Hello again
I appreciate the suggestion. I can likely do the height thing, that wouldn't be too much of a problem. I can probably split it up between male and female max heights as well so people know for sure what range they can get into. I can also increase the elf heights if they are too low. Right now they are randomized between 5.0 and 6.0 I think. But I'll double check and make sure.
I implemented a "back" button into the character creator too and although it worked, we won't be able to use it, unfortunately. Each choice in the character creator adds to your stats at the end of each choice---so if the player were to select something and then hit "back", it would keep stacking their stats! >.< ! I was excited about it until I discovered that. If I had a character creator that added everything up at the end, that wouldn't be a problem but it would require another complete redesign of the creator :/ Sorry about that.
As for the save, I checked it out and added quests to the Save/Load (it's all about fixing saves as we go so that they include everything they are supposed to). So hopefully the next release will save your progress a little better.
I appreciate your time!
Anonynn.
For the elf height, I don't think it'll be that much of a problem. I mean, you should prob put a poll up on Patreon and ask for a preference. It's traditional fantasy elf vs. Santa Clause's elf.
Hopefully you'll be able to find a way to put a back button in somehow. Best of luck to you! o7
Yay for the save/load changes!

Will this fix the save problem w/ the basement? As I've said before, I saved
while in the basement, but when I loaded the save, I was sent back to the candles, the room right before the basement.
On a separate note, is Quest holding you back? I feel that a system like the one Fenoxo uses for COC/TITS is much better suited for games in general. From the looks of it, Quest is awkward to use and is holding you back. I know transferring the entire game to another system is completely out of the question, I'm just kinda concerned about Quest's viability.