- Aug 20, 2025
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I heard you! I'll fix everything in the next two days. For the most part, yes, there are translation errors, and they won't be in the next update—I've found someone who can take the load off me and revive the translation.First things first: I think this game is a decent html game. Not the best, but not even close to the worst I've tried. However it is very buggy right now. I will attempt to list all of the bugs I encountered (on Firefox) while trying to find all of the content.
Not a bug, but more of a consistency thing: Sometimes Paula is Paulina, sometimes Rada is Radara or Radar. Probably just translation issues like you've mentioned in your previous posts.
Trying to talk to Jenny occasionally doesn't give any options, locking you into a blank screen that you have back up to the previous passage to escape.
Rada has a few broken conversations, after raising your relationship with her 'Do you have a boyfriend?' seems to break. 'What can you tell me about the guys from the Hostel' breaks as well. The 'learn to make coffee' option also seems to not actually progress the quest around the coffee machine. I've tried to 'learn to make coffee' probably 20 times without anything changing. I checked both the cafe and the mall and could never figure it out. I ended up just giving myself 1 barista stat to trigger it.
Mrs. Elizabeth completely breaks if you get a single promiscuity lowering lesson.
Paula also occasionally breaks when starting a conversation with her showing this instead of the next passage link ( - [[I... I'm not sure yet, to be honest|Paula][45 += 1; 1 to 0; "6 += 1," you answer cautiously, to which Paulina smiles and shrugs. ).
The pawnshop owner Larry won't give you the coffee machine if you let him finger you and blow his employee. The quest will only finish if you talk to the bar owner Nick. Might just be because the quest is only halfway finished as Larry says he "might have a job for you".
That's what all I encountered from what I remember. There was probably more small stuff, I just didn't take note of it. G'luck dev.
In most cases, quests and dialogues are broken for the same reason, because Google Translate, for some reason I don't understand, likes to throw out chunks of code from dialogues and "buttons."
Also, I realized that Rada's system is "broken," and most likely Elizabeth's, too. The thing is, when asking all the "tough" questions, the former checks the player's attitude, which results in a more rude answer. I'll have a look at Elizabeth's situation and figure it out. There should be another cyclical event, and I added a glitch placeholder. The gist is that if you talk to her again, she'll perform the "opening" scene, which is more effective, but also uses more AP.
As always, thanks for the feedback. I'll fix all these bugs within two or three days. But if you're willing to wait two weeks, there'll be another update in early November (I'm aiming for a 2.5-week deadline). Otherwise, there's a development poll on Patreon; I'd love to hear from you!