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Sony676

Engaged Member
Mar 14, 2021
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AMNESIA. PROGRESS REPORT v0.103. WEEK #4-6

Hello friends!

We have finished work on the upcoming version v0.103.

The update will be released tomorrow. Below you will find answers to some of your questions about the game:

I purchased the game on STEAM. If I download an update from another shop will it update the steam version?

The Steam version of the game is a separate build and differs in some minor aspects.

Optimize resources, reduce distribution size

The game takes up a large amount of space because it contains a lot of content — around 10,000 FHD images and about 800 animations. And that’s without counting the secondary materials (icons, texts, scripts, sprites, etc.). The only way to reduce the size would be to lower the quality. We’ve tried different methods of reducing the distribution size back in the pre-remaster version, and all of them led to a NOTICEABLE drop in the quality of both images and animations. Even if the difference was small, it was still visible. I’m not ready to sacrifice the quality we’ve been working on so long and hard just for the sake of a smaller file size. With modern internet speeds, I believe this shouldn’t really be a problem at all. That said, I admit that this question comes up from time to time. We are exploring the option of updating the game through patches, but this also brings certain challenges in terms of code design and game build production. With this approach, there’s less room for error, since fixing something through patches is much more complicated. So, for now, this question remains open.

It would be nice to have +18 voice acting.

Some scenes are already voiced, if you mean moans, sighs (the voices of female characters), and certain interaction sounds. But I agree there could definitely be more of them. However, this is a painstaking process that takes time. At the moment, this work is handled by our lead writer, which means he doesn’t always have the time to search for, edit, and implement “deep” sound effects and voice samples.

All activities with Alexandra disappeared after I improved my relationship with her.

Yes, that’s correct. The storyline with Alexandra, right after raising your relationship with her, leads down a path that temporarily limits her FreeRoam interactions. Without spoilers, I can’t explain the exact reason, but this was done intentionally: at the moment we are focusing on developing the storylines of Kate and Elena, while Alexandra remains in a sort of “frozen” state. The stories of all three girls are closely intertwined, so we cannot move Alexandra’s plot further just yet without breaking the overall narrative consistency.

Thank you for your support, Super Alex.

----------------------------------------

What was done during weeks 4-6:
+STORY_Kate=14

+SFX & Music

+Final Polishing

+English translation up to and including version 0.103
+German translation up to and including version 0.103
+French translation up to and including version 0.103
+Chinese translation up to and including version 0.103

Previously completed for 0.103:
+STORY_Elena=10

+MEMORY_Kate=2

+STORY_Iris=4

+BONUS_Alexandra

+NEW SMS & INSTA (posts, messages)

Scene plan:

-STORY_Elena=7 Re-render all animations in the new location
-STORY_Alex=6 Re-render all animations in the new location
-STORY_Alex=8+STAR1 DOM route Re-render all animations in the new location
-STORY_Alex=8+STAR1 LOVE route Re-render all animations in the new location
-Missing scene Kate_night
-Missing scene Alexandra_night

Work plan in general:

-Replace Mall with updated location
-Replace interactive buttons for FreeRoams
-Add Special Renders to the game
-Fill out CREDITS
-Optimize resources, reduce distribution size

Work plan for translation:
-Full game translation into Spanish
 
Last edited:

Buster Himen

Member
Oct 6, 2019
307
417
178
So are there plans to include the aunt and cousin into the game or will it just be sticking with the household girls?
 

Musttaffa

Newbie
Aug 9, 2025
16
32
13
М
So are there plans to include the aunt and cousin into the game or will it just be sticking with the household girls?
Мы думаем о них. И не до конца уверены. Мы подготовим небольшое предложение относительно них в промежуток между обновлениями, для фанатов и всех неравнодушных игроков.

We’re thinking about them. And we’re not entirely sure yet. We’ll prepare a small proposal regarding them in the period between updates, for fans and all players who care.
(translated with ChatGPT’s help)
 

fapzoner69018

Active Member
Jul 1, 2023
503
990
229
М

Мы думаем о них. И не до конца уверены. Мы подготовим небольшое предложение относительно них в промежуток между обновлениями, для фанатов и всех неравнодушных игроков.

We’re thinking about them. And we’re not entirely sure yet. We’ll prepare a small proposal regarding them in the period between updates, for fans and all players who care.
(translated with ChatGPT’s help)
I've been seeing the mission of changing the interactive free roam buttons as far as I remember when the remastered version has started :ROFLMAO:

I think it would be amazing if you consider taking two to three weeks to take care of old animations and re-render them in the new locations and also do all of the little tweakings (buttons, new cinematic scenes in the intro etc..)

It will make the game more professional looking than it already is and also would put your mind at ease once finished so that you start focusing only on new content non stop and it would boost production speed maybe as it would leave you free from side tasks like this for a long time...
 
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Musttaffa

Newbie
Aug 9, 2025
16
32
13
I've been seeing the mission of changing the interactive free roam buttons as far as I remember when the remastered version has started :ROFLMAO:

I think it would be amazing if you consider taking two to three weeks to take care of old animations and re-render them in the new locations and also do all of the little tweakings (buttons, new cinematic scenes in the intro etc..)

It will make the game more professional looking than it already is and also would put your mind at ease once finished so that you start focusing only on new content non stop and it would boost production speed maybe as it would leave you free from side tasks like this for a long time...
Да, некоторые из них я вообще не видел. "Где они, лол?)" :D. Мы не хотим их пока менять (или не пока).

Вообще-то неплохая идея... Она мне нравится. Я бы даже подумал об этом...
Но, есть один ньюанс относительно этого - нужно плыть против течения.
Думаю, что мы всегда успеем вернуться и переделать пару-тройку анимаций и кнопочки.
Если мы увидим достаточное количество поддерживающих ваше мнение человек, то этот момент может минимум на один шаг приблизить эти правки (но это не точно :cry:).


Yeah, some of them I haven’t even seen. “Where are they, lol? :D” We don’t want to change them for now (or maybe not at all).


Actually, that’s not a bad idea… I kind of like it. I’d even consider it myself…


But there’s one nuance about this — you have to swim against the current.


I think we’ll always have time to go back and redo a couple of animations and buttons.


If we see enough people supporting your opinion, that might at least bring those changes one step closer (but no promises :cry:).
(translated with ChatGPT’s help)
 

MrD812

Well-Known Member
Oct 24, 2021
1,731
2,736
330
View attachment 5156231
View attachment 5156232

AMNESIA. PROGRESS REPORT v0.103. WEEK #4-6

Hello friends!

We have finished work on the upcoming version v0.103.

The update will be released tomorrow. Below you will find answers to some of your questions about the game:

I purchased the game on STEAM. If I download an update from another shop will it update the steam version?

The Steam version of the game is a separate build and differs in some minor aspects.

Optimize resources, reduce distribution size

The game takes up a large amount of space because it contains a lot of content — around 10,000 FHD images and about 800 animations. And that’s without counting the secondary materials (icons, texts, scripts, sprites, etc.). The only way to reduce the size would be to lower the quality. We’ve tried different methods of reducing the distribution size back in the pre-remaster version, and all of them led to a NOTICEABLE drop in the quality of both images and animations. Even if the difference was small, it was still visible. I’m not ready to sacrifice the quality we’ve been working on so long and hard just for the sake of a smaller file size. With modern internet speeds, I believe this shouldn’t really be a problem at all. That said, I admit that this question comes up from time to time. We are exploring the option of updating the game through patches, but this also brings certain challenges in terms of code design and game build production. With this approach, there’s less room for error, since fixing something through patches is much more complicated. So, for now, this question remains open.

It would be nice to have +18 voice acting.

Some scenes are already voiced, if you mean moans, sighs (the voices of female characters), and certain interaction sounds. But I agree there could definitely be more of them. However, this is a painstaking process that takes time. At the moment, this work is handled by our lead writer, which means he doesn’t always have the time to search for, edit, and implement “deep” sound effects and voice samples.

All activities with Alexandra disappeared after I improved my relationship with her.

Yes, that’s correct. The storyline with Alexandra, right after raising your relationship with her, leads down a path that temporarily limits her FreeRoam interactions. Without spoilers, I can’t explain the exact reason, but this was done intentionally: at the moment we are focusing on developing the storylines of Kate and Elena, while Alexandra remains in a sort of “frozen” state. The stories of all three girls are closely intertwined, so we cannot move Alexandra’s plot further just yet without breaking the overall narrative consistency.

Thank you for your support, Super Alex.

----------------------------------------

What was done during weeks 4-6:
+STORY_Kate=14

+SFX & Music

+Final Polishing

+English translation up to and including version 0.103
+German translation up to and including version 0.103
+French translation up to and including version 0.103
+Chinese translation up to and including version 0.103

Previously completed for 0.103:
+STORY_Elena=10

+MEMORY_Kate=2

+STORY_Iris=4

+BONUS_Alexandra

+NEW SMS & INSTA (posts, messages)

Scene plan:

-STORY_Elena=7 Re-render all animations in the new location
-STORY_Alex=6 Re-render all animations in the new location
-STORY_Alex=8+STAR1 DOM route Re-render all animations in the new location
-STORY_Alex=8+STAR1 LOVE route Re-render all animations in the new location
-Missing scene Kate_night
-Missing scene Alexandra_night

Work plan in general:

-Replace Mall with updated location
-Replace interactive buttons for FreeRoams
-Add Special Renders to the game
-Fill out CREDITS
-Optimize resources, reduce distribution size

Work plan for translation:
-Full game translation into Spanish
Translations: No coitus'progressious ....
Eventually if and when, may be as underwhelming as Lucky Mark.
However, this is Super'Alex.... we expect this.... yes?

Will have pretty pictures .... that's it, no more no less.
 
3.40 star(s) 246 Votes