference pictures for the characters state, assuming you plan to have the player under go changes.
 

Zenz75

New Member
Jul 24, 2020
8
1
Player choice is nice, I agree, but I approached this project from the same mindset I consume these projects: gimmie the action. All killer no filler. I am sorry you found it boring and shit, and I recognize some valid complaints you've raised. Namely the lack of corruption affecting choice. But I wonder if there is a certain disconnect between what I enjoy and make, and what you want that can't be bridged.
There's a huge issue with eliminating player choice. If you do that, then it's no longer a game, but rather a story and if you want to create a story rather than a game, then there's other sites for that.
 
Oct 25, 2017
256
506
I just wanna say you hit basically every major fetish I have. There's femdom, simpy findom, censorship, PE, chastity. It's like you're inside my walls, dude. I love how the relationships with each character are developing. I've seen a few overlaps but this game just calls for even more of it. I love how one action and consequence with a certain character affects the outcome of other interactions. This is exactly what makes this sort of domination game worth it, when the world reacts to the predicaments we're in.

There's not that much content yet but believe me when I say this is already one of my favorite stories based on the premise alone. It's just made for me.

I get what the other guy was saying about the character making stupid choices, and I honestly think it would benifit immersion if you add a bit of padding to that part of the story to make it a little more relatable to people. I also get what you said about "usually go to the tame route to look but go back and pick the more consequential one" because that's basically how I play these games as well but when playing your game I can see how in a way it's necessary to have that kind of softer path. Sometimes it's about the illusion of choice. If you can mask it well enough it deepens our connection to the story and makes it feel more developed (even if it's fake on the inside).
 
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3.70 star(s) 3 Votes