The thing is, to iterate: In order to make informed decisions, we need information, and it has to be consistent and reliable. There is a reason why Bioware tells you beforehand if you're making a Paragon or a Renegade choice: You may not know the exact outcome, but you can guess in which direction it goes in general, and you'll know in which way your alignment shifts. There is actually another part where Another Chance actually does this better: When you follow Lindsey's route, there is a juncture where you can either follow her, or break off to go chasing Maxine - and the game flat out tells you that you can do one or the other, but not both.Well, I can understand the frustration, but after all it is a game, very few AAA games tell you what the outcome of a decision will be. The same as in this game you just have to make the decision that makes the most sense considering the behavior of the characters.
But as I said, I understand the frustration. I would also be angry if the romance with Flora had been locked. Lucky for me Jacklyn is a no no. But if I remember correctly, in the quest about the date with Jacklyn, when Flora discovers that you are going out with her, there you get the option of romance with her or do you have to do the tree quest?
or you can use your words and say
It's great to see someone on this forum having a discussion without being insulting. Yes, tbh it could be a little better which option is good and which is "bad", but I think a problem is that it is an early access game and they add random quests which makes it sometimes confusing which is the order of the quests, that is something that I hope they fix once the game is complete (that and there is no longer censored content with flora and jo lol).The thing is, to iterate: In order to make informed decisions, we need information, and it has to be consistent and reliable. There is a reason why Bioware tells you beforehand if you're making a Paragon or a Renegade choice: You may not know the exact outcome, but you can guess in which direction it goes in general, and you'll know in which way your alignment shifts. There is actually another part where Another Chance actually does this better: When you follow Lindsey's route, there is a juncture where you can either follow her, or break off to go chasing Maxine - and the game flat out tells you that you can do one or the other, but not both.
And yes, if I remember correctly, that is exactly my gripe with the Flora thing: The option to romance her appears gated behind information that you obtain through the Tiny Thirsty Tree quest ("Ask her what's really going on"), and there is no way of knowing that until you have to make that decision. I only found out by looking into the walkthrough.
I guess my point is: I wish I didn't need that walkthrough on my second monitor to confidently navigate the game, but could rely on the game to give me enough pertinent pointers to romance the girl I want to romance, especially since many of the quests are interlocking anyhow: You need to do certain ones to unlock others (like the beaver line to continue with Isabelle's quests) , so the game encourages you to advance quests in general - it's just that, as discussed, there is a order you "should" do them in if you don't want to miss out on quite a bit of stuff, and stumble into situations where the option you want to take is greyed out because of that lack of information or stats.
It's not a biggy (despite me typing up a storm - I'm just overly verbose, I guess), it's more of a "I quite enjoy this game, but this is a recurring hurdle I keep having to step around - could we talk about how this could be done with less frustration?", I guess.
I have not rated this game or played enough of it to rate it. But if I were to guess it is probably because if the choices/branching is done poorly it has the potential to leave players frustrated/annoyed. Bad writing sucks but it is only underwhelming not annoying... you simply see a slideshow of porn and move on. And imo being annoyed by a game is worse than being underwhelmed bit it. Many of us play games to be entertained and have fun so if you come out of the experience annoyed, that defeats the purpose of playing in the game.It's great to see someone on this forum having a discussion without being insulting. Yes, tbh it could be a little better which option is good and which is "bad", but I think a problem is that it is an early access game and they add random quests which makes it sometimes confusing which is the order of the quests, that is something that I hope they fix once the game is complete (that and there is no longer censored content with flora and jo lol).
In any case I understand your point and I hope it's something they can improve, what I don't understand is the people who give this game 1 star (like the last review) with so many shitty games in this forum they are going to rate as bad a game that for a change it has good writing lol.
When talking with her after the climax of the quest, do not select "Maybe, but I want a turn with the mask." when it's an option; then, in the following dialogue, do select "Fine, let's get her!". She'll conclude the dialogue with "All right, be right back!" If you see this, you should not be surprised when she does as she says.Fuck, how?
Probably. Definitely, in the short-term (you can't interact with her at all), but there are explicit references to a future quest entitled "The Grand Gesture", to be embarked upon with the intent of unfucking the relationship. Presumably it can succeed to some degree, since it blocks the completion of the existing Season 2 quest "A Single Moment", but I wouldn't bet either way on it restoring her LI status.Does it completely fuck the relationship
I'm curious, how did you get around the empty_window error from stats.rpy? I gave porting this a shot and never could fix that.Unofficial android version (1.37) Workupload Pixeldrain
Tap map button to activate x-rays mode. Includes incest patch.
Mouse gestures: (Simple symbols that you "draw" on your screen. Don't take your finger off the screen while doing it)
Up: Menu
Right: Skip
Left+Down+Right: Console (type 'exit' to close)
Down+Right+Up: Unlock gallery
Up+Diagonal_Down_Right+Up: Enable iNcest patch
Up+Diagonal_Down_Left+Up: Disable iNcest patch
right click on the i-patch and click ( save as ) in to the game folder inside the main game directory.
Yes walkthough's can be useful but I just checked and this game's walkthough is still stuck on 1.15 from a year and a half ago.The issue is the lack of informed choice in some instances. You have to do certain quests to unlock choices relevant to progress in other arcs - so if you do those quests out of an order you may not even know exists (unless you play with walkthrough in hand), you lock yourself out of possibly the romance option you were going for (like I did on my first blind playthrough with Flora, because I'd progressed Jacklyn too quickly) - and the game doesn't tell you about that.
When people want choice, they want to at least have a rough understanding where that choice can lead them. But here, you can lead yourself into a dead end without ever realizing you even made a choice in the first place.
For example: How am I supposed to smell that going on that date with Jacklyn during "The Statement" locks me out of romancing Flora unless I discovered and completed the Bonsai quest (Tiny Thirsty Tree) first, and picked a certain option during that?
Choices are great - "Guide, Dang It!" moments not so much.