- Aug 5, 2023
- 925
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but that you cannot see what happens in the communications is part of the game, is the mechanics while you are controlling the protogonists you are hearing sounds and images that distract you and do not let you concentrate, this game wants you to get into the role ,these protagonists who say nothing, express nothing, are there for the player to put those feelings into them. (although, for example, I cannot get into that role but there are people who can and i respect that) that's why knowing what happens inside the cockpit would be a metagame and yet I understand the purpose, many times the suggestion is stronger than a clear visualization and the developer has put it in the gallery so you can see it later clearlyI also didn’t like the lack of an option in the GAME to remove (interference), because in the GALLERY there is such an option, and you can view them WITHOUT interference... You can (manually) try to swap the files from the game (those without interference) and replace the regular ones, tricking the game. But it’s strange that the developer didn’t provide such an option. As for me, this DLC is not just weak, it’s VERY WEAK, and I don’t believe they spent so much time making it + even tried to delay the release by a MONTH (in fact, there’s about a month’s worth of work here if you know what you’re doing)... I’m very disappointed -_-
The game is based on not knowing what is happening, is hidden ntr if the player wants to know what is happening, he can go to the gallery to view it and I understand that you don't like it but that you can't see what happens is part of the game mechanics, that's why you're not allowed to see anything outside the gallery.
Putting any type of mechanism to be able to see things that technically you cannot would break the immersion and the purpose of the game would change completely
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