I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/scripts/locations/apartment/livingroom/screen.rpy", line 1, in execute
File "game/scripts/locations/apartment/livingroom/screen.rpy", line 1, in execute
File "game/scripts/locations/apartment/livingroom/screen.rpy", line 85, in execute
File "game/scripts/locations/apartment/livingroom/screen.rpy", line 86, in execute
File "game/mod/Lain_Overrides.rpy", line 125, in execute
init 969 screen toolbar():
File "game/mod/Lain_Overrides.rpy", line 125, in execute
init 969 screen toolbar():
File "game/mod/Lain_Overrides.rpy", line 173, in execute
imagebutton:
File "game/mod/Lain_Overrides.rpy", line 173, in keywords
imagebutton:
File "game/mod/Lain_Overrides.rpy", line 176, in <module>
action If((jamie_level >= 4 and tess_level >= 5 and evelyn_level >= 7 and nea_level >= 18 and charelle_level >= 8 and alicia_level >= 5 and heather_level >= 4 and millie_level >= 7 and seki_level >= 6 and preeti_level >= 2 and emily_level >= 1) and not lain_complete06, Show("mod_completed_substar"), ToggleScreen("modmenu"))
NameError: name 'lain_complete06' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/locations/apartment/livingroom/controllers.rpyc", line 43, in script
File "renpy/ast.py", line 2010, in execute
self.call("execute")
File "renpy/ast.py", line 1998, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3132, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/scripts/locations/apartment/livingroom/screen.rpy", line 1, in execute
File "game/scripts/locations/apartment/livingroom/screen.rpy", line 1, in execute
File "game/scripts/locations/apartment/livingroom/screen.rpy", line 85, in execute
File "game/scripts/locations/apartment/livingroom/screen.rpy", line 86, in execute
File "game/mod/Lain_Overrides.rpy", line 125, in execute
init 969 screen toolbar():
File "game/mod/Lain_Overrides.rpy", line 125, in execute
init 969 screen toolbar():
File "game/mod/Lain_Overrides.rpy", line 173, in execute
imagebutton:
File "game/mod/Lain_Overrides.rpy", line 173, in keywords
imagebutton:
File "game/mod/Lain_Overrides.rpy", line 176, in <module>
action If((jamie_level >= 4 and tess_level >= 5 and evelyn_level >= 7 and nea_level >= 18 and charelle_level >= 8 and alicia_level >= 5 and heather_level >= 4 and millie_level >= 7 and seki_level >= 6 and preeti_level >= 2 and emily_level >= 1) and not lain_complete06, Show("mod_completed_substar"), ToggleScreen("modmenu"))
NameError: name 'lain_complete06' is not defined
Windows-10-10.0.19041
Ren'Py 7.4.8.1895
Apartment #69 0.06
Mon Dec 6 17:26:38 2021