- Sep 5, 2017
- 76
- 56
So this seems to be indicating that Switch 3 in the save file editor is related to the Translucence anima.I found this on a Japanese forum from a long time ago. Translation is a bit odd but it might help.
nice to meet you.
I made a prototype, so please check the operation.
・ How to use (also described in the help)
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You will be able to operate variables and switches when attaching or detaching equipment or states.
At the time of attachment / detachment, ON / OFF is switched in the case of a switch, and the value increases / decreases in the case of a variable.
Control characters and JavaScript calculation formulas can be used for operation targets and setting values.
Please describe as follows in the memo field of [Item] and [State].
-The switch number or variable number to be operated.
<TOES switch target: 3> // Switch No. 3 is the operation target
<TOES variable target: 20 + actorId> // Variable of No. 20 + actor ID is the operation target
In addition to normal control characters and JavaScript calculation formulas, "actorId" If you write, it
will be converted to the actor ID of the target whose equipment or state has been changed.
-The value set for the variable.
<TOES variable setting value: 3> // 3 is added when equipped, and 3 is subtracted when released.
Link to forum:You must be registered to see the links
The name of it (when translated) is: 3: Look, look, look, look, look, look, look, look, look.
I also set Translucence to item type 3 again so that I could equip it, then walked to another screen. The game partially loaded the nude sprites, but partially loaded clothed sprites. Also seems like it only takes affect during cutscenes.
Seems like I'm still missing the variable option, here's what it looks like so far:
Edit: It doesn't appear to be a variable issue; the only variable description even close to changing clothing is variable 3.
The settings say 0 for clothed, 1 for naked.
Please see attachment for switches and variables i've translated thus far
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