What do you thinks about sandbox in the games?

  • I like

    Votes: 59 65.6%
  • I dont like

    Votes: 20 22.2%
  • I have no opinion

    Votes: 11 12.2%

  • Total voters
    90
  • Poll closed .

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
27,984
248,289
Apocalypse Lovers [v1.21 Fixed] [Awake]

COMPRESSED:

Win/Linux:

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Mac:

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KhaiFirst

Well-Known Member
Feb 27, 2021
1,288
931
I feel like too much time is spent with the imaginary woman in your head then with the actual one you can help/corrupt. It's the only downside I've seen playing.
ya agree, but i also understand why dev made it so.. "yes we got it! mc got mental illness"
 
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-Awake-

Apocalypse Lovers
Game Developer
Aug 16, 2021
178
1,039
i did. it stops at 29.
Yeah, for what I remember, you could "loose" one point a little bit before you engage the massage scene by saying or doing some sillty/borderline stuff which is not making her confortable. Sorry about that, the new walkthrought is being worked on by a friend of mine and will be available soon :)
 
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KhaiFirst

Well-Known Member
Feb 27, 2021
1,288
931
i prefer MAD MAX! his crazy! yet take on Legion apocalypse Army!! i am soo angry get ass whoop by lara croft wanabee... haha :KEK:
 

Clans34

New Member
May 11, 2021
8
0
I couldn't finish the missions when I started the game for the first time, do you have a save file?
 

-Awake-

Apocalypse Lovers
Game Developer
Aug 16, 2021
178
1,039
I couldn't finish the missions when I started the game for the first time, do you have a save file?
You will need to be more clear and give us more details if you want help. For exemple, what missions are you talking about? Because there is severals objetives, why would you like a save file for this ? Did you encounter or bug ? If yes please send me the debugg log (just copy past the code error). Thank you!
 

-Awake-

Apocalypse Lovers
Game Developer
Aug 16, 2021
178
1,039
那么会有中文版吗?
还没有,对不起。负责将游戏翻译成中文的人不能这样做。

Not yet, sorry. The person responsible for translating the game into Chinese was not able to do so.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
49,245
It's the code.

The dev forces the quick access screen Off three times in the latest update: once at the end of v1.16, once during Story2Survive, and once during Story2Exploration.

What he should do is set a temp var to see if the Player has it open and if so be able to turn it back on automatically after the need to remove it is completed.

This is simple to do. I would make it more complex inside a Python function, but novice code could be something similar to this:
Python:
# Sancho:  Dev needs to turn it off. Check if it's on and if so set a temp var and close it:
if renpy.get_screen("quick_acces"):
    $ SanchoAmazingTempVar = True  # if the access screen is shown, set a temp var
hide screen quick_acces  # close the access screen regardless

# Sancho:  Now, later dev could check if the Player had it open and reopen it when it's clear to do so:
if SanchoAmazingTempVar:  # check to see if the access screen was previously shown by the Player
    $ SanchoAmazingTempVar = False
    show screen quick_acces  # turn that shit back on automatically

# Sancho:  Pretty damn easy, right?
I'll fix it in the pending mod update
-Awake-,

When I wrote the above post I did not notice at the time that you already have a temp var being:
quick_menu_displayed

That can be used as the only checker, so you don't need the new one you introduced being:
quick_acces_was_display

Yes, I could just PM you with the following but there's folks who follow my posts that are interested in logic, coding, or both so I'll do that here below. I'll place in a spoiler so those that are not interested aren't subjected to a wall of text that is irrelevant to them (out of respect). Click the spoiler below for details on how to do this proper (this is the simplified version, I'll write you a proper Python function that'll be much easier to use but that one I'll PM you).
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Sancho1969

Message Maven
Modder
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Jan 19, 2020
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tl;dr - Don't use renpy.pause with hard=True.

That being said, fuck pauses. I've attached a file to re-assign renpy.pause to a do-nothing fuck-off function. It should work in any/all Ren'Py games, but beware that some developers wrote their code needed pauses for certain kinds of mini-games. I don't know if it applies to this game. I don't know if developers realize how seriously fucking infuriating pause is to a vast majority of VN-players.

Edit: This solves Ren'Py pauses. As for dialog pauses, it sets an environmental variable (only for the game) to skip the timer values. But note that due to the way Ren'Py processes a dialog of text such as "But during your journey around the world... {w=1.0} you didn't meet any human being alive." Ren'Py processes them as multiple frames. In this case, 2, because there is one section of delay, so you'll see this presented as two frames. Each frame process happens at your refresh rate, so it may appear to long idiotic abuses of pause as type-writer effect due to the nature of pausing. I'm thinking about writing a script to intercept this shit and strip out any Dialogue Tags to prevent it altogether (or to re-class DialogueTextTags).

Edit: It may also prevent the CUT inventory from showing due to a stupid as fuck pause call right after it. *eyeroll and sigh* If that's the case, because of the way they poorly wrote these interactions, you may need to go without. That area should be attached to the G screen. I'd suggest waiting on this game until the dev fixes stuff.
A plea.

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Regards and thank you in advance for considering my suggestion.

P.S. SanchoMod uses a single hard pause during the final stages of each VN update screen it's applied to... to accomodate effect of the AutoSave and MiniStat screen changes, etc. so even I use them once per instance.
 
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Sancho1969

Message Maven
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Jan 19, 2020
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Details for v1.21 Fixed:
Note for those who already played v1.2 ... besides the above noted changelog one choice menu awards set has been altered. At the conclusion of Jess' "I wrote you letters" scene, the choice of Kiss her forehead/cheek has changed from:

Innocence/Corrupt (+2) to now being (+5) respectively.

Just an FYI for "purists".
 
4.20 star(s) 40 Votes