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Hello everyone.
v0.2:
Last week I tested v0.2. There were many mistakes, but we fixed them. The most difficult thing is to connect v0.1 and v0.2 into a single build. Since several choices in v0.1 will affect v0.2 and v0.3, and in general the choice in the game will make a difference in the development of some branches and access to additional content. Therefore, the programmer spent some time creating a Dev console to track all the variables (this is not visible to you, but it will be more comfort for us to work when the game gains weight, it will be harder and harder to test it).
I think release might be at this week already. Due to the delay, it will be for all $5+ patnons in one day.
v0.3:
I finished making the interface, with its most important details. But, for example, the functionality of the phone will still expand over time. I also finished all the necessary rendering, postprocessed all the images, prepared the materials, changed and improved a bit something and somewhere.
Of the interesting things, I first tried to make lengthy, non-looping animations. I liked what I saw. You will see such animations from v0.2 and etc. I plan to use them in my game further.
v0.4:
Starting tomorrow, I will start working on v0.4 (in my free time from testing v0.2). I would gladly help a programmer, but I can’t just get into his code. He must finish everything by himself.
I will stay in touch.
Made now (v0.3):
Posed Images: 290 (Total)
Rendered Images: 290 (no animations)
Posed Animations: 28 (Total)
Rendered Animations: 28 (2521 images)
Eyes’s Animations: 9
GUI