ttyrke hello, I wanted to try to add my own locations or my own mechanics into the game, so i will be straight, it's my first time trying to remake the game, so i run into several issues, i hoped you could help with it, or other devs who contributed to github already.
the thing is, i downloaded twine 2 desktop app (i assumed you used this one for creation) but i can't seem to get how to import the game into it.
At first i tried Library-> Import with just html of Apocalyptic World 0.44a.html, and it seem to load all passages but when i either select a passage and press "Test from here" or choose from menu Build-> Test or Play it launches in browser and pop up appear "Could not find file 'actions.js" "Could not find file 'packs/packs.js'."
so then as far as i understand i need to use your github folder, but then what do i import into twine? it seem to allow to import only 1 file either .html or .tw or .twee but i can't seem to find any main file that will configure the whole project folder into twine 2, so could you help how to set it all up?
(other things about how to add mechanics and etc seems like i can find the code on twinlab.net custom macros for sugercube 2)
or then do i need some other app to launch your github project?